diff options
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index c1c3f5bfa23..f71064390d6 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -7846,10 +7846,6 @@ void Unit::Dismount() if (Player* thisPlayer = ToPlayer()) thisPlayer->SendMovementSetCollisionHeight(thisPlayer->GetCollisionHeight(false)); - WorldPackets::Misc::Dismount data; - data.Guid = GetGUID(); - SendMessageToSet(data.Write(), true); - // dismount as a vehicle if (GetTypeId() == TYPEID_PLAYER && GetVehicleKit()) { |
