diff options
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index b680ccb57bd..698499e0228 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -1459,7 +1459,7 @@ void GameObject::SwitchDoorOrButton(bool activate, bool alternative /* = false * RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE); if (GetGoState() == GO_STATE_READY) //if closed -> open - SetGoState(alternative ? GO_STATE_ACTIVE_ALTERNATIVE : GO_STATE_ACTIVE); + SetGoState(alternative ? GO_STATE_DESTROYED : GO_STATE_ACTIVE); else //if open -> close SetGoState(GO_STATE_READY); } |
