diff options
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 026dd8b1a32..32f26a3dc52 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -526,6 +526,8 @@ void GameObject::Update(uint32 diff) break; } } + + sScriptMgr.OnGameObjectUpdate(this, diff); } void GameObject::Refresh() @@ -1602,7 +1604,7 @@ void GameObject::TakenDamage(uint32 damage, Unit *who) if (BattleGround* bg = pwho->GetBattleGround()) bg->DestroyGate(pwho, this, m_goInfo->building.destroyedEvent); hitType = BG_OBJECT_DMG_HIT_TYPE_JUST_DESTROYED; - sScriptMgr.GODestroyed(pwho, this, m_goInfo->building.destroyedEvent); + sScriptMgr.OnGameObjectDestroyed(pwho, this, m_goInfo->building.destroyedEvent); } if (pwho) if (BattleGround* bg = pwho->GetBattleGround()) |
