diff options
Diffstat (limited to 'src/server/game/Entities/Player')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.h | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 8186e51db89..a9596d28960 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -21656,9 +21656,9 @@ void Player::SetPvP(bool state) (*itr)->SetPvP(state); } -void Player::UpdatePvP(bool state, bool override) +void Player::UpdatePvP(bool state, bool _override) { - if (!state || override) + if (!state || _override) { SetPvP(state); pvpInfo.EndTimer = 0; diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index e74353f31a4..098b653574b 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -2236,7 +2236,7 @@ class Player : public Unit, public GridObject<Player> int32 CalculateCorpseReclaimDelay(bool load = false); void SendCorpseReclaimDelay(uint32 delay); - uint32 GetBlockPercent() const { return GetUInt32Value(PLAYER_SHIELD_BLOCK); } + uint32 GetBlockPercent() const override { return GetUInt32Value(PLAYER_SHIELD_BLOCK); } bool CanParry() const { return m_canParry; } void SetCanParry(bool value); bool CanBlock() const { return m_canBlock; } @@ -2601,7 +2601,7 @@ class Player : public Unit, public GridObject<Player> void SendMovementSetCanTransitionBetweenSwimAndFly(bool apply); void SendMovementSetCollisionHeight(float height); - bool CanFly() const { return m_movementInfo.HasMovementFlag(MOVEMENTFLAG_CAN_FLY); } + bool CanFly() const override { return m_movementInfo.HasMovementFlag(MOVEMENTFLAG_CAN_FLY); } //! Return collision height sent to client float GetCollisionHeight(bool mounted) const; |
