diff options
Diffstat (limited to 'src/server/game/Entities/Object')
| -rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 9c17f1805c6..d8a4b65f6ea 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -2529,8 +2529,8 @@ ReputationRank WorldObject::GetReactionTo(WorldObject const* target) const if (targetFactionEntry->CanHaveReputation()) { // check contested flags - if (targetFactionTemplateEntry->Flags & FACTION_TEMPLATE_FLAG_CONTESTED_GUARD - && selfPlayerOwner->HasPlayerFlag(PLAYER_FLAGS_CONTESTED_PVP)) + if ((targetFactionTemplateEntry->Flags & FACTION_TEMPLATE_FLAG_CONTESTED_GUARD) && + selfPlayerOwner->HasPlayerFlag(PLAYER_FLAGS_CONTESTED_PVP)) return REP_HOSTILE; // if faction has reputation, hostile state depends only from AtWar state @@ -2562,8 +2562,8 @@ ReputationRank WorldObject::GetReactionTo(WorldObject const* target) const if (Player const* targetPlayerOwner = target->GetAffectingPlayer()) { // check contested flags - if (factionTemplateEntry->Flags & FACTION_TEMPLATE_FLAG_CONTESTED_GUARD - && targetPlayerOwner->HasPlayerFlag(PLAYER_FLAGS_CONTESTED_PVP)) + if ((factionTemplateEntry->Flags & FACTION_TEMPLATE_FLAG_CONTESTED_GUARD) && + targetPlayerOwner->HasPlayerFlag(PLAYER_FLAGS_CONTESTED_PVP)) return REP_HOSTILE; if (ReputationRank const* repRank = targetPlayerOwner->GetReputationMgr().GetForcedRankIfAny(factionTemplateEntry)) return *repRank; |
