diff options
Diffstat (limited to 'src/server/game/Entities')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index d31b0ebfb05..3f30f6454b8 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -1985,13 +1985,13 @@ bool Player::BuildEnumData(PreparedQueryResult result, WorldPacket* data) uint32 playerBytes = fields[5].GetUInt32(); uint32 playerBytes2 = fields[6].GetUInt32(); - + uint16 atLoginFlags = fields[15].GetUInt16(); if (!ValidateAppearance(uint8(plrRace), uint8(plrClass), gender, uint8(playerBytes >> 16), uint8(playerBytes >> 24), uint8(playerBytes >> 8), uint8(playerBytes2), uint8(playerBytes))) { TC_LOG_ERROR("entities.player.loading", "Player %u has wrong Appearance values (Hair/Skin/Color), forcing recustomize", guid); - + if (!(atLoginFlags & AT_LOGIN_CUSTOMIZE)) { PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG); |
