diff options
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
| -rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 59ffb63a4b0..3339d973a53 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -1628,7 +1628,7 @@ void ObjectMgr::ChooseCreatureFlags(CreatureTemplate const* cInfo, uint64* npcFl if (staticFlags.HasFlag(CREATURE_STATIC_FLAG_CAN_SWIM)) *unitFlags |= UNIT_FLAG_CAN_SWIM; - if (staticFlags.HasFlag(CREATURE_STATIC_FLAG_3_CANNOT_SWIM)) + if (staticFlags.HasFlag(CREATURE_STATIC_FLAG_3_CANT_SWIM)) *unitFlags |= UNIT_FLAG_CANT_SWIM; } @@ -1638,7 +1638,7 @@ void ObjectMgr::ChooseCreatureFlags(CreatureTemplate const* cInfo, uint64* npcFl if (staticFlags.HasFlag(CREATURE_STATIC_FLAG_3_CANNOT_TURN)) *unitFlags2 |= UNIT_FLAG2_CANNOT_TURN; - if (staticFlags.HasFlag(CREATURE_STATIC_FLAG_4_PREVENT_SWIM)) + if (staticFlags.HasFlag(CREATURE_STATIC_FLAG_4_AI_WILL_ONLY_SWIM_IF_TARGET_SWIMS)) *unitFlags2 |= UNIT_FLAG2_AI_WILL_ONLY_SWIM_IF_TARGET_SWIMS; if (staticFlags.HasFlag(CREATURE_STATIC_FLAG_5_INTERACT_WHILE_HOSTILE)) |
