diff options
Diffstat (limited to 'src/server/game/Entities')
| -rwxr-xr-x | src/server/game/Entities/Object/Object.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 34ad1b98bbd..9192711fe93 100755 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -683,23 +683,23 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask { case GAMEOBJECT_TYPE_CHEST: if (target->isGameMaster()) - *data << uint16(1); + *data << uint16(GO_DYNFLAG_LO_ACTIVATE); else - *data << uint16(9); + *data << uint16(GO_DYNFLAG_LO_ACTIVATE | GO_DYNFLAG_LO_SPARKLE); *data << uint16(-1); break; case GAMEOBJECT_TYPE_GENERIC: if (target->isGameMaster()) *data << uint16(0); else - *data << uint16(8); + *data << uint16(GO_DYNFLAG_LO_SPARKLE); *data << uint16(-1); break; case GAMEOBJECT_TYPE_GOOBER: if (target->isGameMaster()) - *data << uint16(1); + *data << uint16(GO_DYNFLAG_LO_ACTIVATE); else - *data << uint16(9); + *data << uint16(GO_DYNFLAG_LO_ACTIVATE | GO_DYNFLAG_LO_SPARKLE); *data << uint16(-1); break; default: |
