diff options
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index b03bba6b4cb..192d0ecf768 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -653,8 +653,8 @@ void GameObject::Update(uint32 diff) m_lootState = GO_READY; // for other GOis same switched without delay to GO_READY break; } + [[fallthrough]]; } - /* fallthrough */ case GO_READY: { if (m_respawnCompatibilityMode) |
