diff options
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rw-r--r-- | src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp | 80 |
1 files changed, 77 insertions, 3 deletions
diff --git a/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp b/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp index f1e91fabab9..5452ca1048c 100644 --- a/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp +++ b/src/server/game/Entities/Unit/enuminfo_UnitDefines.cpp @@ -20,9 +20,7 @@ #include "SmartEnum.h" #include <stdexcept> -namespace Trinity -{ -namespace Impl +namespace Trinity::Impl { /***************************************************************\ @@ -113,6 +111,47 @@ TC_API_EXPORT UnitFlags EnumUtils<UnitFlags>::FromIndex(size_t index) } } +template <> +TC_API_EXPORT size_t EnumUtils<UnitFlags>::ToIndex(UnitFlags value) +{ + switch (value) + { + case UNIT_FLAG_SERVER_CONTROLLED: return 0; + case UNIT_FLAG_NON_ATTACKABLE: return 1; + case UNIT_FLAG_REMOVE_CLIENT_CONTROL: return 2; + case UNIT_FLAG_PLAYER_CONTROLLED: return 3; + case UNIT_FLAG_RENAME: return 4; + case UNIT_FLAG_PREPARATION: return 5; + case UNIT_FLAG_UNK_6: return 6; + case UNIT_FLAG_NOT_ATTACKABLE_1: return 7; + case UNIT_FLAG_IMMUNE_TO_PC: return 8; + case UNIT_FLAG_IMMUNE_TO_NPC: return 9; + case UNIT_FLAG_LOOTING: return 10; + case UNIT_FLAG_PET_IN_COMBAT: return 11; + case UNIT_FLAG_PVP: return 12; + case UNIT_FLAG_SILENCED: return 13; + case UNIT_FLAG_CANNOT_SWIM: return 14; + case UNIT_FLAG_SWIMMING: return 15; + case UNIT_FLAG_NON_ATTACKABLE_2: return 16; + case UNIT_FLAG_PACIFIED: return 17; + case UNIT_FLAG_STUNNED: return 18; + case UNIT_FLAG_IN_COMBAT: return 19; + case UNIT_FLAG_TAXI_FLIGHT: return 20; + case UNIT_FLAG_DISARMED: return 21; + case UNIT_FLAG_CONFUSED: return 22; + case UNIT_FLAG_FLEEING: return 23; + case UNIT_FLAG_POSSESSED: return 24; + case UNIT_FLAG_NOT_SELECTABLE: return 25; + case UNIT_FLAG_SKINNABLE: return 26; + case UNIT_FLAG_MOUNT: return 27; + case UNIT_FLAG_UNK_28: return 28; + case UNIT_FLAG_UNK_29: return 29; + case UNIT_FLAG_SHEATHE: return 30; + case UNIT_FLAG_IMMUNE: return 31; + default: throw std::out_of_range("value"); + } +} + /**************************************************************\ |* data for enum 'NPCFlags' in 'UnitDefines.h' auto-generated *| \**************************************************************/ @@ -190,5 +229,40 @@ TC_API_EXPORT NPCFlags EnumUtils<NPCFlags>::FromIndex(size_t index) default: throw std::out_of_range("index"); } } + +template <> +TC_API_EXPORT size_t EnumUtils<NPCFlags>::ToIndex(NPCFlags value) +{ + switch (value) + { + case UNIT_NPC_FLAG_GOSSIP: return 0; + case UNIT_NPC_FLAG_QUESTGIVER: return 1; + case UNIT_NPC_FLAG_UNK1: return 2; + case UNIT_NPC_FLAG_UNK2: return 3; + case UNIT_NPC_FLAG_TRAINER: return 4; + case UNIT_NPC_FLAG_TRAINER_CLASS: return 5; + case UNIT_NPC_FLAG_TRAINER_PROFESSION: return 6; + case UNIT_NPC_FLAG_VENDOR: return 7; + case UNIT_NPC_FLAG_VENDOR_AMMO: return 8; + case UNIT_NPC_FLAG_VENDOR_FOOD: return 9; + case UNIT_NPC_FLAG_VENDOR_POISON: return 10; + case UNIT_NPC_FLAG_VENDOR_REAGENT: return 11; + case UNIT_NPC_FLAG_REPAIR: return 12; + case UNIT_NPC_FLAG_FLIGHTMASTER: return 13; + case UNIT_NPC_FLAG_SPIRITHEALER: return 14; + case UNIT_NPC_FLAG_SPIRITGUIDE: return 15; + case UNIT_NPC_FLAG_INNKEEPER: return 16; + case UNIT_NPC_FLAG_BANKER: return 17; + case UNIT_NPC_FLAG_PETITIONER: return 18; + case UNIT_NPC_FLAG_TABARDDESIGNER: return 19; + case UNIT_NPC_FLAG_BATTLEMASTER: return 20; + case UNIT_NPC_FLAG_AUCTIONEER: return 21; + case UNIT_NPC_FLAG_STABLEMASTER: return 22; + case UNIT_NPC_FLAG_GUILD_BANKER: return 23; + case UNIT_NPC_FLAG_SPELLCLICK: return 24; + case UNIT_NPC_FLAG_PLAYER_VEHICLE: return 25; + case UNIT_NPC_FLAG_MAILBOX: return 26; + default: throw std::out_of_range("value"); + } } } |
