diff options
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 10 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 1 |
2 files changed, 11 insertions, 0 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index ed3227f225b..e25d8ebe8e1 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -3951,6 +3951,16 @@ void Unit::RemoveArenaAuras() } } +void Unit::RemoveAurasOnEvade() +{ + if (IsCharmedOwnedByPlayerOrPlayer()) // if it is a player owned creature it should not remove the aura + return; + + // don't remove vehicle auras, passengers aren't supposed to drop off the vehicle + // don't remove clone caster on evade (to be verified) + RemoveAllAurasExceptType(SPELL_AURA_CONTROL_VEHICLE, SPELL_AURA_CLONE_CASTER); +} + void Unit::RemoveAllAurasOnDeath() { // used just after dieing to remove all visible auras diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index d0d824b41c0..2f4926be741 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1821,6 +1821,7 @@ class TC_GAME_API Unit : public WorldObject void RemoveAreaAurasDueToLeaveWorld(); void RemoveAllAuras(); void RemoveArenaAuras(); + void RemoveAurasOnEvade(); void RemoveAllAurasOnDeath(); void RemoveAllAurasRequiringDeadTarget(); void RemoveAllAurasExceptType(AuraType type); |
