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-rw-r--r--src/server/game/Entities/Unit/UnitDefines.h27
1 files changed, 27 insertions, 0 deletions
diff --git a/src/server/game/Entities/Unit/UnitDefines.h b/src/server/game/Entities/Unit/UnitDefines.h
index 4603c2d891c..48cfa6a9116 100644
--- a/src/server/game/Entities/Unit/UnitDefines.h
+++ b/src/server/game/Entities/Unit/UnitDefines.h
@@ -149,6 +149,16 @@ enum UnitFlags : uint32
UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT = 0x20000000, // Prevent automatically playing emotes from parsing chat text, for example "lol" in /say, ending message with ? or !, or using /yell
UNIT_FLAG_SHEATHE = 0x40000000,
UNIT_FLAG_IMMUNE = 0x80000000, // Immune to damage
+
+ UNIT_FLAG_DISALLOWED = (UNIT_FLAG_SERVER_CONTROLLED | UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_REMOVE_CLIENT_CONTROL |
+ UNIT_FLAG_PLAYER_CONTROLLED | UNIT_FLAG_RENAME | UNIT_FLAG_PREPARATION | /* UNIT_FLAG_UNK_6 | */
+ UNIT_FLAG_NOT_ATTACKABLE_1 | UNIT_FLAG_LOOTING | UNIT_FLAG_PET_IN_COMBAT | UNIT_FLAG_PVP_ENABLING |
+ UNIT_FLAG_SILENCED | UNIT_FLAG_NON_ATTACKABLE_2 | UNIT_FLAG_PACIFIED | UNIT_FLAG_STUNNED |
+ UNIT_FLAG_IN_COMBAT | UNIT_FLAG_ON_TAXI | UNIT_FLAG_DISARMED | UNIT_FLAG_CONFUSED | UNIT_FLAG_FLEEING |
+ UNIT_FLAG_POSSESSED | UNIT_FLAG_SKINNABLE | UNIT_FLAG_MOUNT | UNIT_FLAG_UNK_28 |
+ UNIT_FLAG_PREVENT_EMOTES_FROM_CHAT_TEXT | UNIT_FLAG_SHEATHE | UNIT_FLAG_IMMUNE),
+
+ UNIT_FLAG_ALLOWED = (0xFFFFFFFF & ~UNIT_FLAG_DISALLOWED)
};
// Value masks for UNIT_FIELD_FLAGS_2
@@ -184,7 +194,21 @@ enum UnitFlags2 : uint32
UNIT_FLAG2_UNTARGETABLE_BY_CLIENT = 0x04000000, // TITLE Untargetable By Client
UNIT_FLAG2_ATTACKER_IGNORES_MINIMUM_RANGES = 0x08000000, // TITLE Attacker Ignores Minimum Ranges
UNIT_FLAG2_UNINTERACTIBLE_IF_HOSTILE = 0x10000000, // TITLE Uninteractible If Hostile
+ UNIT_FLAG2_UNUSED_11 = 0x20000000,
UNIT_FLAG2_INFINITE_AOI = 0x40000000, // TITLE Infinite (AOI)
+ UNIT_FLAG2_UNUSED_13 = 0x80000000,
+
+ UNIT_FLAG2_DISALLOWED = (UNIT_FLAG2_FEIGN_DEATH | UNIT_FLAG2_IGNORE_REPUTATION | UNIT_FLAG2_COMPREHEND_LANG |
+ UNIT_FLAG2_MIRROR_IMAGE | UNIT_FLAG2_FORCE_MOVEMENT | UNIT_FLAG2_DISARM_OFFHAND |
+ UNIT_FLAG2_DISABLE_PRED_STATS | UNIT_FLAG2_ALLOW_CHANGING_TALENTS | UNIT_FLAG2_DISARM_RANGED |
+ /* UNIT_FLAG2_REGENERATE_POWER | */ UNIT_FLAG2_RESTRICT_PARTY_INTERACTION |
+ UNIT_FLAG2_PREVENT_SPELL_CLICK | UNIT_FLAG2_INTERACT_WHILE_HOSTILE | /* UNIT_FLAG2_CANNOT_TURN | */
+ /* UNIT_FLAG2_PLAY_DEATH_ANIM | */ UNIT_FLAG2_ALLOW_CHEAT_SPELLS | UNIT_FLAG2_SUPPRESS_HIGHLIGHT_WHEN_TARGETED_OR_MOUSED_OVER |
+ UNIT_FLAG2_TREAT_AS_RAID_UNIT_FOR_HELPFUL_SPELLS | UNIT_FLAG2_LARGE_AOI | UNIT_FLAG2_GIGANTIC_AOI | UNIT_FLAG2_NO_ACTIONS |
+ UNIT_FLAG2_AI_WILL_ONLY_SWIM_IF_TARGET_SWIMS | UNIT_FLAG2_DONT_GENERATE_COMBAT_LOG_WHEN_ENGAGED_WITH_NPCS | UNIT_FLAG2_UNTARGETABLE_BY_CLIENT | UNIT_FLAG2_ATTACKER_IGNORES_MINIMUM_RANGES |
+ UNIT_FLAG2_UNINTERACTIBLE_IF_HOSTILE | UNIT_FLAG2_UNUSED_11 | UNIT_FLAG2_INFINITE_AOI | UNIT_FLAG2_UNUSED_13),
+
+ UNIT_FLAG2_ALLOWED = (0xFFFFFFFF & ~UNIT_FLAG2_DISALLOWED)
};
// Value masks for UNIT_FIELD_FLAGS_3
@@ -192,6 +216,9 @@ enum UnitFlags2 : uint32
enum UnitFlags3 : uint32
{
UNIT_FLAG3_UNK1 = 0x00000001,
+
+ UNIT_FLAG3_DISALLOWED = 0xFFFFFFFF,
+ UNIT_FLAG3_ALLOWED = (0xFFFFFFFF & ~UNIT_FLAG3_DISALLOWED)
};
/// Non Player Character flags