diff options
Diffstat (limited to 'src/server/game/Entities/Unit')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index af0e4bb448b..0e2656cfcf3 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1141,7 +1141,7 @@ class TC_GAME_API Unit : public WorldObject bool IsInCombat() const { return HasUnitFlag(UNIT_FLAG_IN_COMBAT); } bool IsInCombatWith(Unit const* who) const { return who && m_combatManager.IsInCombatWith(who); } - void SetInCombatWith(Unit* enemy, bool suppressPvpTargetCombat = false) { if (enemy) m_combatManager.SetInCombatWith(enemy, suppressPvpTargetCombat); } + void SetInCombatWith(Unit* enemy, bool addSecondUnitSuppressed = false) { if (enemy) m_combatManager.SetInCombatWith(enemy, addSecondUnitSuppressed); } void ClearInCombat() { m_combatManager.EndAllCombat(); } void UpdatePetCombatState(); // Threat handling |
