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-rw-r--r--src/server/game/Entities/Creature/Creature.cpp2
-rw-r--r--src/server/game/Entities/Creature/Creature.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index f7e32a25db7..d58dfc20690 100644
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -2412,7 +2412,7 @@ bool Creature::SetSwim(bool enable)
return true;
}
-bool Creature::SetCanFly(bool enable)
+bool Creature::SetCanFly(bool enable, bool packetOnly /* = false */)
{
if (!Unit::SetCanFly(enable))
return false;
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h
index 6f82d5dda4a..764a57d4cef 100644
--- a/src/server/game/Entities/Creature/Creature.h
+++ b/src/server/game/Entities/Creature/Creature.h
@@ -472,7 +472,7 @@ class Creature : public Unit, public GridObject<Creature>, public MapObject
bool SetWalk(bool enable) override;
bool SetDisableGravity(bool disable, bool packetOnly = false) override;
bool SetSwim(bool enable) override;
- bool SetCanFly(bool enable) override;
+ bool SetCanFly(bool enable, bool packetOnly = false) override;
bool SetWaterWalking(bool enable, bool packetOnly = false) override;
bool SetFeatherFall(bool enable, bool packetOnly = false) override;
bool SetHover(bool enable, bool packetOnly = false) override;