diff options
Diffstat (limited to 'src/server/game/Entities/Object')
| -rwxr-xr-x | src/server/game/Entities/Object/Object.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index 67cfcdfdb5d..0ec3312834d 100755 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -149,7 +149,7 @@ class Object ClearUpdateMask(true); } - const uint64 GetGUID() const { return GetUInt64Value(0); } + uint64 GetGUID() const { return GetUInt64Value(0); } uint32 GetGUIDLow() const { return GUID_LOPART(GetUInt64Value(0)); } uint32 GetGUIDMid() const { return GUID_ENPART(GetUInt64Value(0)); } uint32 GetGUIDHigh() const { return GUID_HIPART(GetUInt64Value(0)); } @@ -169,25 +169,25 @@ class Object virtual void DestroyForPlayer(Player *target, bool anim = false) const; - const int32& GetInt32Value(uint16 index) const + int32 GetInt32Value(uint16 index) const { ASSERT(index < m_valuesCount || PrintIndexError(index , false)); return m_int32Values[ index ]; } - const uint32 GetUInt32Value(uint16 index) const + uint32 GetUInt32Value(uint16 index) const { ASSERT(index < m_valuesCount || PrintIndexError(index , false)); return m_uint32Values[ index ]; } - const uint64 GetUInt64Value(uint16 index) const + uint64 GetUInt64Value(uint16 index) const { ASSERT(index + 1 < m_valuesCount || PrintIndexError(index , false)); return *((uint64*)&(m_uint32Values[ index ])); } - const float& GetFloatValue(uint16 index) const + float GetFloatValue(uint16 index) const { ASSERT(index < m_valuesCount || PrintIndexError(index , false)); return m_floatValues[ index ]; |
