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path: root/src/server/game/Globals/ObjectMgr.cpp
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Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 0ea0f832405..d3d33a22ad3 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -43,7 +43,6 @@
#include "SpellAuras.h"
#include "SpellMgr.h"
#include "SpellScript.h"
-#include "UpdateMask.h"
#include "Util.h"
#include "Vehicle.h"
#include "World.h"
@@ -2671,9 +2670,10 @@ void ObjectMgr::LoadItemTemplates()
if (std::vector<ItemSpecOverrideEntry const*> const* itemSpecOverrides = sDB2Manager.GetItemSpecOverrides(sparse->ID))
{
for (ItemSpecOverrideEntry const* itemSpecOverride : *itemSpecOverrides)
- itemTemplate.Specializations[0].insert(itemSpecOverride->SpecID);
+ if (ChrSpecializationEntry const* specialization = sChrSpecializationStore.LookupEntry(itemSpecOverride->SpecID))
+ itemTemplate.Specializations[0].set(ItemTemplate::CalculateItemSpecBit(specialization));
- itemTemplate.Specializations[1] = itemTemplate.Specializations[0];
+ itemTemplate.Specializations[1] |= itemTemplate.Specializations[0];
}
else
{
@@ -2704,7 +2704,7 @@ void ObjectMgr::LoadItemTemplates()
if ((1 << (specialization->ClassID - 1)) & sparse->AllowableClass)
{
itemTemplate.ItemSpecClassMask |= 1 << (specialization->ClassID - 1);
- itemTemplate.Specializations[itemSpec->MaxLevel > 40].insert(itemSpec->SpecID);
+ itemTemplate.Specializations[itemSpec->MaxLevel > 40].set(ItemTemplate::CalculateItemSpecBit(specialization));
}
}
}