diff options
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 2b13c859255..bb8ebfe1567 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -2150,7 +2150,7 @@ void GameObject::SetTransportState(GOState state, uint32 stopFrame /*= 0*/) } else { - ASSERT(state < GO_STATE_TRANSPORT_STOPPED + MAX_GO_STATE_TRANSPORT_STOP_FRAMES); + ASSERT(state < GOState(GO_STATE_TRANSPORT_STOPPED + MAX_GO_STATE_TRANSPORT_STOP_FRAMES)); ASSERT(stopFrame < m_goValue.Transport.StopFrames->size()); m_goValue.Transport.PathProgress = getMSTime() + m_goValue.Transport.StopFrames->at(stopFrame); SetGoState(GOState(GO_STATE_TRANSPORT_STOPPED + stopFrame)); |
