diff options
Diffstat (limited to 'src/server/game/Entities/Player')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 7e35c5281c1..ef2dea207b5 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -22059,10 +22059,8 @@ void Player::SendCooldownEvent(SpellInfo const* spellInfo, uint32 itemId /*= 0*/ AddSpellAndCategoryCooldowns(spellInfo, itemId, spell); // Send activate cooldown timer (possible 0) at client side - WorldPacket data(SMSG_COOLDOWN_EVENT, 4 + 8); - data << uint32(spellInfo->Id); - data << GetGUID(); - SendDirectMessage(&data); + WorldPackets::Spells::CooldownEvent packet(GetGUID(), spellInfo->Id); + SendDirectMessage(packet.Write()); uint32 cat = spellInfo->GetCategory(); if (cat && spellInfo->CategoryRecoveryTime) @@ -22083,10 +22081,8 @@ void Player::SendCooldownEvent(SpellInfo const* spellInfo, uint32 itemId /*= 0*/ if (catSet.find(i->first) != catSet.end()) { // Send activate cooldown timer (possible 0) at client side - WorldPacket data(SMSG_COOLDOWN_EVENT, 4 + 8); - data << uint32(i->first); - data << uint64(GetGUID()); - SendDirectMessage(&data); + WorldPackets::Spells::CooldownEvent packet(GetGUID(), i->first); + SendDirectMessage(packet.Write()); } } } |
