diff options
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.h | 3 |
2 files changed, 3 insertions, 4 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index e2dfed4fb8c..99633402afe 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -1039,9 +1039,9 @@ void GameObject::SaveRespawnTime() GetMap()->SaveGORespawnTime(m_spawnId, m_respawnTime); } -bool GameObject::IsNeverVisible() const +bool GameObject::IsNeverVisibleFor(WorldObject const* seer) const { - if (WorldObject::IsNeverVisible()) + if (WorldObject::IsNeverVisibleFor(seer)) return true; if (GetGoType() == GAMEOBJECT_TYPE_SPELL_FOCUS && GetGOInfo()->spellFocus.serverOnly == 1) diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index 7e265ebf2cd..49b91159d94 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -1091,8 +1091,7 @@ class TC_GAME_API GameObject : public WorldObject, public GridObject<GameObject> void TriggeringLinkedGameObject(uint32 trapEntry, Unit* target); - bool IsNeverVisible() const override; - + bool IsNeverVisibleFor(WorldObject const* seer) const override; bool IsAlwaysVisibleFor(WorldObject const* seer) const override; bool IsInvisibleDueToDespawn() const override; |
