diff options
Diffstat (limited to 'src/server/game/Entities')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index b5ea898dc00..2b6cb9dd8ba 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -17079,12 +17079,14 @@ bool Unit::UpdatePosition(float x, float y, float z, float orientation, bool tel bool turn = (GetOrientation() != orientation); bool relocated = (teleport || GetPositionX() != x || GetPositionY() != y || GetPositionZ() != z); + // TODO: Check if orientation transport offset changed instead of only global orientation if (turn) RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_TURNING); if (relocated) { - RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_MOVE); + if (!GetVehicle()) + RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_MOVE); // move and update visible state if need if (GetTypeId() == TYPEID_PLAYER) |
