diff options
Diffstat (limited to 'src/server/game/Entities/Creature')
| -rw-r--r-- | src/server/game/Entities/Creature/Creature.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 8c9e6538ce0..9457b8bfde7 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -2427,8 +2427,9 @@ bool Creature::CanCreatureAttack(Unit const* victim, bool /*force*/) const if (!victim->isInAccessiblePlaceFor(this)) return false; - if (IsAIEnabled() && !AI()->CanAIAttack(victim)) - return false; + if (CreatureAI* ai = AI()) + if (!ai->CanAIAttack(victim)) + return false; // we cannot attack in evade mode if (IsInEvadeMode()) |
