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Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp144
1 files changed, 99 insertions, 45 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index c4963f6372c..bbc43c56756 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify it
@@ -664,6 +664,24 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
if (!ok2)
continue;
+ if (cInfo->expansion > difficultyInfo->expansion)
+ {
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, expansion %u) has different `expansion` in difficulty %u mode (Entry: %u, expansion %u).",
+ cInfo->Entry, cInfo->expansion, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->expansion);
+ }
+
+ if (cInfo->faction_A != difficultyInfo->faction_A)
+ {
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, faction_A %u) has different `faction_A` in difficulty %u mode (Entry: %u, faction_A %u).",
+ cInfo->Entry, cInfo->faction_A, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->faction_A);
+ }
+
+ if (cInfo->faction_H != difficultyInfo->faction_H)
+ {
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, faction_H %u) has different `faction_H` in difficulty %u mode (Entry: %u, faction_H %u).",
+ cInfo->Entry, cInfo->faction_H, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->faction_H);
+ }
+
if (cInfo->unit_class != difficultyInfo->unit_class)
{
TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, class %u) has different `unit_class` in difficulty %u mode (Entry: %u, class %u).",
@@ -677,6 +695,12 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
continue;
}
+ if (cInfo->family != difficultyInfo->family)
+ {
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, family %u) has different `family` in difficulty %u mode (Entry: %u, family %u).",
+ cInfo->Entry, cInfo->family, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->family);
+ }
+
if (cInfo->trainer_class != difficultyInfo->trainer_class)
{
TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) has different `trainer_class` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]);
@@ -695,6 +719,24 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
continue;
}
+ if (cInfo->type != difficultyInfo->type)
+ {
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, type %u) has different `type` in difficulty %u mode (Entry: %u, type %u).",
+ cInfo->Entry, cInfo->type, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->type);
+ }
+
+ if (cInfo->type_flags != difficultyInfo->type_flags)
+ {
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, type_flags %u) has different `type_flags` in difficulty %u mode (Entry: %u, type_flags %u).",
+ cInfo->Entry, cInfo->type_flags, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->type_flags);
+ }
+
+ if (!cInfo->VehicleId && difficultyInfo->VehicleId)
+ {
+ TC_LOG_ERROR("sql.sql", "Creature (Entry: %u, VehicleId %u) has different `VehicleId` in difficulty %u mode (Entry: %u, VehicleId %u).",
+ cInfo->Entry, cInfo->VehicleId, diff + 1, cInfo->DifficultyEntry[diff], difficultyInfo->VehicleId);
+ }
+
if (!difficultyInfo->AIName.empty())
{
TC_LOG_ERROR("sql.sql", "Creature (Entry: %u) lists difficulty %u mode entry %u with `AIName` filled in. `AIName` of difficulty 0 mode creature is always used instead.",
@@ -903,7 +945,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
const_cast<CreatureTemplate*>(cInfo)->scale = 1.0f;
}
- if (cInfo->expansion > MAX_CREATURE_BASE_HP)
+ if (cInfo->expansion > (MAX_EXPANSIONS - 1))
{
TC_LOG_ERROR("sql.sql", "Table `creature_template` lists creature (Entry: %u) with `exp` %u. Ignored and set to 0.", cInfo->Entry, cInfo->expansion);
const_cast<CreatureTemplate*>(cInfo)->expansion = 0;
@@ -1798,7 +1840,7 @@ bool ObjectMgr::MoveCreData(uint32 guid, uint32 mapId, const Position& pos)
// We use spawn coords to spawn
if (!map->Instanceable() && map->IsGridLoaded(data.posX, data.posY))
{
- Creature* creature = new Creature;
+ Creature* creature = new Creature();
if (!creature->LoadCreatureFromDB(guid, map))
{
TC_LOG_ERROR("misc", "MoveCreData: Cannot add creature guid %u to map", guid);
@@ -1850,7 +1892,7 @@ uint32 ObjectMgr::AddCreData(uint32 entry, uint32 /*team*/, uint32 mapId, float
// We use spawn coords to spawn
if (!map->Instanceable() && !map->IsRemovalGrid(x, y))
{
- Creature* creature = new Creature;
+ Creature* creature = new Creature();
if (!creature->LoadCreatureFromDB(guid, map))
{
TC_LOG_ERROR("misc", "AddCreature: Cannot add creature entry %u to map", entry);
@@ -2945,8 +2987,8 @@ void ObjectMgr::LoadPetLevelInfo()
{
if (pInfo[level].health == 0)
{
- TC_LOG_ERROR("sql.sql", "Creature %u has no data for Level %i pet stats data, using data of Level %i.", itr->first, level+1, level);
- pInfo[level] = pInfo[level-1];
+ TC_LOG_ERROR("sql.sql", "Creature %u has no data for Level %i pet stats data, using data of Level %i.", itr->first, level + 1, level);
+ pInfo[level] = pInfo[level - 1];
}
}
}
@@ -3167,7 +3209,7 @@ void ObjectMgr::LoadPlayerInfo()
if (!result)
{
- TC_LOG_ERROR("server.loading", ">> Loaded 0 player create spells. DB table `%s` is empty.", sWorld->getBoolConfig(CONFIG_START_ALL_SPELLS) ? "playercreateinfo_spell_custom" : "playercreateinfo_spell");
+ TC_LOG_ERROR("server.loading", ">> Loaded 0 player create spells. DB table `%s` is empty.", tableName.c_str());
}
else
{
@@ -3182,13 +3224,13 @@ void ObjectMgr::LoadPlayerInfo()
if (raceMask != 0 && !(raceMask & RACEMASK_ALL_PLAYABLE))
{
- TC_LOG_ERROR("sql.sql", "Wrong race mask %u in `playercreateinfo_spell` table, ignoring.", raceMask);
+ TC_LOG_ERROR("sql.sql", "Wrong race mask %u in `%s` table, ignoring.", raceMask, tableName.c_str());
continue;
}
if (classMask != 0 && !(classMask & CLASSMASK_ALL_PLAYABLE))
{
- TC_LOG_ERROR("sql.sql", "Wrong class mask %u in `playercreateinfo_spell` table, ignoring.", classMask);
+ TC_LOG_ERROR("sql.sql", "Wrong class mask %u in `%s` table, ignoring.", classMask, tableName.c_str());
continue;
}
@@ -3208,7 +3250,7 @@ void ObjectMgr::LoadPlayerInfo()
// We need something better here, the check is not accounting for spells used by multiple races/classes but not all of them.
// Either split the masks per class, or per race, which kind of kills the point yet.
// else if (raceMask != 0 && classMask != 0)
- // TC_LOG_ERROR("sql.sql", "Racemask/classmask (%u/%u) combination was found containing an invalid race/class combination (%u/%u) in `playercreateinfo_spell` (Spell %u), ignoring.", raceMask, classMask, raceIndex, classIndex, spellId);
+ // TC_LOG_ERROR("sql.sql", "Racemask/classmask (%u/%u) combination was found containing an invalid race/class combination (%u/%u) in `%s` (Spell %u), ignoring.", raceMask, classMask, raceIndex, classIndex, tableName.c_str(), spellId);
}
}
}
@@ -3317,9 +3359,9 @@ void ObjectMgr::LoadPlayerInfo()
if (!info->levelInfo)
info->levelInfo = new PlayerLevelInfo[sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)];
- PlayerLevelInfo& levelInfo = info->levelInfo[current_level-1];
+ PlayerLevelInfo& levelInfo = info->levelInfo[current_level - 1];
for (int i = 0; i < MAX_STATS; i++)
- levelInfo.stats[i] = fields[i+3].GetUInt8();
+ levelInfo.stats[i] = fields[i + 3].GetUInt8();
}
++count;
@@ -3344,11 +3386,11 @@ void ObjectMgr::LoadPlayerInfo()
continue;
// skip expansion races if not playing with expansion
- if (sWorld->getIntConfig(CONFIG_EXPANSION) < 1 && (race == RACE_BLOODELF || race == RACE_DRAENEI))
+ if (sWorld->getIntConfig(CONFIG_EXPANSION) < EXPANSION_THE_BURNING_CRUSADE && (race == RACE_BLOODELF || race == RACE_DRAENEI))
continue;
// skip expansion classes if not playing with expansion
- if (sWorld->getIntConfig(CONFIG_EXPANSION) < 2 && class_ == CLASS_DEATH_KNIGHT)
+ if (sWorld->getIntConfig(CONFIG_EXPANSION) < EXPANSION_WRATH_OF_THE_LICH_KING && class_ == CLASS_DEATH_KNIGHT)
continue;
// fatal error if no level 1 data
@@ -3363,8 +3405,8 @@ void ObjectMgr::LoadPlayerInfo()
{
if (info->levelInfo[level].stats[0] == 0)
{
- TC_LOG_ERROR("sql.sql", "Race %i Class %i Level %i does not have stats data. Using stats data of level %i.", race, class_, level+1, level);
- info->levelInfo[level] = info->levelInfo[level-1];
+ TC_LOG_ERROR("sql.sql", "Race %i Class %i Level %i does not have stats data. Using stats data of level %i.", race, class_, level + 1, level);
+ info->levelInfo[level] = info->levelInfo[level - 1];
}
}
}
@@ -3422,8 +3464,8 @@ void ObjectMgr::LoadPlayerInfo()
{
if (_playerXPperLevel[level] == 0)
{
- TC_LOG_ERROR("sql.sql", "Level %i does not have XP for level data. Using data of level [%i] + 100.", level+1, level);
- _playerXPperLevel[level] = _playerXPperLevel[level-1]+100;
+ TC_LOG_ERROR("sql.sql", "Level %i does not have XP for level data. Using data of level [%i] + 100.", level + 1, level);
+ _playerXPperLevel[level] = _playerXPperLevel[level - 1] + 100;
}
}
@@ -7057,9 +7099,13 @@ void ObjectMgr::LoadQuestPOI()
uint32 unk4 = fields[7].GetUInt32();
QuestPOI POI(id, objIndex, mapId, WorldMapAreaId, FloorId, unk3, unk4);
- POI.points = POIs[questId][id];
-
- _questPOIStore[questId].push_back(POI);
+ if (questId < POIs.size() && id < POIs[questId].size())
+ {
+ POI.points = POIs[questId][id];
+ _questPOIStore[questId].push_back(POI);
+ }
+ else
+ TC_LOG_ERROR("server.loading", "Table quest_poi references unknown quest points for quest %u POI id %u", questId, id);
++count;
} while (result->NextRow());
@@ -7472,9 +7518,9 @@ void ObjectMgr::LoadGameObjectForQuests()
{
switch (itr->second.type)
{
- // scan GO chest with loot including quest items
case GAMEOBJECT_TYPE_CHEST:
{
+ // scan GO chest with loot including quest items
uint32 loot_id = (itr->second.GetLootId());
// find quest loot for GO
@@ -7490,7 +7536,7 @@ void ObjectMgr::LoadGameObjectForQuests()
if (itr->second._generic.questID > 0) //quests objects
{
_gameObjectForQuestStore.insert(itr->second.entry);
- count++;
+ ++count;
}
break;
}
@@ -7499,7 +7545,7 @@ void ObjectMgr::LoadGameObjectForQuests()
if (itr->second.goober.questId > 0) //quests objects
{
_gameObjectForQuestStore.insert(itr->second.entry);
- count++;
+ ++count;
}
break;
}
@@ -8536,13 +8582,18 @@ CreatureBaseStats const* ObjectMgr::GetCreatureBaseStats(uint8 level, uint8 unit
DefaultCreatureBaseStats()
{
BaseArmor = 1;
- for (uint8 j = 0; j < MAX_CREATURE_BASE_HP; ++j)
+ for (uint8 j = 0; j < MAX_EXPANSIONS; ++j)
+ {
BaseHealth[j] = 1;
+ BaseDamage[j] = 0.0f;
+ }
BaseMana = 0;
+ AttackPower = 0;
+ RangedAttackPower = 0;
}
};
- static const DefaultCreatureBaseStats def_stats;
- return &def_stats;
+ static const DefaultCreatureBaseStats defStats;
+ return &defStats;
}
void ObjectMgr::LoadCreatureClassLevelStats()
@@ -8562,35 +8613,38 @@ void ObjectMgr::LoadCreatureClassLevelStats()
{
Field* fields = result->Fetch();
- uint8 Level = fields[0].GetInt8();
- uint8 Class = fields[1].GetInt8();
-
- CreatureBaseStats stats;
-
- for (uint8 i = 0; i < MAX_CREATURE_BASE_HP; ++i)
- stats.BaseHealth[i] = fields[i + 2].GetUInt32();
-
- stats.BaseMana = fields[6].GetUInt32();
- stats.BaseArmor = fields[7].GetUInt32();
-
- stats.AttackPower = fields[8].GetInt16();
- stats.RangedAttackPower = fields[9].GetInt16();
-
- for (uint8 i = 0; i < MAX_CREATURE_BASE_DAMAGE; ++i)
- stats.BaseDamage[i] = fields[i + 10].GetFloat();
+ uint8 Level = fields[0].GetUInt8();
+ uint8 Class = fields[1].GetUInt8();
if (!Class || ((1 << (Class - 1)) & CLASSMASK_ALL_CREATURES) == 0)
TC_LOG_ERROR("sql.sql", "Creature base stats for level %u has invalid class %u", Level, Class);
- for (uint8 i = 0; i < MAX_CREATURE_BASE_HP; ++i)
+ CreatureBaseStats stats;
+
+ for (uint8 i = 0; i < MAX_EXPANSIONS; ++i)
{
- if (stats.BaseHealth[i] < 1)
+ stats.BaseHealth[i] = fields[2 + i].GetUInt16();
+
+ if (stats.BaseHealth[i] == 0)
{
TC_LOG_ERROR("sql.sql", "Creature base stats for class %u, level %u has invalid zero base HP[%u] - set to 1", Class, Level, i);
stats.BaseHealth[i] = 1;
}
+
+ stats.BaseDamage[i] = fields[10 + i].GetFloat();
+ if (stats.BaseDamage[i] < 0.0f)
+ {
+ TC_LOG_ERROR("sql.sql", "Creature base stats for class %u, level %u has invalid negative base damage[%u] - set to 0.0", Class, Level, i);
+ stats.BaseDamage[i] = 0.0f;
+ }
}
+ stats.BaseMana = fields[6].GetUInt16();
+ stats.BaseArmor = fields[7].GetUInt16();
+
+ stats.AttackPower = fields[8].GetUInt16();
+ stats.RangedAttackPower = fields[9].GetUInt16();
+
_creatureBaseStatsStore[MAKE_PAIR16(Level, Class)] = stats;
++count;