diff options
Diffstat (limited to 'src/server/game/Entities/DynamicObject')
| -rwxr-xr-x | src/server/game/Entities/DynamicObject/DynamicObject.cpp | 6 | ||||
| -rwxr-xr-x | src/server/game/Entities/DynamicObject/DynamicObject.h | 1 |
2 files changed, 0 insertions, 7 deletions
diff --git a/src/server/game/Entities/DynamicObject/DynamicObject.cpp b/src/server/game/Entities/DynamicObject/DynamicObject.cpp index bc0db5b8cc2..4f10b410b7a 100755 --- a/src/server/game/Entities/DynamicObject/DynamicObject.cpp +++ b/src/server/game/Entities/DynamicObject/DynamicObject.cpp @@ -182,9 +182,3 @@ void DynamicObject::Delay(int32 delaytime) { SetDuration(GetDuration() - delaytime); } - -bool DynamicObject::isVisibleForInState(Player const* u, bool inVisibleList) const -{ - return IsInWorld() && u->IsInWorld() - && (IsWithinDistInMap(u->m_seer,World::GetMaxVisibleDistanceForObject()+(inVisibleList ? World::GetVisibleObjectGreyDistance() : 0.0f), false)); -} diff --git a/src/server/game/Entities/DynamicObject/DynamicObject.h b/src/server/game/Entities/DynamicObject/DynamicObject.h index 80bba2772fe..5b662f4c6de 100755 --- a/src/server/game/Entities/DynamicObject/DynamicObject.h +++ b/src/server/game/Entities/DynamicObject/DynamicObject.h @@ -44,7 +44,6 @@ class DynamicObject : public WorldObject, public GridObject<DynamicObject> uint64 GetCasterGUID() const { return GetUInt64Value(DYNAMICOBJECT_CASTER); } float GetRadius() const { return GetFloatValue(DYNAMICOBJECT_RADIUS); } Unit* GetCaster() const; - bool isVisibleForInState(Player const* u, bool inVisibleList) const; void Say(int32 textId, uint32 language, uint64 TargetGuid) { MonsterSay(textId,language,TargetGuid); } void Yell(int32 textId, uint32 language, uint64 TargetGuid) { MonsterYell(textId,language,TargetGuid); } |
