diff options
Diffstat (limited to 'src/server/game/Entities')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 9 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 6 |
2 files changed, 6 insertions, 9 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index c2b01a4032b..4cdbb5dc63b 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -2097,11 +2097,8 @@ void Unit::CalcAbsorbResist(Unit *pVictim, SpellSchoolMask schoolMask, DamageEff else currentAbsorb = RemainingDamage; - if (float manaMultiplier = (*i)->GetSpellProto()->EffectMultipleValue[(*i)->GetEffIndex()]) + if (float manaMultiplier = SpellMgr::CalculateSpellEffectValueMultiplier((*i)->GetSpellProto(), (*i)->GetEffIndex(), (*i)->GetCaster())) { - if (Player *modOwner = pVictim->GetSpellModOwner()) - modOwner->ApplySpellMod((*i)->GetId(), SPELLMOD_MULTIPLE_VALUE, manaMultiplier); - int32 maxAbsorb = int32(pVictim->GetPower(POWER_MANA) / manaMultiplier); if (currentAbsorb > maxAbsorb) currentAbsorb = maxAbsorb; @@ -10610,7 +10607,7 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3 if (Player* modOwner = GetSpellModOwner()) { coeff *= 100.0f; - modOwner->ApplySpellMod(spellProto->Id, SPELLMOD_SPELL_BONUS_DAMAGE, coeff); + modOwner->ApplySpellMod(spellProto->Id, SPELLMOD_BONUS_MULTIPLIER, coeff); coeff /= 100.0f; } DoneTotal += int32(DoneAdvertisedBenefit * coeff * coeff2); @@ -11141,7 +11138,7 @@ uint32 Unit::SpellHealingBonus(Unit *pVictim, SpellEntry const *spellProto, uint if (Player* modOwner = GetSpellModOwner()) { coeff *= 100.0f; - modOwner->ApplySpellMod(spellProto->Id, SPELLMOD_SPELL_BONUS_DAMAGE, coeff); + modOwner->ApplySpellMod(spellProto->Id, SPELLMOD_BONUS_MULTIPLIER, coeff); coeff /= 100.0f; } DoneTotal += int32(DoneAdvertisedBenefit * coeff * factorMod); diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index b451c56e4a1..ef4b6090421 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -111,14 +111,14 @@ enum SpellModOp SPELLMOD_JUMP_TARGETS = 17, SPELLMOD_CHANCE_OF_SUCCESS = 18, SPELLMOD_ACTIVATION_TIME = 19, - SPELLMOD_EFFECT_PAST_FIRST = 20, + SPELLMOD_DAMAGE_MULTIPLIER = 20, SPELLMOD_GLOBAL_COOLDOWN = 21, SPELLMOD_DOT = 22, SPELLMOD_EFFECT3 = 23, - SPELLMOD_SPELL_BONUS_DAMAGE = 24, + SPELLMOD_BONUS_MULTIPLIER = 24, // spellmod 25 SPELLMOD_PROC_PER_MINUTE = 26, - SPELLMOD_MULTIPLE_VALUE = 27, + SPELLMOD_VALUE_MULTIPLIER = 27, SPELLMOD_RESIST_DISPEL_CHANCE = 28, SPELLMOD_CRIT_DAMAGE_BONUS_2 = 29, //one not used spell SPELLMOD_SPELL_COST_REFUND_ON_FAIL = 30 |
