diff options
Diffstat (limited to 'src/server/game/Entities')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 9 |
1 files changed, 1 insertions, 8 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 631971a8c2c..d4185b0b06d 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -15206,14 +15206,7 @@ void Unit::Kill(Unit* victim, bool durabilityLoss) if (instanceMap->IsRaidOrHeroicDungeon()) { if (creature->GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_INSTANCE_BIND) - { - // if the boss killed itself we still need to bind players to the instance - if (!creditedPlayer && instanceMap->HavePlayers()) - creditedPlayer = instanceMap->GetPlayers().getFirst()->GetSource(); - - if (creditedPlayer) - ((InstanceMap*)instanceMap)->PermBindAllPlayers(creditedPlayer); - } + ((InstanceMap*)instanceMap)->PermBindAllPlayers(); } else { |
