diff options
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 0ee4af88702..b03bba6b4cb 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -769,7 +769,7 @@ void GameObject::Update(uint32 diff) Unit* target = nullptr; /// @todo this hack with search required until GO casting not implemented - if (Unit* owner = GetOwner()) + if (GetOwner()) { // Hunter trap: Search units which are unfriendly to the trap's owner Trinity::NearestAttackableNoTotemUnitInObjectRangeCheck checker(this, radius); |
