diff options
Diffstat (limited to 'src/server/game/Entities/Player')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index c9f17e8e485..3d4250d5a44 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -1274,8 +1274,7 @@ uint32 Player::EnvironmentalDamage(EnviromentalDamage type, uint32 damage) sLog->outDebug(LOG_FILTER_PLAYER, "We are fall to death, loosing 10 percents durability"); DurabilityLossAll(0.10f, false); // durability lost message - WorldPacket data2(SMSG_DURABILITY_DAMAGE_DEATH, 0); - GetSession()->SendPacket(&data2); + SendDurabilityLoss(this, 10); } UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DEATHS_FROM, 1, type); @@ -22153,12 +22152,7 @@ void Player::SendInitialPacketsAfterAddToMap() // manual send package (have code in HandleEffect(this, AURA_EFFECT_HANDLE_SEND_FOR_CLIENT, true); that must not be re-applied. if (HasAuraType(SPELL_AURA_MOD_ROOT)) - { - WorldPacket data2(SMSG_MOVE_ROOT, 10); - data2.append(GetPackGUID()); - data2 << (uint32)2; - SendMessageToSet(&data2, true); - } + SendMoveRoot(2); SendAurasForTarget(this); SendEnchantmentDurations(); // must be after add to map |
