diff options
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rwxr-xr-x | src/server/game/Entities/Unit/Unit.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 1f999477f9a..7b2308c2a51 100755 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1618,7 +1618,7 @@ class Unit : public WorldObject bool IsWalking() const { return m_movementInfo.HasMovementFlag(MOVEMENTFLAG_WALKING);} virtual bool SetWalk(bool enable); virtual bool SetDisableGravity(bool disable, bool packetOnly = false); - bool SetHover(bool enable); + virtual bool SetHover(bool enable); void SetInFront(Unit const* target); void SetFacingTo(float ori); |
