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Diffstat (limited to 'src/server/game/Entities/Object')
-rw-r--r--src/server/game/Entities/Object/Object.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index 822ea049252..4993f0f500a 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -739,7 +739,7 @@ void Object::SetByteValue(uint16 index, uint8 offset, uint8 value)
{
ASSERT(index < m_valuesCount || PrintIndexError(index, true));
- if (offset > 4)
+ if (offset > 3)
{
TC_LOG_ERROR("misc", "Object::SetByteValue: wrong offset %u", offset);
return;
@@ -763,7 +763,7 @@ void Object::SetUInt16Value(uint16 index, uint8 offset, uint16 value)
{
ASSERT(index < m_valuesCount || PrintIndexError(index, true));
- if (offset > 2)
+ if (offset > 1)
{
TC_LOG_ERROR("misc", "Object::SetUInt16Value: wrong offset %u", offset);
return;
@@ -903,7 +903,7 @@ void Object::SetByteFlag(uint16 index, uint8 offset, uint8 newFlag)
{
ASSERT(index < m_valuesCount || PrintIndexError(index, true));
- if (offset > 4)
+ if (offset > 3)
{
TC_LOG_ERROR("misc", "Object::SetByteFlag: wrong offset %u", offset);
return;
@@ -926,7 +926,7 @@ void Object::RemoveByteFlag(uint16 index, uint8 offset, uint8 oldFlag)
{
ASSERT(index < m_valuesCount || PrintIndexError(index, true));
- if (offset > 4)
+ if (offset > 3)
{
TC_LOG_ERROR("misc", "Object::RemoveByteFlag: wrong offset %u", offset);
return;