diff options
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 394d85a919f..1916dd17c89 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -2088,7 +2088,7 @@ void FillItemDamageFields(float* minDamage, float* maxDamage, float* dps, uint32 *dps = damageInfo->DPS[quality]; float avgDamage = *dps * delay * 0.001f; *minDamage = (statScalingFactor * -0.5f + 1.0f) * avgDamage; - *maxDamage = floor(float(avgDamage * (statScalingFactor * 0.5f + 1.0f) + 0.5f)); + *maxDamage = floor(float(avgDamage* (statScalingFactor * 0.5f + 1.0f) + 0.5f)); } uint32 FillItemArmor(uint32 itemlevel, uint32 itemClass, uint32 itemSubclass, uint32 quality, uint32 inventoryType) @@ -8697,7 +8697,7 @@ void ObjectMgr::LoadPhaseDefinitions() do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); PhaseDefinition PhaseDefinition; @@ -8742,7 +8742,7 @@ void ObjectMgr::LoadSpellPhaseInfo() uint32 count = 0; do { - Field *fields = result->Fetch(); + Field* fields = result->Fetch(); SpellPhaseInfo spellPhaseInfo; spellPhaseInfo.spellId = fields[0].GetUInt32(); |