diff options
Diffstat (limited to 'src/server/game/Entities/GameObject')
| -rwxr-xr-x | src/server/game/Entities/GameObject/GameObject.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index c58cf9d59e0..c00ceacaf65 100755 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -931,7 +931,7 @@ void GameObject::TriggeringLinkedGameObject(uint32 trapEntry, Unit* target) GameObject* trapGO = NULL; { // using original GO distance - CellPair p(Trinity::ComputeCellPair(GetPositionX(), GetPositionY())); + CellCoord p(Trinity::ComputeCellCoord(GetPositionX(), GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; @@ -951,7 +951,7 @@ GameObject* GameObject::LookupFishingHoleAround(float range) { GameObject* ok = NULL; - CellPair p(Trinity::ComputeCellPair(GetPositionX(), GetPositionY())); + CellCoord p(Trinity::ComputeCellCoord(GetPositionX(), GetPositionY())); Cell cell(p); cell.data.Part.reserved = ALL_DISTRICT; Trinity::NearestGameObjectFishingHole u_check(*this, range); |
