diff options
Diffstat (limited to 'src/server/game/Entities')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 1 | ||||
| -rw-r--r-- | src/server/game/Entities/Object/Object.h | 5 | ||||
| -rw-r--r-- | src/server/game/Entities/Player/Player.h | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Transport/Transport.cpp | 3 |
4 files changed, 8 insertions, 3 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 64e9d4a1c26..3c44c8e6035 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -64,6 +64,7 @@ GameObject::GameObject() : WorldObject(false), MapObject(), lootingGroupLowGUID = 0; ResetLootMode(); // restore default loot mode + m_stationaryPosition.Relocate(0.0f, 0.0f, 0.0f, 0.0f); } GameObject::~GameObject() diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index f03b95d0cc7..aeeb1d691f0 100644 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -536,7 +536,10 @@ class MapObject friend class ObjectGridLoader; //grid loader for loading creatures protected: - MapObject() : _moveState(MAP_OBJECT_CELL_MOVE_NONE) { } + MapObject() : _moveState(MAP_OBJECT_CELL_MOVE_NONE) + { + _newPosition.Relocate(0.0f, 0.0f, 0.0f, 0.0f); + } private: Cell _currentCell; diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 35a3f5f10d4..6aa19b5395a 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -251,7 +251,7 @@ typedef std::list<PlayerCreateInfoAction> PlayerCreateInfoActions; struct PlayerInfo { // existence checked by displayId != 0 - PlayerInfo() : displayId_m(0), displayId_f(0), levelInfo(NULL) { } + PlayerInfo() : mapId(0), areaId(0), positionX(0.0f), positionY(0.0f), positionZ(0.0f), orientation(0.0f), displayId_m(0), displayId_f(0), levelInfo(NULL) { } uint32 mapId; uint32 areaId; diff --git a/src/server/game/Entities/Transport/Transport.cpp b/src/server/game/Entities/Transport/Transport.cpp index ddb0775dc01..386a36ae1f0 100644 --- a/src/server/game/Entities/Transport/Transport.cpp +++ b/src/server/game/Entities/Transport/Transport.cpp @@ -33,7 +33,8 @@ #include "CellImpl.h" Transport::Transport() : GameObject(), - _transportInfo(NULL), _isMoving(true), _pendingStop(false) + _transportInfo(NULL), _isMoving(true), _pendingStop(false), + _triggeredArrivalEvent(false), _triggeredDepartureEvent(false) { m_updateFlag = UPDATEFLAG_TRANSPORT | UPDATEFLAG_LOWGUID | UPDATEFLAG_STATIONARY_POSITION | UPDATEFLAG_ROTATION; } |
