diff options
Diffstat (limited to 'src/server/game/Entities/Player')
| -rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 25 | ||||
| -rwxr-xr-x | src/server/game/Entities/Player/Player.h | 6 |
2 files changed, 25 insertions, 6 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index bed3c0cb1a7..ce80d7a7af3 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -296,15 +296,24 @@ Item* TradeData::GetItem(TradeSlots slot) const return m_items[slot] ? m_player->GetItemByGuid(m_items[slot]) : NULL; } -bool TradeData::HasItem(uint64 item_guid) const +bool TradeData::HasItem(uint64 itemGuid) const { for (uint8 i = 0; i < TRADE_SLOT_COUNT; ++i) - if (m_items[i] == item_guid) + if (m_items[i] == itemGuid) return true; return false; } +TradeSlots const TradeData::GetTradeSlotForItem(uint64 itemGuid) +{ + for (uint8 i = 0; i < TRADE_SLOT_COUNT; ++i) + if (m_items[i] == itemGuid) + return TradeSlots(i); + + return TRADE_SLOT_INVALID; +} + Item* TradeData::GetSpellCastItem() const { return m_spellCastItem ? m_player->GetItemByGuid(m_spellCastItem) : NULL; @@ -12805,6 +12814,14 @@ void Player::SplitItem(uint16 src, uint16 dst, uint32 count) return; } + //! If trading + if (TradeData* tradeData = GetTradeData()) + { + //! If current item is in trade window (only possible with packet spoofing - silent return) + if (tradeData->GetTradeSlotForItem(pSrcItem->GetGUID()) != TRADE_SLOT_INVALID) + return; + } + sLog->outDebug(LOG_FILTER_PLAYER_ITEMS, "STORAGE: SplitItem bag = %u, slot = %u, item = %u, count = %u", dstbag, dstslot, pSrcItem->GetEntry(), count); Item* pNewItem = pSrcItem->CloneItem(count, this); if (!pNewItem) @@ -12833,7 +12850,7 @@ void Player::SplitItem(uint16 src, uint16 dst, uint32 count) pSrcItem->SetState(ITEM_CHANGED, this); StoreItem(dest, pNewItem, true); } - else if (IsBankPos (dst)) + else if (IsBankPos(dst)) { // change item amount before check (for unique max count check) pSrcItem->SetCount(pSrcItem->GetCount() - count); @@ -12853,7 +12870,7 @@ void Player::SplitItem(uint16 src, uint16 dst, uint32 count) pSrcItem->SetState(ITEM_CHANGED, this); BankItem(dest, pNewItem, true); } - else if (IsEquipmentPos (dst)) + else if (IsEquipmentPos(dst)) { // change item amount before check (for unique max count check), provide space for splitted items pSrcItem->SetCount(pSrcItem->GetCount() - count); diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 7a455590506..fccd380bd29 100755 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -686,7 +686,8 @@ enum TradeSlots { TRADE_SLOT_COUNT = 7, TRADE_SLOT_TRADED_COUNT = 6, - TRADE_SLOT_NONTRADED = 6 + TRADE_SLOT_NONTRADED = 6, + TRADE_SLOT_INVALID = -1, }; enum TransferAbortReason @@ -1001,7 +1002,8 @@ class TradeData TradeData* GetTraderData() const; Item* GetItem(TradeSlots slot) const; - bool HasItem(uint64 item_guid) const; + bool HasItem(uint64 itemGuid) const; + TradeSlots const GetTradeSlotForItem(uint64 itemGuid); void SetItem(TradeSlots slot, Item* item); uint32 GetSpell() const { return m_spell; } |
