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path: root/src/server/game/Globals/ObjectMgr.cpp
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Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 7f4ee199926..dd8f61fa912 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -1376,7 +1376,7 @@ void ObjectMgr::LoadLinkedRespawn()
if (!(master->spawnMask & slave->spawnMask)) // they must have a possibility to meet (normal/heroic difficulty)
{
- TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature '%u' linking to Creature '%u' with not corresponding spawnMask", guidLow, linkedGuidLow);
+ TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature '" UI64FMTD "' linking to Creature '" UI64FMTD "' with not corresponding spawnMask", guidLow, linkedGuidLow);
error = true;
break;
}
@@ -1472,7 +1472,7 @@ void ObjectMgr::LoadLinkedRespawn()
const CreatureData* master = GetCreatureData(linkedGuidLow);
if (!master)
{
- TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature (linkedGuid) '%u' not found in creature table", linkedGuidLow);
+ TC_LOG_ERROR("sql.sql", "LinkedRespawn: Creature (linkedGuid) '" UI64FMTD "' not found in creature table", linkedGuidLow);
error = true;
break;
}
@@ -1718,7 +1718,7 @@ void ObjectMgr::LoadCreatures()
// Skip spawnMask check for transport maps
if (!IsTransportMap(data.mapid) && data.spawnMask & ~spawnMasks[data.mapid])
- TC_LOG_ERROR("sql.sql", "Table `creature` has creature (GUID: %u) that have wrong spawn mask %u including unsupported difficulty modes for map (Id: %u).", guid, data.spawnMask, data.mapid);
+ TC_LOG_ERROR("sql.sql", "Table `creature` has creature (GUID: " UI64FMTD ") that have wrong spawn mask %u including unsupported difficulty modes for map (Id: %u).", guid, data.spawnMask, data.mapid);
bool ok = true;
for (uint32 diff = 0; diff < MAX_DIFFICULTY - 1 && ok; ++diff)
@@ -1915,7 +1915,7 @@ bool ObjectMgr::MoveCreData(ObjectGuid::LowType guid, uint32 mapId, const Positi
Creature* creature = new Creature();
if (!creature->LoadCreatureFromDB(guid, map))
{
- TC_LOG_ERROR("misc", "MoveCreData: Cannot add creature guid %u to map", guid);
+ TC_LOG_ERROR("misc", "MoveCreData: Cannot add creature guid " UI64FMTD " to map", guid);
delete creature;
return false;
}
@@ -6887,7 +6887,7 @@ void ObjectMgr::LoadCorpses()
CorpseType type = CorpseType(fields[12].GetUInt8());
if (type >= MAX_CORPSE_TYPE)
{
- TC_LOG_ERROR("misc", "Corpse (guid: %u) have wrong corpse type (%u), not loading.", guid, type);
+ TC_LOG_ERROR("misc", "Corpse (guid: " UI64FMTD ") have wrong corpse type (%u), not loading.", guid, type);
continue;
}