diff options
Diffstat (limited to 'src/server/game/Entities')
| -rwxr-xr-x | src/server/game/Entities/Creature/Creature.cpp | 8 | ||||
| -rwxr-xr-x | src/server/game/Entities/Pet/Pet.cpp | 3 | ||||
| -rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 39 |
3 files changed, 33 insertions, 17 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 94dfa938cb8..ca893a7c482 100755 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -1695,13 +1695,14 @@ SpellInfo const* Creature::reachWithSpellAttack(Unit* victim) (spellInfo->Effects[j].Effect == SPELL_EFFECT_INSTAKILL) || (spellInfo->Effects[j].Effect == SPELL_EFFECT_ENVIRONMENTAL_DAMAGE) || (spellInfo->Effects[j].Effect == SPELL_EFFECT_HEALTH_LEECH) -) + ) { bcontinue = false; break; } } - if (bcontinue) continue; + if (bcontinue) + continue; if (spellInfo->ManaCost > GetPower(POWER_MANA)) continue; @@ -1744,7 +1745,8 @@ SpellInfo const* Creature::reachWithSpellCure(Unit* victim) break; } } - if (bcontinue) continue; + if (bcontinue) + continue; if (spellInfo->ManaCost > GetPower(POWER_MANA)) continue; diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp index e7103e2cb70..3221017e108 100755 --- a/src/server/game/Entities/Pet/Pet.cpp +++ b/src/server/game/Entities/Pet/Pet.cpp @@ -1336,7 +1336,8 @@ bool Pet::addSpell(uint32 spellId, ActiveStates active /*= ACT_DECIDE*/, PetSpel { for (PetSpellMap::const_iterator itr2 = m_spells.begin(); itr2 != m_spells.end(); ++itr2) { - if (itr2->second.state == PETSPELL_REMOVED) continue; + if (itr2->second.state == PETSPELL_REMOVED) + continue; SpellInfo const* oldRankSpellInfo = sSpellMgr->GetSpellInfo(itr2->first); diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index ffa216dd605..bd5b1010f45 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -3692,9 +3692,12 @@ bool Player::addSpell(uint32 spellId, bool active, bool learning, bool dependent { for (PlayerSpellMap::iterator itr2 = m_spells.begin(); itr2 != m_spells.end(); ++itr2) { - if (itr2->second->state == PLAYERSPELL_REMOVED) continue; + if (itr2->second->state == PLAYERSPELL_REMOVED) + continue; + SpellInfo const* i_spellInfo = sSpellMgr->GetSpellInfo(itr2->first); - if (!i_spellInfo) continue; + if (!i_spellInfo) + continue; if (spellInfo->IsDifferentRankOf(i_spellInfo)) { @@ -8293,7 +8296,9 @@ void Player::CastItemCombatSpell(Unit* target, WeaponAttackType attType, uint32 { uint32 enchant_id = item->GetEnchantmentId(EnchantmentSlot(e_slot)); SpellItemEnchantmentEntry const* pEnchant = sSpellItemEnchantmentStore.LookupEntry(enchant_id); - if (!pEnchant) continue; + if (!pEnchant) + continue; + for (uint8 s = 0; s < MAX_ITEM_ENCHANTMENT_EFFECTS; ++s) { if (pEnchant->type[s] != ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL) @@ -11165,7 +11170,8 @@ InventoryResult Player::CanStoreItems(Item** pItems, int count) const Item* pItem = pItems[k]; // no item - if (!pItem) continue; + if (!pItem) + continue; sLog->outDebug(LOG_FILTER_PLAYER_ITEMS, "STORAGE: CanStoreItems %i. item = %u, count = %u", k + 1, pItem->GetEntry(), pItem->GetCount()); ItemTemplate const* pProto = pItem->GetTemplate(); @@ -11204,7 +11210,8 @@ InventoryResult Player::CanStoreItems(Item** pItems, int count) const break; } } - if (b_found) continue; + if (b_found) + continue; for (int t = CURRENCYTOKEN_SLOT_START; t < CURRENCYTOKEN_SLOT_END; ++t) { @@ -11216,7 +11223,8 @@ InventoryResult Player::CanStoreItems(Item** pItems, int count) const break; } } - if (b_found) continue; + if (b_found) + continue; for (int t = INVENTORY_SLOT_ITEM_START; t < INVENTORY_SLOT_ITEM_END; ++t) { @@ -11228,7 +11236,8 @@ InventoryResult Player::CanStoreItems(Item** pItems, int count) const break; } } - if (b_found) continue; + if (b_found) + continue; for (int t = INVENTORY_SLOT_BAG_START; !b_found && t < INVENTORY_SLOT_BAG_END; ++t) { @@ -11249,7 +11258,8 @@ InventoryResult Player::CanStoreItems(Item** pItems, int count) const } } } - if (b_found) continue; + if (b_found) + continue; } // special bag case @@ -11270,7 +11280,8 @@ InventoryResult Player::CanStoreItems(Item** pItems, int count) const } } - if (b_found) continue; + if (b_found) + continue; if (pProto->BagFamily & BAG_FAMILY_MASK_CURRENCY_TOKENS) { @@ -11285,7 +11296,8 @@ InventoryResult Player::CanStoreItems(Item** pItems, int count) const } } - if (b_found) continue; + if (b_found) + continue; for (int t = INVENTORY_SLOT_BAG_START; !b_found && t < INVENTORY_SLOT_BAG_END; ++t) { @@ -11309,7 +11321,8 @@ InventoryResult Player::CanStoreItems(Item** pItems, int count) const } } } - if (b_found) continue; + if (b_found) + continue; } // search free slot @@ -11323,7 +11336,8 @@ InventoryResult Player::CanStoreItems(Item** pItems, int count) const break; } } - if (b_found) continue; + if (b_found) + continue; // search free slot in bags for (int t = INVENTORY_SLOT_BAG_START; !b_found && t < INVENTORY_SLOT_BAG_END; ++t) @@ -23353,7 +23367,6 @@ void Player::SetTitle(CharTitlesEntry const* title, bool lost) GetSession()->SendPacket(&data); } -/*-----------------------TRINITY--------------------------*/ bool Player::isTotalImmunity() { AuraEffectList const& immune = GetAuraEffectsByType(SPELL_AURA_SCHOOL_IMMUNITY); |
