diff options
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 14 |
1 files changed, 13 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 74ca9b1225d..6c736f66bf7 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -197,7 +197,7 @@ void GameObject::RemoveFromWorld() } } -bool GameObject::Create(uint32 name_id, Map* map, uint32 /*phaseMask*/, Position const& pos, QuaternionData const& rotation, uint32 animprogress, GOState go_state, uint32 artKit /*= 0*/) +bool GameObject::Create(uint32 name_id, Map* map, uint32 phaseMask, Position const& pos, QuaternionData const& rotation, uint32 animprogress, GOState go_state, uint32 artKit /*= 0*/) { ASSERT(map); SetMap(map); @@ -378,6 +378,18 @@ bool GameObject::Create(uint32 name_id, Map* map, uint32 /*phaseMask*/, Position if (map->Is25ManRaid()) loot.maxDuplicates = 3; + if (uint32 linkedEntry = GetGOInfo()->GetLinkedGameObjectEntry()) + { + GameObject* linkedGO = new GameObject(); + if (linkedGO->Create(linkedEntry, map, phaseMask, pos, rotation, 255, GO_STATE_READY)) + { + SetLinkedTrap(linkedGO); + map->AddToMap(linkedGO); + } + else + delete linkedGO; + } + return true; } |
