diff options
Diffstat (limited to 'src/server/game/Entities/Object')
| -rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index d4c8b8aec40..52349b9f749 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -3375,7 +3375,7 @@ void WorldObject::MovePositionToFirstCollision(Position &pos, float dist, float // Unit is flying, check for potential collision via vmaps if (path.GetPathType() & PATHFIND_NOT_USING_PATH) { - col = VMAP::VMapFactory::createOrGetVMapManager()->getObjectHitPos(PhasingHandler::GetTerrainMapId(GetPhaseShift(), GetMap(), pos.m_positionX, pos.m_positionY), + col = VMAP::VMapFactory::createOrGetVMapManager()->getObjectHitPos(PhasingHandler::GetTerrainMapId(GetPhaseShift(), GetMap()->GetTerrain(), pos.m_positionX, pos.m_positionY), pos.m_positionX, pos.m_positionY, pos.m_positionZ + halfHeight, destx, desty, destz + halfHeight, destx, desty, destz, -0.5f); |
