diff options
Diffstat (limited to 'src/server/game/Events/GameEventMgr.h')
-rwxr-xr-x | src/server/game/Events/GameEventMgr.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Events/GameEventMgr.h b/src/server/game/Events/GameEventMgr.h index d9b5890bfe5..dbc2c7ead10 100755 --- a/src/server/game/Events/GameEventMgr.h +++ b/src/server/game/Events/GameEventMgr.h @@ -28,12 +28,12 @@ enum GameEventState { - GAMEEVENT_NORMAL = 0, // standard game events - GAMEEVENT_WORLD_INACTIVE = 1, // not yet started - GAMEEVENT_WORLD_CONDITIONS = 2, // condition matching phase - GAMEEVENT_WORLD_NEXTPHASE = 3, // conditions are met, now 'length' timer to start next event - GAMEEVENT_WORLD_FINISHED = 4, // next events are started, unapply this one - GAMEEVENT_INTERNAL = 5, // never handled in update + GAMEEVENT_NORMAL = 0, // standard game events + GAMEEVENT_WORLD_INACTIVE = 1, // not yet started + GAMEEVENT_WORLD_CONDITIONS = 2, // condition matching phase + GAMEEVENT_WORLD_NEXTPHASE = 3, // conditions are met, now 'length' timer to start next event + GAMEEVENT_WORLD_FINISHED = 4, // next events are started, unapply this one + GAMEEVENT_INTERNAL = 5 // never handled in update }; struct GameEventFinishCondition |