diff options
Diffstat (limited to 'src/server/game/Entities')
| -rwxr-xr-x | src/server/game/Entities/Object/Object.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 7894abd3c59..0b275f833e6 100755 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -1488,7 +1488,7 @@ void Position::GetSinCos(const float x, const float y, float &vsin, float &vcos) float dx = GetPositionX() - x; float dy = GetPositionY() - y; - if (dx < 0.001f && dy < 0.001f) + if (fabs(dx) < 0.001f && fabs(dy) < 0.001f) { float angle = (float)rand_norm()*static_cast<float>(2*M_PI); vcos = cos(angle); diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 15984477a79..b0c662cb406 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -16510,7 +16510,7 @@ void Unit::KnockbackFrom(float x, float y, float speedXY, float speedZ) WorldPacket data(SMSG_MOVE_KNOCK_BACK, (8+4+4+4+4+4)); data.append(GetPackGUID()); - data << uint32(0); // Sequence + data << uint32(0); // counter data << float(vcos); // x direction data << float(vsin); // y direction data << float(speedXY); // Horizontal speed |
