diff options
Diffstat (limited to 'src/server/game/DungeonFinding')
| -rw-r--r-- | src/server/game/DungeonFinding/LFGMgr.cpp | 6 | ||||
| -rw-r--r-- | src/server/game/DungeonFinding/LFGMgr.h | 4 |
2 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index 819a2c842fd..124929b3cc2 100644 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -48,7 +48,7 @@ requiredItemLevel(0) { } -LFGDungeonData::LFGDungeonData(LfgDungeonsEntry const* dbc) : id(dbc->ID), name(dbc->Name->Str[sWorld->GetDefaultDbcLocale()]), map(dbc->MapID), +LFGDungeonData::LFGDungeonData(LFGDungeonsEntry const* dbc) : id(dbc->ID), name(dbc->Name->Str[sWorld->GetDefaultDbcLocale()]), map(dbc->MapID), type(uint8(dbc->Type)), expansion(uint8(dbc->Expansion)), group(uint8(dbc->GroupID)), minlevel(uint8(dbc->MinLevel)), maxlevel(uint8(dbc->MaxLevel)), difficulty(Difficulty(dbc->DifficultyID)), seasonal((dbc->Flags & LFG_FLAG_SEASONAL) != 0), x(0.0f), y(0.0f), z(0.0f), o(0.0f), @@ -193,9 +193,9 @@ void LFGMgr::LoadLFGDungeons(bool reload /* = false */) LfgDungeonStore.clear(); // Initialize Dungeon map with data from dbcs - for (uint32 i = 0; i < sLfgDungeonsStore.GetNumRows(); ++i) + for (uint32 i = 0; i < sLFGDungeonsStore.GetNumRows(); ++i) { - LfgDungeonsEntry const* dungeon = sLfgDungeonsStore.LookupEntry(i); + LFGDungeonsEntry const* dungeon = sLFGDungeonsStore.LookupEntry(i); if (!dungeon) continue; diff --git a/src/server/game/DungeonFinding/LFGMgr.h b/src/server/game/DungeonFinding/LFGMgr.h index 3d616bcecc8..94beece4f3f 100644 --- a/src/server/game/DungeonFinding/LFGMgr.h +++ b/src/server/game/DungeonFinding/LFGMgr.h @@ -29,7 +29,7 @@ class Group; class Player; class Quest; -struct LfgDungeonsEntry; +struct LFGDungeonsEntry; enum Difficulty : uint8; namespace WorldPackets @@ -289,7 +289,7 @@ struct LfgPlayerBoot struct LFGDungeonData { LFGDungeonData(); - LFGDungeonData(LfgDungeonsEntry const* dbc); + LFGDungeonData(LFGDungeonsEntry const* dbc); uint32 id; std::string name; |
