diff options
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rwxr-xr-x | src/server/game/Entities/GameObject/GameObject.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index c00ceacaf65..a894ee16c2d 100755 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -933,7 +933,6 @@ void GameObject::TriggeringLinkedGameObject(uint32 trapEntry, Unit* target) // using original GO distance CellCoord p(Trinity::ComputeCellCoord(GetPositionX(), GetPositionY())); Cell cell(p); - cell.data.Part.reserved = ALL_DISTRICT; Trinity::NearestGameObjectEntryInObjectRangeCheck go_check(*target, trapEntry, range); Trinity::GameObjectLastSearcher<Trinity::NearestGameObjectEntryInObjectRangeCheck> checker(this, trapGO, go_check); @@ -953,7 +952,6 @@ GameObject* GameObject::LookupFishingHoleAround(float range) CellCoord p(Trinity::ComputeCellCoord(GetPositionX(), GetPositionY())); Cell cell(p); - cell.data.Part.reserved = ALL_DISTRICT; Trinity::NearestGameObjectFishingHole u_check(*this, range); Trinity::GameObjectSearcher<Trinity::NearestGameObjectFishingHole> checker(this, ok, u_check); |
