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Diffstat (limited to 'src/server/game/Entities/Object')
-rw-r--r--src/server/game/Entities/Object/Object.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index 36cc68b3ace..047966d710c 100644
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -815,7 +815,7 @@ void Object::BuildDynamicValuesUpdate(uint8 updateType, ByteBuffer* data, Player
data->resize(data->size() + arrayBlockCount * sizeof(UpdateMask::BlockType));
for (std::size_t v = 0; v < values.size(); ++v)
{
- if (updateType == UPDATETYPE_VALUES ? _dynamicChangesArrayMask[index][v] : values[v])
+ if (updateType != UPDATETYPE_VALUES || _dynamicChangesArrayMask[index][v])
{
UpdateMask::SetUpdateBit(data->contents() + arrayMaskPos, v);
*data << uint32(values[v]);
@@ -1411,7 +1411,7 @@ void Object::SetDynamicValue(uint16 index, uint16 offset, uint32 value)
if (_dynamicChangesArrayMask[index].size() <= offset)
_dynamicChangesArrayMask[index].resize((offset / 32 + 1) * 32);
- if (values[offset] != value)
+ if (values[offset] != value || changeType == UpdateMask::VALUE_AND_SIZE_CHANGED)
{
values[offset] = value;
_dynamicChangesMask[index] = changeType;