diff options
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 8 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 1 |
2 files changed, 8 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index b0c89960fa8..abee8b5a8e1 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -511,11 +511,17 @@ bool Unit::IsWithinMeleeRange(Unit const* obj) const float dz = GetPositionZMinusOffset() - obj->GetPositionZMinusOffset(); float distsq = dx*dx + dy*dy + dz*dz; - float maxdist = GetCombatReach() + obj->GetCombatReach() + 4.0f / 3.0f; + float maxdist = GetMeleeRange(obj); return distsq <= maxdist * maxdist; } +float Unit::GetMeleeRange(Unit const* target) const +{ + float range = GetCombatReach() + target->GetCombatReach() + 4.0f / 3.0f; + return std::max(range, NOMINAL_MELEE_RANGE); +} + bool Unit::IsWithinBoundaryRadius(const Unit* obj) const { if (!obj || !IsInMap(obj) || !IsInPhase(obj)) diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 2ffb78a4fc8..0f379a7326a 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1386,6 +1386,7 @@ class TC_GAME_API Unit : public WorldObject float GetBoundaryRadius() const { return m_floatValues[UNIT_FIELD_BOUNDINGRADIUS]; } bool IsWithinCombatRange(const Unit* obj, float dist2compare) const; bool IsWithinMeleeRange(Unit const* obj) const; + float GetMeleeRange(Unit const* target) const; bool IsWithinBoundaryRadius(const Unit* obj) const; void GetRandomContactPoint(const Unit* target, float &x, float &y, float &z, float distance2dMin, float distance2dMax) const; uint32 m_extraAttacks; |
