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path: root/src/server/game/Globals/ObjectMgr.cpp
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Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rwxr-xr-xsrc/server/game/Globals/ObjectMgr.cpp664
1 files changed, 332 insertions, 332 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 6c0f08939a6..f1225706d50 100755
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -146,14 +146,14 @@ bool normalizePlayerName(std::string& name)
wchar_t wstr_buf[MAX_INTERNAL_PLAYER_NAME+1];
size_t wstr_len = MAX_INTERNAL_PLAYER_NAME;
- if (!Utf8toWStr(name,&wstr_buf[0],wstr_len))
+ if (!Utf8toWStr(name, &wstr_buf[0], wstr_len))
return false;
wstr_buf[0] = wcharToUpper(wstr_buf[0]);
for (size_t i = 1; i < wstr_len; ++i)
wstr_buf[i] = wcharToLower(wstr_buf[i]);
- if (!WStrToUtf8(wstr_buf,wstr_len,name))
+ if (!WStrToUtf8(wstr_buf, wstr_len, name))
return false;
return true;
@@ -434,7 +434,7 @@ void ObjectMgr::LoadCreatureLocales()
mCreatureLocaleMap.clear(); // need for reload case
- QueryResult result = WorldDatabase.Query("SELECT entry,name_loc1,subname_loc1,name_loc2,subname_loc2,name_loc3,subname_loc3,name_loc4,subname_loc4,name_loc5,subname_loc5,name_loc6,subname_loc6,name_loc7,subname_loc7,name_loc8,subname_loc8 FROM locales_creature");
+ QueryResult result = WorldDatabase.Query("SELECT entry, name_loc1, subname_loc1, name_loc2, subname_loc2, name_loc3, subname_loc3, name_loc4, subname_loc4, name_loc5, subname_loc5, name_loc6, subname_loc6, name_loc7, subname_loc7, name_loc8, subname_loc8 FROM locales_creature");
if (!result)
return;
@@ -468,11 +468,11 @@ void ObjectMgr::LoadGossipMenuItemsLocales()
mGossipMenuItemsLocaleMap.clear(); // need for reload case
- QueryResult result = WorldDatabase.Query("SELECT menu_id,id,"
- "option_text_loc1,box_text_loc1,option_text_loc2,box_text_loc2,"
- "option_text_loc3,box_text_loc3,option_text_loc4,box_text_loc4,"
- "option_text_loc5,box_text_loc5,option_text_loc6,box_text_loc6,"
- "option_text_loc7,box_text_loc7,option_text_loc8,box_text_loc8 "
+ QueryResult result = WorldDatabase.Query("SELECT menu_id, id, "
+ "option_text_loc1, box_text_loc1, option_text_loc2, box_text_loc2, "
+ "option_text_loc3, box_text_loc3, option_text_loc4, box_text_loc4, "
+ "option_text_loc5, box_text_loc5, option_text_loc6, box_text_loc6, "
+ "option_text_loc7, box_text_loc7, option_text_loc8, box_text_loc8 "
"FROM locales_gossip_menu_option");
if (!result)
@@ -485,7 +485,7 @@ void ObjectMgr::LoadGossipMenuItemsLocales()
uint16 menuId = fields[0].GetUInt16();
uint16 id = fields[1].GetUInt16();
- GossipMenuItemsLocale& data = mGossipMenuItemsLocaleMap[MAKE_PAIR32(menuId,id)];
+ GossipMenuItemsLocale& data = mGossipMenuItemsLocaleMap[MAKE_PAIR32(menuId, id)];
for (uint8 i = 1; i < TOTAL_LOCALES; ++i)
{
@@ -508,7 +508,7 @@ void ObjectMgr::LoadPointOfInterestLocales()
mPointOfInterestLocaleMap.clear(); // need for reload case
- QueryResult result = WorldDatabase.Query("SELECT entry,icon_name_loc1,icon_name_loc2,icon_name_loc3,icon_name_loc4,icon_name_loc5,icon_name_loc6,icon_name_loc7,icon_name_loc8 FROM locales_points_of_interest");
+ QueryResult result = WorldDatabase.Query("SELECT entry, icon_name_loc1, icon_name_loc2, icon_name_loc3, icon_name_loc4, icon_name_loc5, icon_name_loc6, icon_name_loc7, icon_name_loc8 FROM locales_points_of_interest");
if (!result)
return;
@@ -1252,7 +1252,7 @@ CreatureModelInfo const* ObjectMgr::GetCreatureModelRandomGender(uint32 &display
return NULL;
// If a model for another gender exists, 50% chance to use it
- if (minfo->modelid_other_gender != 0 && urand(0,1) == 0)
+ if (minfo->modelid_other_gender != 0 && urand(0, 1) == 0)
{
CreatureModelInfo const *minfo_tmp = GetCreatureModelInfo(minfo->modelid_other_gender);
if (!minfo_tmp)
@@ -1585,11 +1585,11 @@ void ObjectMgr::LoadCreatures()
difficultyCreatures[diff].insert(itr->second.DifficultyEntry[diff]);
// Build single time for check spawnmask
- std::map<uint32,uint32> spawnMasks;
+ std::map<uint32, uint32> spawnMasks;
for (uint32 i = 0; i < sMapStore.GetNumRows(); ++i)
if (sMapStore.LookupEntry(i))
for (int k = 0; k < MAX_DIFFICULTY; ++k)
- if (GetMapDifficultyData(i,Difficulty(k)))
+ if (GetMapDifficultyData(i, Difficulty(k)))
spawnMasks[i] |= (1 << k);
uint32 count = 0;
@@ -1635,12 +1635,12 @@ void ObjectMgr::LoadCreatures()
MapEntry const* mapEntry = sMapStore.LookupEntry(data.mapid);
if (!mapEntry)
{
- sLog->outErrorDb("Table `creature` have creature (GUID: %u) that spawned at not existed map (Id: %u), skipped.",guid, data.mapid);
+ sLog->outErrorDb("Table `creature` have creature (GUID: %u) that spawned at not existed map (Id: %u), skipped.", guid, data.mapid);
continue;
}
if (data.spawnMask & ~spawnMasks[data.mapid])
- sLog->outErrorDb("Table `creature` have creature (GUID: %u) that have wrong spawn mask %u including not supported difficulty modes for map (Id: %u).",guid, data.spawnMask, data.mapid);
+ sLog->outErrorDb("Table `creature` have creature (GUID: %u) that have wrong spawn mask %u including not supported difficulty modes for map (Id: %u).", guid, data.spawnMask, data.mapid);
bool ok = true;
for (uint32 diff = 0; diff < MAX_DIFFICULTY - 1 && ok; ++diff)
@@ -1729,7 +1729,7 @@ void ObjectMgr::AddCreatureToGrid(uint32 guid, CreatureData const* data)
CellPair cell_pair = Trinity::ComputeCellPair(data->posX, data->posY);
uint32 cell_id = (cell_pair.y_coord*TOTAL_NUMBER_OF_CELLS_PER_MAP) + cell_pair.x_coord;
- CellObjectGuids& cell_guids = mMapObjectGuids[MAKE_PAIR32(data->mapid,i)][cell_id];
+ CellObjectGuids& cell_guids = mMapObjectGuids[MAKE_PAIR32(data->mapid, i)][cell_id];
cell_guids.creatures.insert(guid);
}
}
@@ -1745,7 +1745,7 @@ void ObjectMgr::RemoveCreatureFromGrid(uint32 guid, CreatureData const* data)
CellPair cell_pair = Trinity::ComputeCellPair(data->posX, data->posY);
uint32 cell_id = (cell_pair.y_coord*TOTAL_NUMBER_OF_CELLS_PER_MAP) + cell_pair.x_coord;
- CellObjectGuids& cell_guids = mMapObjectGuids[MAKE_PAIR32(data->mapid,i)][cell_id];
+ CellObjectGuids& cell_guids = mMapObjectGuids[MAKE_PAIR32(data->mapid, i)][cell_id];
cell_guids.creatures.erase(guid);
}
}
@@ -1898,7 +1898,7 @@ void ObjectMgr::LoadGameobjects()
uint32 count = 0;
// 0 1 2 3 4 5 6
- QueryResult result = WorldDatabase.Query("SELECT gameobject.guid, id, map, position_x, position_y, position_z, orientation,"
+ QueryResult result = WorldDatabase.Query("SELECT gameobject.guid, id, map, position_x, position_y, position_z, orientation, "
// 7 8 9 10 11 12 13 14 15 16 17
"rotation0, rotation1, rotation2, rotation3, spawntimesecs, animprogress, state, spawnMask, phaseMask, eventEntry, pool_entry "
"FROM gameobject LEFT OUTER JOIN game_event_gameobject ON gameobject.guid = game_event_gameobject.guid "
@@ -1912,11 +1912,11 @@ void ObjectMgr::LoadGameobjects()
}
// build single time for check spawnmask
- std::map<uint32,uint32> spawnMasks;
+ std::map<uint32, uint32> spawnMasks;
for (uint32 i = 0; i < sMapStore.GetNumRows(); ++i)
if (sMapStore.LookupEntry(i))
for (int k = 0; k < MAX_DIFFICULTY; ++k)
- if (GetMapDifficultyData(i,Difficulty(k)))
+ if (GetMapDifficultyData(i, Difficulty(k)))
spawnMasks[i] |= (1 << k);
do
@@ -1948,7 +1948,7 @@ void ObjectMgr::LoadGameobjects()
if (gInfo->displayId && !sGameObjectDisplayInfoStore.LookupEntry(gInfo->displayId))
{
- sLog->outErrorDb("Gameobject (GUID: %u Entry %u GoType: %u) has an invalid displayId (%u), not loaded.",guid, entry, gInfo->type, gInfo->displayId);
+ sLog->outErrorDb("Gameobject (GUID: %u Entry %u GoType: %u) has an invalid displayId (%u), not loaded.", guid, entry, gInfo->type, gInfo->displayId);
continue;
}
@@ -1975,7 +1975,7 @@ void ObjectMgr::LoadGameobjects()
if (data.spawntimesecs == 0 && gInfo->IsDespawnAtAction())
{
- sLog->outErrorDb("Table `gameobject` has gameobject (GUID: %u Entry: %u) with `spawntimesecs` (0) value, but the gameobejct is marked as despawnable at action.",guid,data.id);
+ sLog->outErrorDb("Table `gameobject` has gameobject (GUID: %u Entry: %u) with `spawntimesecs` (0) value, but the gameobejct is marked as despawnable at action.", guid, data.id);
}
data.animprogress = fields[12].GetUInt32();
@@ -1984,7 +1984,7 @@ void ObjectMgr::LoadGameobjects()
uint32 go_state = fields[13].GetUInt32();
if (go_state >= MAX_GO_STATE)
{
- sLog->outErrorDb("Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid `state` (%u) value, skip",guid,data.id,go_state);
+ sLog->outErrorDb("Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid `state` (%u) value, skip", guid, data.id, go_state);
continue;
}
data.go_state = GOState(go_state);
@@ -2000,25 +2000,25 @@ void ObjectMgr::LoadGameobjects()
if (data.rotation2 < -1.0f || data.rotation2 > 1.0f)
{
- sLog->outErrorDb("Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid rotation2 (%f) value, skip",guid,data.id,data.rotation2);
+ sLog->outErrorDb("Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid rotation2 (%f) value, skip", guid, data.id, data.rotation2);
continue;
}
if (data.rotation3 < -1.0f || data.rotation3 > 1.0f)
{
- sLog->outErrorDb("Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid rotation3 (%f) value, skip",guid,data.id,data.rotation3);
+ sLog->outErrorDb("Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid rotation3 (%f) value, skip", guid, data.id, data.rotation3);
continue;
}
- if (!MapManager::IsValidMapCoord(data.mapid,data.posX,data.posY,data.posZ,data.orientation))
+ if (!MapManager::IsValidMapCoord(data.mapid, data.posX, data.posY, data.posZ, data.orientation))
{
- sLog->outErrorDb("Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid coordinates, skip",guid,data.id);
+ sLog->outErrorDb("Table `gameobject` has gameobject (GUID: %u Entry: %u) with invalid coordinates, skip", guid, data.id);
continue;
}
if (data.phaseMask == 0)
{
- sLog->outErrorDb("Table `gameobject` has gameobject (GUID: %u Entry: %u) with `phaseMask`=0 (not visible for anyone), set to 1.",guid,data.id);
+ sLog->outErrorDb("Table `gameobject` has gameobject (GUID: %u Entry: %u) with `phaseMask`=0 (not visible for anyone), set to 1.", guid, data.id);
data.phaseMask = 1;
}
@@ -2042,7 +2042,7 @@ void ObjectMgr::AddGameobjectToGrid(uint32 guid, GameObjectData const* data)
CellPair cell_pair = Trinity::ComputeCellPair(data->posX, data->posY);
uint32 cell_id = (cell_pair.y_coord*TOTAL_NUMBER_OF_CELLS_PER_MAP) + cell_pair.x_coord;
- CellObjectGuids& cell_guids = mMapObjectGuids[MAKE_PAIR32(data->mapid,i)][cell_id];
+ CellObjectGuids& cell_guids = mMapObjectGuids[MAKE_PAIR32(data->mapid, i)][cell_id];
cell_guids.gameobjects.insert(guid);
}
}
@@ -2058,7 +2058,7 @@ void ObjectMgr::RemoveGameobjectFromGrid(uint32 guid, GameObjectData const* data
CellPair cell_pair = Trinity::ComputeCellPair(data->posX, data->posY);
uint32 cell_id = (cell_pair.y_coord*TOTAL_NUMBER_OF_CELLS_PER_MAP) + cell_pair.x_coord;
- CellObjectGuids& cell_guids = mMapObjectGuids[MAKE_PAIR32(data->mapid,i)][cell_id];
+ CellObjectGuids& cell_guids = mMapObjectGuids[MAKE_PAIR32(data->mapid, i)][cell_id];
cell_guids.gameobjects.erase(guid);
}
}
@@ -2086,7 +2086,7 @@ void ObjectMgr::LoadCreatureRespawnTimes()
uint32 respawn_time = fields[1].GetUInt32();
uint32 instance = fields[2].GetUInt32();
- mCreatureRespawnTimes[MAKE_PAIR64(loguid,instance)] = time_t(respawn_time);
+ mCreatureRespawnTimes[MAKE_PAIR64(loguid, instance)] = time_t(respawn_time);
++count;
} while (result->NextRow());
@@ -2120,7 +2120,7 @@ void ObjectMgr::LoadGameobjectRespawnTimes()
uint32 respawn_time = fields[1].GetUInt32();
uint32 instance = fields[2].GetUInt32();
- mGORespawnTimes[MAKE_PAIR64(loguid,instance)] = time_t(respawn_time);
+ mGORespawnTimes[MAKE_PAIR64(loguid, instance)] = time_t(respawn_time);
++count;
} while (result->NextRow());
@@ -2225,7 +2225,7 @@ void ObjectMgr::LoadItemLocales()
mItemLocaleMap.clear(); // need for reload case
- QueryResult result = WorldDatabase.Query("SELECT entry,name_loc1,description_loc1,name_loc2,description_loc2,name_loc3,description_loc3,name_loc4,description_loc4,name_loc5,description_loc5,name_loc6,description_loc6,name_loc7,description_loc7,name_loc8,description_loc8 FROM locales_item");
+ QueryResult result = WorldDatabase.Query("SELECT entry, name_loc1, description_loc1, name_loc2, description_loc2, name_loc3, description_loc3, name_loc4, description_loc4, name_loc5, description_loc5, name_loc6, description_loc6, name_loc7, description_loc7, name_loc8, description_loc8 FROM locales_item");
if (!result)
return;
@@ -2469,13 +2469,13 @@ void ObjectMgr::LoadItemTemplates()
if (itemTemplate.SubClass >= MaxItemSubclassValues[itemTemplate.Class])
{
- sLog->outErrorDb("Item (Entry: %u) has wrong Subclass value (%u) for class %u",entry,itemTemplate.SubClass,itemTemplate.Class);
+ sLog->outErrorDb("Item (Entry: %u) has wrong Subclass value (%u) for class %u", entry, itemTemplate.SubClass, itemTemplate.Class);
itemTemplate.SubClass = 0;// exist for all item classes
}
if (itemTemplate.Quality >= MAX_ITEM_QUALITY)
{
- sLog->outErrorDb("Item (Entry: %u) has wrong Quality value (%u)",entry,itemTemplate.Quality);
+ sLog->outErrorDb("Item (Entry: %u) has wrong Quality value (%u)", entry, itemTemplate.Quality);
itemTemplate.Quality = ITEM_QUALITY_NORMAL;
}
@@ -2500,19 +2500,19 @@ void ObjectMgr::LoadItemTemplates()
if (itemTemplate.BuyCount <= 0)
{
- sLog->outErrorDb("Item (Entry: %u) has wrong BuyCount value (%u), set to default(1).",entry,itemTemplate.BuyCount);
+ sLog->outErrorDb("Item (Entry: %u) has wrong BuyCount value (%u), set to default(1).", entry, itemTemplate.BuyCount);
itemTemplate.BuyCount = 1;
}
if (itemTemplate.InventoryType >= MAX_INVTYPE)
{
- sLog->outErrorDb("Item (Entry: %u) has wrong InventoryType value (%u)",entry,itemTemplate.InventoryType);
+ sLog->outErrorDb("Item (Entry: %u) has wrong InventoryType value (%u)", entry, itemTemplate.InventoryType);
itemTemplate.InventoryType = INVTYPE_NON_EQUIP;
}
if (itemTemplate.RequiredSkill >= MAX_SKILL_TYPE)
{
- sLog->outErrorDb("Item (Entry: %u) has wrong RequiredSkill value (%u)",entry,itemTemplate.RequiredSkill);
+ sLog->outErrorDb("Item (Entry: %u) has wrong RequiredSkill value (%u)", entry, itemTemplate.RequiredSkill);
itemTemplate.RequiredSkill = 0;
}
@@ -2532,21 +2532,21 @@ void ObjectMgr::LoadItemTemplates()
if (req)
{
if (!(itemTemplate.AllowableClass & CLASSMASK_ALL_PLAYABLE))
- sLog->outErrorDb("Item (Entry: %u) does not have any playable classes (%u) in `AllowableClass` and can't be equipped or used.",entry,itemTemplate.AllowableClass);
+ sLog->outErrorDb("Item (Entry: %u) does not have any playable classes (%u) in `AllowableClass` and can't be equipped or used.", entry, itemTemplate.AllowableClass);
if (!(itemTemplate.AllowableRace & RACEMASK_ALL_PLAYABLE))
- sLog->outErrorDb("Item (Entry: %u) does not have any playable races (%u) in `AllowableRace` and can't be equipped or used.",entry,itemTemplate.AllowableRace);
+ sLog->outErrorDb("Item (Entry: %u) does not have any playable races (%u) in `AllowableRace` and can't be equipped or used.", entry, itemTemplate.AllowableRace);
}
}
if (itemTemplate.RequiredSpell && !sSpellStore.LookupEntry(itemTemplate.RequiredSpell))
{
- sLog->outErrorDb("Item (Entry: %u) has a wrong (non-existing) spell in RequiredSpell (%u)",entry,itemTemplate.RequiredSpell);
+ sLog->outErrorDb("Item (Entry: %u) has a wrong (non-existing) spell in RequiredSpell (%u)", entry, itemTemplate.RequiredSpell);
itemTemplate.RequiredSpell = 0;
}
if (itemTemplate.RequiredReputationRank >= MAX_REPUTATION_RANK)
- sLog->outErrorDb("Item (Entry: %u) has wrong reputation rank in RequiredReputationRank (%u), item can't be used.",entry,itemTemplate.RequiredReputationRank);
+ sLog->outErrorDb("Item (Entry: %u) has wrong reputation rank in RequiredReputationRank (%u), item can't be used.", entry, itemTemplate.RequiredReputationRank);
if (itemTemplate.RequiredReputationFaction)
{
@@ -2562,30 +2562,30 @@ void ObjectMgr::LoadItemTemplates()
if (itemTemplate.MaxCount < -1)
{
- sLog->outErrorDb("Item (Entry: %u) has too large negative in maxcount (%i), replace by value (-1) no storing limits.",entry,itemTemplate.MaxCount);
+ sLog->outErrorDb("Item (Entry: %u) has too large negative in maxcount (%i), replace by value (-1) no storing limits.", entry, itemTemplate.MaxCount);
itemTemplate.MaxCount = -1;
}
if (itemTemplate.Stackable == 0)
{
- sLog->outErrorDb("Item (Entry: %u) has wrong value in stackable (%i), replace by default 1.",entry,itemTemplate.Stackable);
+ sLog->outErrorDb("Item (Entry: %u) has wrong value in stackable (%i), replace by default 1.", entry, itemTemplate.Stackable);
itemTemplate.Stackable = 1;
}
else if (itemTemplate.Stackable < -1)
{
- sLog->outErrorDb("Item (Entry: %u) has too large negative in stackable (%i), replace by value (-1) no stacking limits.",entry,itemTemplate.Stackable);
+ sLog->outErrorDb("Item (Entry: %u) has too large negative in stackable (%i), replace by value (-1) no stacking limits.", entry, itemTemplate.Stackable);
itemTemplate.Stackable = -1;
}
if (itemTemplate.ContainerSlots > MAX_BAG_SIZE)
{
- sLog->outErrorDb("Item (Entry: %u) has too large value in ContainerSlots (%u), replace by hardcoded limit (%u).",entry,itemTemplate.ContainerSlots,MAX_BAG_SIZE);
+ sLog->outErrorDb("Item (Entry: %u) has too large value in ContainerSlots (%u), replace by hardcoded limit (%u).", entry, itemTemplate.ContainerSlots, MAX_BAG_SIZE);
itemTemplate.ContainerSlots = MAX_BAG_SIZE;
}
if (itemTemplate.StatsCount > MAX_ITEM_PROTO_STATS)
{
- sLog->outErrorDb("Item (Entry: %u) has too large value in statscount (%u), replace by hardcoded limit (%u).",entry,itemTemplate.StatsCount,MAX_ITEM_PROTO_STATS);
+ sLog->outErrorDb("Item (Entry: %u) has too large value in statscount (%u), replace by hardcoded limit (%u).", entry, itemTemplate.StatsCount, MAX_ITEM_PROTO_STATS);
itemTemplate.StatsCount = MAX_ITEM_PROTO_STATS;
}
@@ -2594,7 +2594,7 @@ void ObjectMgr::LoadItemTemplates()
// for ItemStatValue != 0
if (itemTemplate.ItemStat[j].ItemStatValue && itemTemplate.ItemStat[j].ItemStatType >= MAX_ITEM_MOD)
{
- sLog->outErrorDb("Item (Entry: %u) has wrong (non-existing?) stat_type%d (%u)",entry,j+1,itemTemplate.ItemStat[j].ItemStatType);
+ sLog->outErrorDb("Item (Entry: %u) has wrong (non-existing?) stat_type%d (%u)", entry, j+1, itemTemplate.ItemStat[j].ItemStatType);
itemTemplate.ItemStat[j].ItemStatType = 0;
}
@@ -2602,7 +2602,7 @@ void ObjectMgr::LoadItemTemplates()
{
case ITEM_MOD_SPELL_HEALING_DONE:
case ITEM_MOD_SPELL_DAMAGE_DONE:
- sLog->outErrorDb("Item (Entry: %u) has deprecated stat_type%d (%u)",entry,j+1,itemTemplate.ItemStat[j].ItemStatType);
+ sLog->outErrorDb("Item (Entry: %u) has deprecated stat_type%d (%u)", entry, j+1, itemTemplate.ItemStat[j].ItemStatType);
break;
default:
break;
@@ -2613,7 +2613,7 @@ void ObjectMgr::LoadItemTemplates()
{
if (itemTemplate.Damage[j].DamageType >= MAX_SPELL_SCHOOL)
{
- sLog->outErrorDb("Item (Entry: %u) has wrong dmg_type%d (%u)",entry,j+1,itemTemplate.Damage[j].DamageType);
+ sLog->outErrorDb("Item (Entry: %u) has wrong dmg_type%d (%u)", entry, j+1, itemTemplate.Damage[j].DamageType);
itemTemplate.Damage[j].DamageType = 0;
}
}
@@ -2624,7 +2624,7 @@ void ObjectMgr::LoadItemTemplates()
// spell_1
if (itemTemplate.Spells[0].SpellTrigger != ITEM_SPELLTRIGGER_ON_USE)
{
- sLog->outErrorDb("Item (Entry: %u) has wrong item spell trigger value in spelltrigger_%d (%u) for special learning format",entry,0+1,itemTemplate.Spells[0].SpellTrigger);
+ sLog->outErrorDb("Item (Entry: %u) has wrong item spell trigger value in spelltrigger_%d (%u) for special learning format", entry, 0+1, itemTemplate.Spells[0].SpellTrigger);
itemTemplate.Spells[0].SpellId = 0;
itemTemplate.Spells[0].SpellTrigger = ITEM_SPELLTRIGGER_ON_USE;
itemTemplate.Spells[1].SpellId = 0;
@@ -2634,14 +2634,14 @@ void ObjectMgr::LoadItemTemplates()
// spell_2 have learning spell
if (itemTemplate.Spells[1].SpellTrigger != ITEM_SPELLTRIGGER_LEARN_SPELL_ID)
{
- sLog->outErrorDb("Item (Entry: %u) has wrong item spell trigger value in spelltrigger_%d (%u) for special learning format.",entry,1+1,itemTemplate.Spells[1].SpellTrigger);
+ sLog->outErrorDb("Item (Entry: %u) has wrong item spell trigger value in spelltrigger_%d (%u) for special learning format.", entry, 1+1, itemTemplate.Spells[1].SpellTrigger);
itemTemplate.Spells[0].SpellId = 0;
itemTemplate.Spells[1].SpellId = 0;
itemTemplate.Spells[1].SpellTrigger = ITEM_SPELLTRIGGER_ON_USE;
}
else if (!itemTemplate.Spells[1].SpellId)
{
- sLog->outErrorDb("Item (Entry: %u) does not have an expected spell in spellid_%d in special learning format.",entry,1+1);
+ sLog->outErrorDb("Item (Entry: %u) does not have an expected spell in spellid_%d in special learning format.", entry, 1+1);
itemTemplate.Spells[0].SpellId = 0;
itemTemplate.Spells[1].SpellTrigger = ITEM_SPELLTRIGGER_ON_USE;
}
@@ -2650,7 +2650,7 @@ void ObjectMgr::LoadItemTemplates()
SpellEntry const* spellInfo = sSpellStore.LookupEntry(itemTemplate.Spells[1].SpellId);
if (!spellInfo && !sDisableMgr->IsDisabledFor(DISABLE_TYPE_SPELL, itemTemplate.Spells[1].SpellId, NULL))
{
- sLog->outErrorDb("Item (Entry: %u) has wrong (not existing) spell in spellid_%d (%d)",entry,1+1,itemTemplate.Spells[1].SpellId);
+ sLog->outErrorDb("Item (Entry: %u) has wrong (not existing) spell in spellid_%d (%d)", entry, 1+1, itemTemplate.Spells[1].SpellId);
itemTemplate.Spells[0].SpellId = 0;
itemTemplate.Spells[1].SpellId = 0;
itemTemplate.Spells[1].SpellTrigger = ITEM_SPELLTRIGGER_ON_USE;
@@ -2658,25 +2658,25 @@ void ObjectMgr::LoadItemTemplates()
// allowed only in special format
else if ((itemTemplate.Spells[1].SpellId == 483) || (itemTemplate.Spells[1].SpellId == 55884))
{
- sLog->outErrorDb("Item (Entry: %u) has broken spell in spellid_%d (%d)",entry,1+1,itemTemplate.Spells[1].SpellId);
+ sLog->outErrorDb("Item (Entry: %u) has broken spell in spellid_%d (%d)", entry, 1+1, itemTemplate.Spells[1].SpellId);
itemTemplate.Spells[0].SpellId = 0;
itemTemplate.Spells[1].SpellId = 0;
itemTemplate.Spells[1].SpellTrigger = ITEM_SPELLTRIGGER_ON_USE;
}
}
- // spell_3*,spell_4*,spell_5* is empty
+ // spell_3*, spell_4*, spell_5* is empty
for (uint8 j = 2; j < MAX_ITEM_PROTO_SPELLS; ++j)
{
if (itemTemplate.Spells[j].SpellTrigger != ITEM_SPELLTRIGGER_ON_USE)
{
- sLog->outErrorDb("Item (Entry: %u) has wrong item spell trigger value in spelltrigger_%d (%u)",entry,j+1,itemTemplate.Spells[j].SpellTrigger);
+ sLog->outErrorDb("Item (Entry: %u) has wrong item spell trigger value in spelltrigger_%d (%u)", entry, j+1, itemTemplate.Spells[j].SpellTrigger);
itemTemplate.Spells[j].SpellId = 0;
itemTemplate.Spells[j].SpellTrigger = ITEM_SPELLTRIGGER_ON_USE;
}
else if (itemTemplate.Spells[j].SpellId != 0)
{
- sLog->outErrorDb("Item (Entry: %u) has wrong spell in spellid_%d (%d) for learning special format",entry,j+1,itemTemplate.Spells[j].SpellId);
+ sLog->outErrorDb("Item (Entry: %u) has wrong spell in spellid_%d (%d) for learning special format", entry, j+1, itemTemplate.Spells[j].SpellId);
itemTemplate.Spells[j].SpellId = 0;
}
}
@@ -2688,7 +2688,7 @@ void ObjectMgr::LoadItemTemplates()
{
if (itemTemplate.Spells[j].SpellTrigger >= MAX_ITEM_SPELLTRIGGER || itemTemplate.Spells[j].SpellTrigger == ITEM_SPELLTRIGGER_LEARN_SPELL_ID)
{
- sLog->outErrorDb("Item (Entry: %u) has wrong item spell trigger value in spelltrigger_%d (%u)",entry,j+1,itemTemplate.Spells[j].SpellTrigger);
+ sLog->outErrorDb("Item (Entry: %u) has wrong item spell trigger value in spelltrigger_%d (%u)", entry, j+1, itemTemplate.Spells[j].SpellTrigger);
itemTemplate.Spells[j].SpellId = 0;
itemTemplate.Spells[j].SpellTrigger = ITEM_SPELLTRIGGER_ON_USE;
}
@@ -2698,13 +2698,13 @@ void ObjectMgr::LoadItemTemplates()
SpellEntry const* spellInfo = sSpellStore.LookupEntry(itemTemplate.Spells[j].SpellId);
if (!spellInfo && !sDisableMgr->IsDisabledFor(DISABLE_TYPE_SPELL, itemTemplate.Spells[j].SpellId, NULL))
{
- sLog->outErrorDb("Item (Entry: %u) has wrong (not existing) spell in spellid_%d (%d)",entry,j+1,itemTemplate.Spells[j].SpellId);
+ sLog->outErrorDb("Item (Entry: %u) has wrong (not existing) spell in spellid_%d (%d)", entry, j+1, itemTemplate.Spells[j].SpellId);
itemTemplate.Spells[j].SpellId = 0;
}
// allowed only in special format
else if ((itemTemplate.Spells[j].SpellId == 483) || (itemTemplate.Spells[j].SpellId == 55884))
{
- sLog->outErrorDb("Item (Entry: %u) has broken spell in spellid_%d (%d)",entry,j+1,itemTemplate.Spells[j].SpellId);
+ sLog->outErrorDb("Item (Entry: %u) has broken spell in spellid_%d (%d)", entry, j+1, itemTemplate.Spells[j].SpellId);
itemTemplate.Spells[j].SpellId = 0;
}
}
@@ -2712,17 +2712,17 @@ void ObjectMgr::LoadItemTemplates()
}
if (itemTemplate.Bonding >= MAX_BIND_TYPE)
- sLog->outErrorDb("Item (Entry: %u) has wrong Bonding value (%u)",entry,itemTemplate.Bonding);
+ sLog->outErrorDb("Item (Entry: %u) has wrong Bonding value (%u)", entry, itemTemplate.Bonding);
if (itemTemplate.PageText && !GetPageText(itemTemplate.PageText))
- sLog->outErrorDb("Item (Entry: %u) has non existing first page (Id:%u)", entry,itemTemplate.PageText);
+ sLog->outErrorDb("Item (Entry: %u) has non existing first page (Id:%u)", entry, itemTemplate.PageText);
if (itemTemplate.LockID && !sLockStore.LookupEntry(itemTemplate.LockID))
- sLog->outErrorDb("Item (Entry: %u) has wrong LockID (%u)",entry,itemTemplate.LockID);
+ sLog->outErrorDb("Item (Entry: %u) has wrong LockID (%u)", entry, itemTemplate.LockID);
if (itemTemplate.Sheath >= MAX_SHEATHETYPE)
{
- sLog->outErrorDb("Item (Entry: %u) has wrong Sheath (%u)",entry,itemTemplate.Sheath);
+ sLog->outErrorDb("Item (Entry: %u) has wrong Sheath (%u)", entry, itemTemplate.Sheath);
itemTemplate.Sheath = SHEATHETYPE_NONE;
}
@@ -2734,28 +2734,28 @@ void ObjectMgr::LoadItemTemplates()
else if (!sItemRandomPropertiesStore.LookupEntry(GetItemEnchantMod(itemTemplate.RandomProperty)))
{
- sLog->outErrorDb("Item (Entry: %u) has unknown (wrong or not listed in `item_enchantment_template`) RandomProperty (%u)",entry,itemTemplate.RandomProperty);
+ sLog->outErrorDb("Item (Entry: %u) has unknown (wrong or not listed in `item_enchantment_template`) RandomProperty (%u)", entry, itemTemplate.RandomProperty);
itemTemplate.RandomProperty = 0;
}
}
if (itemTemplate.RandomSuffix && !sItemRandomSuffixStore.LookupEntry(GetItemEnchantMod(itemTemplate.RandomSuffix)))
{
- sLog->outErrorDb("Item (Entry: %u) has wrong RandomSuffix (%u)",entry,itemTemplate.RandomSuffix);
+ sLog->outErrorDb("Item (Entry: %u) has wrong RandomSuffix (%u)", entry, itemTemplate.RandomSuffix);
itemTemplate.RandomSuffix = 0;
}
if (itemTemplate.ItemSet && !sItemSetStore.LookupEntry(itemTemplate.ItemSet))
{
- sLog->outErrorDb("Item (Entry: %u) have wrong ItemSet (%u)",entry,itemTemplate.ItemSet);
+ sLog->outErrorDb("Item (Entry: %u) have wrong ItemSet (%u)", entry, itemTemplate.ItemSet);
itemTemplate.ItemSet = 0;
}
if (itemTemplate.Area && !GetAreaEntryByAreaID(itemTemplate.Area))
- sLog->outErrorDb("Item (Entry: %u) has wrong Area (%u)",entry,itemTemplate.Area);
+ sLog->outErrorDb("Item (Entry: %u) has wrong Area (%u)", entry, itemTemplate.Area);
if (itemTemplate.Map && !sMapStore.LookupEntry(itemTemplate.Map))
- sLog->outErrorDb("Item (Entry: %u) has wrong Map (%u)",entry,itemTemplate.Map);
+ sLog->outErrorDb("Item (Entry: %u) has wrong Map (%u)", entry, itemTemplate.Map);
if (itemTemplate.BagFamily)
{
@@ -2787,29 +2787,29 @@ void ObjectMgr::LoadItemTemplates()
}
if (itemTemplate.TotemCategory && !sTotemCategoryStore.LookupEntry(itemTemplate.TotemCategory))
- sLog->outErrorDb("Item (Entry: %u) has wrong TotemCategory (%u)",entry,itemTemplate.TotemCategory);
+ sLog->outErrorDb("Item (Entry: %u) has wrong TotemCategory (%u)", entry, itemTemplate.TotemCategory);
for (uint8 j = 0; j < MAX_ITEM_PROTO_SOCKETS; ++j)
{
if (itemTemplate.Socket[j].Color && (itemTemplate.Socket[j].Color & SOCKET_COLOR_ALL) != itemTemplate.Socket[j].Color)
{
- sLog->outErrorDb("Item (Entry: %u) has wrong socketColor_%d (%u)",entry,j+1,itemTemplate.Socket[j].Color);
+ sLog->outErrorDb("Item (Entry: %u) has wrong socketColor_%d (%u)", entry, j+1, itemTemplate.Socket[j].Color);
itemTemplate.Socket[j].Color = 0;
}
}
if (itemTemplate.GemProperties && !sGemPropertiesStore.LookupEntry(itemTemplate.GemProperties))
- sLog->outErrorDb("Item (Entry: %u) has wrong GemProperties (%u)",entry,itemTemplate.GemProperties);
+ sLog->outErrorDb("Item (Entry: %u) has wrong GemProperties (%u)", entry, itemTemplate.GemProperties);
if (itemTemplate.FoodType >= MAX_PET_DIET)
{
- sLog->outErrorDb("Item (Entry: %u) has wrong FoodType value (%u)",entry,itemTemplate.FoodType);
+ sLog->outErrorDb("Item (Entry: %u) has wrong FoodType value (%u)", entry, itemTemplate.FoodType);
itemTemplate.FoodType = 0;
}
if (itemTemplate.ItemLimitCategory && !sItemLimitCategoryStore.LookupEntry(itemTemplate.ItemLimitCategory))
{
- sLog->outErrorDb("Item (Entry: %u) has wrong LimitCategory value (%u)",entry,itemTemplate.ItemLimitCategory);
+ sLog->outErrorDb("Item (Entry: %u) has wrong LimitCategory value (%u)", entry, itemTemplate.ItemLimitCategory);
itemTemplate.ItemLimitCategory = 0;
}
@@ -2865,7 +2865,7 @@ void ObjectMgr::LoadItemSetNameLocales()
mItemSetNameLocaleMap.clear(); // need for reload case
- QueryResult result = WorldDatabase.Query("SELECT `entry`,`name_loc1`,`name_loc2`,`name_loc3`,`name_loc4`,`name_loc5`,`name_loc6`,`name_loc7`,`name_loc8` FROM `locales_item_set_names`");
+ QueryResult result = WorldDatabase.Query("SELECT `entry`, `name_loc1`, `name_loc2`, `name_loc3`, `name_loc4`, `name_loc5`, `name_loc6`, `name_loc7`, `name_loc8` FROM `locales_item_set_names`");
if (!result)
return;
@@ -2909,7 +2909,7 @@ void ObjectMgr::LoadItemSetNames()
itemSetItems.insert(setEntry->itemId[i]);
}
- QueryResult result = WorldDatabase.Query("SELECT `entry`,`name`,`InventoryType` FROM `item_set_names`");
+ QueryResult result = WorldDatabase.Query("SELECT `entry`, `name`, `InventoryType` FROM `item_set_names`");
if (!result)
{
@@ -2979,7 +2979,7 @@ void ObjectMgr::LoadVehicleTemplateAccessories()
uint32 count = 0;
- QueryResult result = WorldDatabase.Query("SELECT `entry`,`accessory_entry`,`seat_id`,`minion`,`summontype`,`summontimer` FROM `vehicle_template_accessory`");
+ QueryResult result = WorldDatabase.Query("SELECT `entry`, `accessory_entry`, `seat_id`, `minion`, `summontype`, `summontimer` FROM `vehicle_template_accessory`");
if (!result)
{
@@ -3035,7 +3035,7 @@ void ObjectMgr::LoadVehicleAccessories()
uint32 count = 0;
- QueryResult result = WorldDatabase.Query("SELECT `guid`,`accessory_entry`,`seat_id`,`minion`,`summontype`,`summontimer` FROM `vehicle_accessory`");
+ QueryResult result = WorldDatabase.Query("SELECT `guid`, `accessory_entry`, `seat_id`, `minion`, `summontype`, `summontimer` FROM `vehicle_accessory`");
if (!result)
{
@@ -3079,7 +3079,7 @@ void ObjectMgr::LoadVehicleScaling()
uint32 count = 0;
- QueryResult result = WorldDatabase.Query("SELECT `entry`,`baseItemLevel`,`scalingFactor` FROM `vehicle_scaling_info`");
+ QueryResult result = WorldDatabase.Query("SELECT `entry`, `baseItemLevel`, `scalingFactor` FROM `vehicle_scaling_info`");
if (!result)
{
@@ -3136,7 +3136,7 @@ void ObjectMgr::LoadPetLevelInfo()
uint32 creature_id = fields[0].GetUInt32();
if (!sObjectMgr->GetCreatureTemplate(creature_id))
{
- sLog->outErrorDb("Wrong creature id %u in `pet_levelstats` table, ignoring.",creature_id);
+ sLog->outErrorDb("Wrong creature id %u in `pet_levelstats` table, ignoring.", creature_id);
continue;
}
@@ -3144,17 +3144,17 @@ void ObjectMgr::LoadPetLevelInfo()
if (current_level > sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
{
if (current_level > STRONG_MAX_LEVEL) // hardcoded level maximum
- sLog->outErrorDb("Wrong (> %u) level %u in `pet_levelstats` table, ignoring.",STRONG_MAX_LEVEL,current_level);
+ sLog->outErrorDb("Wrong (> %u) level %u in `pet_levelstats` table, ignoring.", STRONG_MAX_LEVEL, current_level);
else
{
- sLog->outDetail("Unused (> MaxPlayerLevel in worldserver.conf) level %u in `pet_levelstats` table, ignoring.",current_level);
+ sLog->outDetail("Unused (> MaxPlayerLevel in worldserver.conf) level %u in `pet_levelstats` table, ignoring.", current_level);
++count; // make result loading percent "expected" correct in case disabled detail mode for example.
}
continue;
}
else if (current_level < 1)
{
- sLog->outErrorDb("Wrong (<1) level %u in `pet_levelstats` table, ignoring.",current_level);
+ sLog->outErrorDb("Wrong (<1) level %u in `pet_levelstats` table, ignoring.", current_level);
continue;
}
@@ -3187,7 +3187,7 @@ void ObjectMgr::LoadPetLevelInfo()
// fatal error if no level 1 data
if (!pInfo || pInfo[0].health == 0)
{
- sLog->outErrorDb("Creature %u does not have pet stats data for Level 1!",itr->first);
+ sLog->outErrorDb("Creature %u does not have pet stats data for Level 1!", itr->first);
exit(1);
}
@@ -3196,7 +3196,7 @@ void ObjectMgr::LoadPetLevelInfo()
{
if (pInfo[level].health == 0)
{
- sLog->outErrorDb("Creature %u has no data for Level %i pet stats data, using data of Level %i.",itr->first,level+1, level);
+ sLog->outErrorDb("Creature %u has no data for Level %i pet stats data, using data of Level %i.", itr->first, level+1, level);
pInfo[level] = pInfo[level-1];
}
}
@@ -3292,39 +3292,39 @@ void ObjectMgr::LoadPlayerInfo()
if (current_race >= MAX_RACES)
{
- sLog->outErrorDb("Wrong race %u in `playercreateinfo` table, ignoring.",current_race);
+ sLog->outErrorDb("Wrong race %u in `playercreateinfo` table, ignoring.", current_race);
continue;
}
ChrRacesEntry const* rEntry = sChrRacesStore.LookupEntry(current_race);
if (!rEntry)
{
- sLog->outErrorDb("Wrong race %u in `playercreateinfo` table, ignoring.",current_race);
+ sLog->outErrorDb("Wrong race %u in `playercreateinfo` table, ignoring.", current_race);
continue;
}
if (current_class >= MAX_CLASSES)
{
- sLog->outErrorDb("Wrong class %u in `playercreateinfo` table, ignoring.",current_class);
+ sLog->outErrorDb("Wrong class %u in `playercreateinfo` table, ignoring.", current_class);
continue;
}
if (!sChrClassesStore.LookupEntry(current_class))
{
- sLog->outErrorDb("Wrong class %u in `playercreateinfo` table, ignoring.",current_class);
+ sLog->outErrorDb("Wrong class %u in `playercreateinfo` table, ignoring.", current_class);
continue;
}
// accept DB data only for valid position (and non instanceable)
- if (!MapManager::IsValidMapCoord(mapId,positionX,positionY,positionZ,orientation))
+ if (!MapManager::IsValidMapCoord(mapId, positionX, positionY, positionZ, orientation))
{
- sLog->outErrorDb("Wrong home position for class %u race %u pair in `playercreateinfo` table, ignoring.",current_class,current_race);
+ sLog->outErrorDb("Wrong home position for class %u race %u pair in `playercreateinfo` table, ignoring.", current_class, current_race);
continue;
}
if (sMapStore.LookupEntry(mapId)->Instanceable())
{
- sLog->outErrorDb("Home position in instanceable map for class %u race %u pair in `playercreateinfo` table, ignoring.",current_class,current_race);
+ sLog->outErrorDb("Home position in instanceable map for class %u race %u pair in `playercreateinfo` table, ignoring.", current_class, current_race);
continue;
}
@@ -3372,14 +3372,14 @@ void ObjectMgr::LoadPlayerInfo()
uint32 current_race = fields[0].GetUInt32();
if (current_race >= MAX_RACES)
{
- sLog->outErrorDb("Wrong race %u in `playercreateinfo_item` table, ignoring.",current_race);
+ sLog->outErrorDb("Wrong race %u in `playercreateinfo_item` table, ignoring.", current_race);
continue;
}
uint32 current_class = fields[1].GetUInt32();
if (current_class >= MAX_CLASSES)
{
- sLog->outErrorDb("Wrong class %u in `playercreateinfo_item` table, ignoring.",current_class);
+ sLog->outErrorDb("Wrong class %u in `playercreateinfo_item` table, ignoring.", current_class);
continue;
}
@@ -3387,7 +3387,7 @@ void ObjectMgr::LoadPlayerInfo()
if (!sObjectMgr->GetItemTemplate(item_id))
{
- sLog->outErrorDb("Item id %u (race %u class %u) in `playercreateinfo_item` table but not listed in `item_template`, ignoring.",item_id,current_race,current_class);
+ sLog->outErrorDb("Item id %u (race %u class %u) in `playercreateinfo_item` table but not listed in `item_template`, ignoring.", item_id, current_race, current_class);
continue;
}
@@ -3395,7 +3395,7 @@ void ObjectMgr::LoadPlayerInfo()
if (!amount)
{
- sLog->outErrorDb("Item id %u (class %u race %u) have amount == 0 in `playercreateinfo_item` table, ignoring.",item_id,current_race,current_class);
+ sLog->outErrorDb("Item id %u (class %u race %u) have amount == 0 in `playercreateinfo_item` table, ignoring.", item_id, current_race, current_class);
continue;
}
@@ -3448,14 +3448,14 @@ void ObjectMgr::LoadPlayerInfo()
uint32 current_race = fields[0].GetUInt32();
if (current_race >= MAX_RACES)
{
- sLog->outErrorDb("Wrong race %u in `playercreateinfo_spell` table, ignoring.",current_race);
+ sLog->outErrorDb("Wrong race %u in `playercreateinfo_spell` table, ignoring.", current_race);
continue;
}
uint32 current_class = fields[1].GetUInt32();
if (current_class >= MAX_CLASSES)
{
- sLog->outErrorDb("Wrong class %u in `playercreateinfo_spell` table, ignoring.",current_class);
+ sLog->outErrorDb("Wrong class %u in `playercreateinfo_spell` table, ignoring.", current_class);
continue;
}
@@ -3505,19 +3505,19 @@ void ObjectMgr::LoadPlayerInfo()
uint32 current_race = fields[0].GetUInt32();
if (current_race >= MAX_RACES)
{
- sLog->outErrorDb("Wrong race %u in `playercreateinfo_action` table, ignoring.",current_race);
+ sLog->outErrorDb("Wrong race %u in `playercreateinfo_action` table, ignoring.", current_race);
continue;
}
uint32 current_class = fields[1].GetUInt32();
if (current_class >= MAX_CLASSES)
{
- sLog->outErrorDb("Wrong class %u in `playercreateinfo_action` table, ignoring.",current_class);
+ sLog->outErrorDb("Wrong class %u in `playercreateinfo_action` table, ignoring.", current_class);
continue;
}
PlayerInfo* pInfo = &playerInfo[current_race][current_class];
- pInfo->action.push_back(PlayerCreateInfoAction(fields[2].GetUInt8(),fields[3].GetUInt32(),fields[4].GetUInt8()));
+ pInfo->action.push_back(PlayerCreateInfoAction(fields[2].GetUInt8(), fields[3].GetUInt32(), fields[4].GetUInt8()));
++count;
}
@@ -3552,14 +3552,14 @@ void ObjectMgr::LoadPlayerInfo()
uint32 current_class = fields[0].GetUInt32();
if (current_class >= MAX_CLASSES)
{
- sLog->outErrorDb("Wrong class %u in `player_classlevelstats` table, ignoring.",current_class);
+ sLog->outErrorDb("Wrong class %u in `player_classlevelstats` table, ignoring.", current_class);
continue;
}
uint8 current_level = fields[1].GetUInt8(); // Can't be > than STRONG_MAX_LEVEL (hardcoded level maximum) due to var type
if (current_level > sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
{
- sLog->outDetail("Unused (> MaxPlayerLevel in worldserver.conf) level %u in `player_classlevelstats` table, ignoring.",current_level);
+ sLog->outDetail("Unused (> MaxPlayerLevel in worldserver.conf) level %u in `player_classlevelstats` table, ignoring.", current_level);
++count; // make result loading percent "expected" correct in case disabled detail mode for example.
continue;
}
@@ -3590,7 +3590,7 @@ void ObjectMgr::LoadPlayerInfo()
// fatal error if no level 1 data
if (!pClassInfo->levelInfo || pClassInfo->levelInfo[0].basehealth == 0)
{
- sLog->outErrorDb("Class %i Level 1 does not have health/mana data!",class_);
+ sLog->outErrorDb("Class %i Level 1 does not have health/mana data!", class_);
exit(1);
}
@@ -3599,7 +3599,7 @@ void ObjectMgr::LoadPlayerInfo()
{
if (pClassInfo->levelInfo[level].basehealth == 0)
{
- sLog->outErrorDb("Class %i Level %i does not have health/mana data. Using stats data of level %i.",class_,level+1, level);
+ sLog->outErrorDb("Class %i Level %i does not have health/mana data. Using stats data of level %i.", class_, level+1, level);
pClassInfo->levelInfo[level] = pClassInfo->levelInfo[level-1];
}
}
@@ -3633,14 +3633,14 @@ void ObjectMgr::LoadPlayerInfo()
uint32 current_race = fields[0].GetUInt32();
if (current_race >= MAX_RACES)
{
- sLog->outErrorDb("Wrong race %u in `player_levelstats` table, ignoring.",current_race);
+ sLog->outErrorDb("Wrong race %u in `player_levelstats` table, ignoring.", current_race);
continue;
}
uint32 current_class = fields[1].GetUInt32();
if (current_class >= MAX_CLASSES)
{
- sLog->outErrorDb("Wrong class %u in `player_levelstats` table, ignoring.",current_class);
+ sLog->outErrorDb("Wrong class %u in `player_levelstats` table, ignoring.", current_class);
continue;
}
@@ -3648,10 +3648,10 @@ void ObjectMgr::LoadPlayerInfo()
if (current_level > sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
{
if (current_level > STRONG_MAX_LEVEL) // hardcoded level maximum
- sLog->outErrorDb("Wrong (> %u) level %u in `player_levelstats` table, ignoring.",STRONG_MAX_LEVEL,current_level);
+ sLog->outErrorDb("Wrong (> %u) level %u in `player_levelstats` table, ignoring.", STRONG_MAX_LEVEL, current_level);
else
{
- sLog->outDetail("Unused (> MaxPlayerLevel in worldserver.conf) level %u in `player_levelstats` table, ignoring.",current_level);
+ sLog->outDetail("Unused (> MaxPlayerLevel in worldserver.conf) level %u in `player_levelstats` table, ignoring.", current_level);
++count; // make result loading percent "expected" correct in case disabled detail mode for example.
}
continue;
@@ -3703,7 +3703,7 @@ void ObjectMgr::LoadPlayerInfo()
// fatal error if no level 1 data
if (!pInfo->levelInfo || pInfo->levelInfo[0].stats[0] == 0)
{
- sLog->outErrorDb("Race %i Class %i Level 1 does not have stats data!",race,class_);
+ sLog->outErrorDb("Race %i Class %i Level 1 does not have stats data!", race, class_);
exit(1);
}
@@ -3712,7 +3712,7 @@ void ObjectMgr::LoadPlayerInfo()
{
if (pInfo->levelInfo[level].stats[0] == 0)
{
- sLog->outErrorDb("Race %i Class %i Level %i does not have stats data. Using stats data of level %i.",race,class_,level+1, level);
+ sLog->outErrorDb("Race %i Class %i Level %i does not have stats data. Using stats data of level %i.", race, class_, level+1, level);
pInfo->levelInfo[level] = pInfo->levelInfo[level-1];
}
}
@@ -3754,10 +3754,10 @@ void ObjectMgr::LoadPlayerInfo()
if (current_level >= sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
{
if (current_level > STRONG_MAX_LEVEL) // hardcoded level maximum
- sLog->outErrorDb("Wrong (> %u) level %u in `player_xp_for_level` table, ignoring.", STRONG_MAX_LEVEL,current_level);
+ sLog->outErrorDb("Wrong (> %u) level %u in `player_xp_for_level` table, ignoring.", STRONG_MAX_LEVEL, current_level);
else
{
- sLog->outDetail("Unused (> MaxPlayerLevel in worldserver.conf) level %u in `player_xp_for_levels` table, ignoring.",current_level);
+ sLog->outDetail("Unused (> MaxPlayerLevel in worldserver.conf) level %u in `player_xp_for_levels` table, ignoring.", current_level);
++count; // make result loading percent "expected" correct in case disabled detail mode for example.
}
continue;
@@ -3773,7 +3773,7 @@ void ObjectMgr::LoadPlayerInfo()
{
if (mPlayerXPperLevel[level] == 0)
{
- sLog->outErrorDb("Level %i does not have XP for level data. Using data of level [%i] + 100.",level+1, level);
+ sLog->outErrorDb("Level %i does not have XP for level data. Using data of level [%i] + 100.", level+1, level);
mPlayerXPperLevel[level] = mPlayerXPperLevel[level-1]+100;
}
}
@@ -3808,7 +3808,7 @@ void ObjectMgr::GetPlayerLevelInfo(uint32 race, uint32 class_, uint8 level, Play
if (level <= sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
*info = pInfo->levelInfo[level-1];
else
- BuildPlayerLevelInfo(race,class_,level,info);
+ BuildPlayerLevelInfo(race, class_, level, info);
}
void ObjectMgr::BuildPlayerLevelInfo(uint8 race, uint8 _class, uint8 level, PlayerLevelInfo* info) const
@@ -4220,7 +4220,7 @@ void ObjectMgr::LoadArenaTeams()
// 0 1 2 3 4 5 6 7 8
- QueryResult result = CharacterDatabase.Query("SELECT arena_team.arenaTeamId, name, captainGuid, type, backgroundColor, emblemStyle, emblemColor, borderStyle, borderColor,"
+ QueryResult result = CharacterDatabase.Query("SELECT arena_team.arenaTeamId, name, captainGuid, type, backgroundColor, emblemStyle, emblemColor, borderStyle, borderColor, "
// 9 10 11 12 13 14
"rating, weekGames, weekWins, seasonGames, seasonWins, rank FROM arena_team ORDER BY arena_team.arenaTeamId ASC");
@@ -4272,7 +4272,7 @@ void ObjectMgr::LoadGroups()
// 0 1 2 3 4 5 6 7 8 9
QueryResult result = CharacterDatabase.PQuery("SELECT leaderGuid, lootMethod, looterGuid, lootThreshold, icon1, icon2, icon3, icon4, icon5, icon6"
// 10 11 12 13 14 15
- ",icon7, icon8, groupType, difficulty, raiddifficulty, guid FROM groups ORDER BY guid ASC");
+ ", icon7, icon8, groupType, difficulty, raiddifficulty, guid FROM groups ORDER BY guid ASC");
if (!result)
{
sLog->outString(">> Loaded 0 group definitions. DB table `groups` is empty!");
@@ -4405,39 +4405,39 @@ void ObjectMgr::LoadQuests()
mExclusiveQuestGroups.clear();
// 0 1 2 3 4 5 6 7 8 9
- QueryResult result = WorldDatabase.Query("SELECT entry, Method, ZoneOrSort, SkillOrClassMask, MinLevel, MaxLevel, QuestLevel, Type, RequiredRaces, RequiredSkillValue,"
+ QueryResult result = WorldDatabase.Query("SELECT entry, Method, ZoneOrSort, SkillOrClassMask, MinLevel, MaxLevel, QuestLevel, Type, RequiredRaces, RequiredSkillValue, "
// 10 11 12 13 14 15 16 17 18 19
- "RepObjectiveFaction, RepObjectiveValue, RepObjectiveFaction2, RepObjectiveValue2, RequiredMinRepFaction, RequiredMinRepValue, RequiredMaxRepFaction, RequiredMaxRepValue, SuggestedPlayers, LimitTime,"
+ "RepObjectiveFaction, RepObjectiveValue, RepObjectiveFaction2, RepObjectiveValue2, RequiredMinRepFaction, RequiredMinRepValue, RequiredMaxRepFaction, RequiredMaxRepValue, SuggestedPlayers, LimitTime, "
// 20 21 22 23 24 25 26 27 28 29 30 31 32 33
- "QuestFlags, SpecialFlags, CharTitleId, PlayersSlain, BonusTalents, RewardArenaPoints, PrevQuestId, NextQuestId, ExclusiveGroup, NextQuestInChain, RewXPId, SrcItemId, SrcItemCount, SrcSpell,"
+ "QuestFlags, SpecialFlags, CharTitleId, PlayersSlain, BonusTalents, RewardArenaPoints, PrevQuestId, NextQuestId, ExclusiveGroup, NextQuestInChain, RewXPId, SrcItemId, SrcItemCount, SrcSpell, "
// 34 35 36 37 38 39 40 41 42 43 44
- "Title, Details, Objectives, OfferRewardText, RequestItemsText, EndText, CompletedText, ObjectiveText1, ObjectiveText2, ObjectiveText3, ObjectiveText4,"
+ "Title, Details, Objectives, OfferRewardText, RequestItemsText, EndText, CompletedText, ObjectiveText1, ObjectiveText2, ObjectiveText3, ObjectiveText4, "
// 45 46 47 48 49 50 51 52 53 54 55 56
- "ReqItemId1, ReqItemId2, ReqItemId3, ReqItemId4, ReqItemId5, ReqItemId6, ReqItemCount1, ReqItemCount2, ReqItemCount3, ReqItemCount4, ReqItemCount5, ReqItemCount6,"
+ "ReqItemId1, ReqItemId2, ReqItemId3, ReqItemId4, ReqItemId5, ReqItemId6, ReqItemCount1, ReqItemCount2, ReqItemCount3, ReqItemCount4, ReqItemCount5, ReqItemCount6, "
// 57 58 59 60 61 62 63 64
- "ReqSourceId1, ReqSourceId2, ReqSourceId3, ReqSourceId4, ReqSourceCount1, ReqSourceCount2, ReqSourceCount3, ReqSourceCount4,"
+ "ReqSourceId1, ReqSourceId2, ReqSourceId3, ReqSourceId4, ReqSourceCount1, ReqSourceCount2, ReqSourceCount3, ReqSourceCount4, "
// 65 66 67 68 69 70 71 72
- "ReqCreatureOrGOId1, ReqCreatureOrGOId2, ReqCreatureOrGOId3, ReqCreatureOrGOId4, ReqCreatureOrGOCount1, ReqCreatureOrGOCount2, ReqCreatureOrGOCount3, ReqCreatureOrGOCount4,"
+ "ReqCreatureOrGOId1, ReqCreatureOrGOId2, ReqCreatureOrGOId3, ReqCreatureOrGOId4, ReqCreatureOrGOCount1, ReqCreatureOrGOCount2, ReqCreatureOrGOCount3, ReqCreatureOrGOCount4, "
// 73 74 75 76
- "ReqSpellCast1, ReqSpellCast2, ReqSpellCast3, ReqSpellCast4,"
+ "ReqSpellCast1, ReqSpellCast2, ReqSpellCast3, ReqSpellCast4, "
// 77 78 79 80 81 82
- "RewChoiceItemId1, RewChoiceItemId2, RewChoiceItemId3, RewChoiceItemId4, RewChoiceItemId5, RewChoiceItemId6,"
+ "RewChoiceItemId1, RewChoiceItemId2, RewChoiceItemId3, RewChoiceItemId4, RewChoiceItemId5, RewChoiceItemId6, "
// 83 84 85 86 87 88
- "RewChoiceItemCount1, RewChoiceItemCount2, RewChoiceItemCount3, RewChoiceItemCount4, RewChoiceItemCount5, RewChoiceItemCount6,"
+ "RewChoiceItemCount1, RewChoiceItemCount2, RewChoiceItemCount3, RewChoiceItemCount4, RewChoiceItemCount5, RewChoiceItemCount6, "
// 89 90 91 92 93 94 95 96
- "RewItemId1, RewItemId2, RewItemId3, RewItemId4, RewItemCount1, RewItemCount2, RewItemCount3, RewItemCount4,"
+ "RewItemId1, RewItemId2, RewItemId3, RewItemId4, RewItemCount1, RewItemCount2, RewItemCount3, RewItemCount4, "
// 97 98 99 100 101 102 103 104 105 106
- "RewRepFaction1, RewRepFaction2, RewRepFaction3, RewRepFaction4, RewRepFaction5, RewRepValueId1, RewRepValueId2, RewRepValueId3, RewRepValueId4, RewRepValueId5,"
+ "RewRepFaction1, RewRepFaction2, RewRepFaction3, RewRepFaction4, RewRepFaction5, RewRepValueId1, RewRepValueId2, RewRepValueId3, RewRepValueId4, RewRepValueId5, "
// 107 108 109 110 111
- "RewRepValue1, RewRepValue2, RewRepValue3, RewRepValue4, RewRepValue5,"
+ "RewRepValue1, RewRepValue2, RewRepValue3, RewRepValue4, RewRepValue5, "
// 112 113 114 115 116 117 118 119 120 121 122 123
- "RewHonorAddition, RewHonorMultiplier, RewOrReqMoney, RewMoneyMaxLevel, RewSpell, RewSpellCast, RewMailTemplateId, RewMailDelaySecs, PointMapId, PointX, PointY, PointOpt,"
+ "RewHonorAddition, RewHonorMultiplier, RewOrReqMoney, RewMoneyMaxLevel, RewSpell, RewSpellCast, RewMailTemplateId, RewMailDelaySecs, PointMapId, PointX, PointY, PointOpt, "
// 124 125 126 127 128 129 130 131
- "DetailsEmote1, DetailsEmote2, DetailsEmote3, DetailsEmote4, DetailsEmoteDelay1, DetailsEmoteDelay2, DetailsEmoteDelay3, DetailsEmoteDelay4,"
+ "DetailsEmote1, DetailsEmote2, DetailsEmote3, DetailsEmote4, DetailsEmoteDelay1, DetailsEmoteDelay2, DetailsEmoteDelay3, DetailsEmoteDelay4, "
// 132 133 134 135 136 137
- "IncompleteEmote, CompleteEmote, OfferRewardEmote1, OfferRewardEmote2, OfferRewardEmote3, OfferRewardEmote4,"
+ "IncompleteEmote, CompleteEmote, OfferRewardEmote1, OfferRewardEmote2, OfferRewardEmote3, OfferRewardEmote4, "
// 138 139 140 141
- "OfferRewardEmoteDelay1, OfferRewardEmoteDelay2, OfferRewardEmoteDelay3, OfferRewardEmoteDelay4,"
+ "OfferRewardEmoteDelay1, OfferRewardEmoteDelay2, OfferRewardEmoteDelay3, OfferRewardEmoteDelay4, "
// 142 143
"StartScript, CompleteScript"
" FROM quest_template");
@@ -4459,7 +4459,7 @@ void ObjectMgr::LoadQuests()
mQuestTemplates[newQuest->GetQuestId()] = newQuest;
} while (result->NextRow());
- std::map<uint32,uint32> usedMailTemplates;
+ std::map<uint32, uint32> usedMailTemplates;
// Post processing
for (QuestMap::iterator iter = mQuestTemplates.begin(); iter != mQuestTemplates.end(); ++iter)
@@ -4474,19 +4474,19 @@ void ObjectMgr::LoadQuests()
if (qinfo->GetQuestMethod() >= 3)
{
- sLog->outErrorDb("Quest %u has `Method` = %u, expected values are 0, 1 or 2.",qinfo->GetQuestId(),qinfo->GetQuestMethod());
+ sLog->outErrorDb("Quest %u has `Method` = %u, expected values are 0, 1 or 2.", qinfo->GetQuestId(), qinfo->GetQuestMethod());
}
if (qinfo->QuestFlags & ~QUEST_TRINITY_FLAGS_DB_ALLOWED)
{
sLog->outErrorDb("Quest %u has `SpecialFlags` = %u > max allowed value. Correct `SpecialFlags` to value <= %u",
- qinfo->GetQuestId(),qinfo->QuestFlags >> 20, QUEST_TRINITY_FLAGS_DB_ALLOWED >> 20);
+ qinfo->GetQuestId(), qinfo->QuestFlags >> 20, QUEST_TRINITY_FLAGS_DB_ALLOWED >> 20);
qinfo->QuestFlags &= QUEST_TRINITY_FLAGS_DB_ALLOWED;
}
if (qinfo->QuestFlags & QUEST_FLAGS_DAILY && qinfo->QuestFlags & QUEST_FLAGS_WEEKLY)
{
- sLog->outErrorDb("Weekly Quest %u is marked as daily quest in `QuestFlags`, removed daily flag.",qinfo->GetQuestId());
+ sLog->outErrorDb("Weekly Quest %u is marked as daily quest in `QuestFlags`, removed daily flag.", qinfo->GetQuestId());
qinfo->QuestFlags &= ~QUEST_FLAGS_DAILY;
}
@@ -4494,7 +4494,7 @@ void ObjectMgr::LoadQuests()
{
if (!(qinfo->QuestFlags & QUEST_TRINITY_FLAGS_REPEATABLE))
{
- sLog->outErrorDb("Daily Quest %u not marked as repeatable in `SpecialFlags`, added.",qinfo->GetQuestId());
+ sLog->outErrorDb("Daily Quest %u not marked as repeatable in `SpecialFlags`, added.", qinfo->GetQuestId());
qinfo->QuestFlags |= QUEST_TRINITY_FLAGS_REPEATABLE;
}
}
@@ -4503,7 +4503,7 @@ void ObjectMgr::LoadQuests()
{
if (!(qinfo->QuestFlags & QUEST_TRINITY_FLAGS_REPEATABLE))
{
- sLog->outErrorDb("Weekly Quest %u not marked as repeatable in `SpecialFlags`, added.",qinfo->GetQuestId());
+ sLog->outErrorDb("Weekly Quest %u not marked as repeatable in `SpecialFlags`, added.", qinfo->GetQuestId());
qinfo->QuestFlags |= QUEST_TRINITY_FLAGS_REPEATABLE;
}
}
@@ -4516,7 +4516,7 @@ void ObjectMgr::LoadQuests()
if (uint32 id = qinfo->RewChoiceItemId[j])
{
sLog->outErrorDb("Quest %u has `RewChoiceItemId%d` = %u but item from `RewChoiceItemId%d` can't be rewarded with quest flag QUEST_FLAGS_AUTO_REWARDED.",
- qinfo->GetQuestId(),j+1,id,j+1);
+ qinfo->GetQuestId(), j+1, id, j+1);
// no changes, quest ignore this data
}
}
@@ -4528,7 +4528,7 @@ void ObjectMgr::LoadQuests()
if (!GetAreaEntryByAreaID(qinfo->ZoneOrSort))
{
sLog->outErrorDb("Quest %u has `ZoneOrSort` = %u (zone case) but zone with this id does not exist.",
- qinfo->GetQuestId(),qinfo->ZoneOrSort);
+ qinfo->GetQuestId(), qinfo->ZoneOrSort);
// no changes, quest not dependent from this value but can have problems at client
}
}
@@ -4539,7 +4539,7 @@ void ObjectMgr::LoadQuests()
if (!qSort)
{
sLog->outErrorDb("Quest %u has `ZoneOrSort` = %i (sort case) but quest sort with this id does not exist.",
- qinfo->GetQuestId(),qinfo->ZoneOrSort);
+ qinfo->GetQuestId(), qinfo->ZoneOrSort);
// no changes, quest not dependent from this value but can have problems at client (note some may be 0, we must allow this so no check)
}
//check SkillOrClass value (class case).
@@ -4549,7 +4549,7 @@ void ObjectMgr::LoadQuests()
if (qinfo->SkillOrClassMask < 0)
{
sLog->outErrorDb("Quest %u has `ZoneOrSort` = %i (class sort case) and `SkillOrClassMask` = %i (class case), redundant.",
- qinfo->GetQuestId(),qinfo->ZoneOrSort,qinfo->SkillOrClassMask);
+ qinfo->GetQuestId(), qinfo->ZoneOrSort, qinfo->SkillOrClassMask);
}
}
//check for proper SkillOrClass value (skill case)
@@ -4559,7 +4559,7 @@ void ObjectMgr::LoadQuests()
if (qinfo->SkillOrClassMask != skill_id)
{
sLog->outErrorDb("Quest %u has `ZoneOrSort` = %i (skill sort case) but `SkillOrClassMask` does not have a corresponding value (%i).",
- qinfo->GetQuestId(),qinfo->ZoneOrSort,skill_id);
+ qinfo->GetQuestId(), qinfo->ZoneOrSort, skill_id);
//override, and force proper value here?
}
}
@@ -4571,7 +4571,7 @@ void ObjectMgr::LoadQuests()
if (!(-int32(qinfo->SkillOrClassMask) & CLASSMASK_ALL_PLAYABLE))
{
sLog->outErrorDb("Quest %u has `SkillOrClassMask` = %i (class case) but classmask does not have valid class",
- qinfo->GetQuestId(),qinfo->SkillOrClassMask);
+ qinfo->GetQuestId(), qinfo->SkillOrClassMask);
}
}
// SkillOrClassMask (skill case)
@@ -4580,7 +4580,7 @@ void ObjectMgr::LoadQuests()
if (!sSkillLineStore.LookupEntry(qinfo->SkillOrClassMask))
{
sLog->outErrorDb("Quest %u has `SkillOrClass` = %u (skill case) but skill (%i) does not exist",
- qinfo->GetQuestId(),qinfo->SkillOrClassMask,qinfo->SkillOrClassMask);
+ qinfo->GetQuestId(), qinfo->SkillOrClassMask, qinfo->SkillOrClassMask);
}
}
@@ -4589,14 +4589,14 @@ void ObjectMgr::LoadQuests()
if (qinfo->RequiredSkillValue > sWorld->GetConfigMaxSkillValue())
{
sLog->outErrorDb("Quest %u has `RequiredSkillValue` = %u but max possible skill is %u, quest can't be done.",
- qinfo->GetQuestId(),qinfo->RequiredSkillValue,sWorld->GetConfigMaxSkillValue());
+ qinfo->GetQuestId(), qinfo->RequiredSkillValue, sWorld->GetConfigMaxSkillValue());
// no changes, quest can't be done for this requirement
}
if (qinfo->SkillOrClassMask <= 0)
{
sLog->outErrorDb("Quest %u has `RequiredSkillValue` = %u but `SkillOrClass` = %i (class case), value ignored.",
- qinfo->GetQuestId(),qinfo->RequiredSkillValue,qinfo->SkillOrClassMask);
+ qinfo->GetQuestId(), qinfo->RequiredSkillValue, qinfo->SkillOrClassMask);
// no changes, quest can't be done for this requirement (fail at wrong skill id)
}
}
@@ -4605,77 +4605,77 @@ void ObjectMgr::LoadQuests()
if (qinfo->RepObjectiveFaction2 && !sFactionStore.LookupEntry(qinfo->RepObjectiveFaction2))
{
sLog->outErrorDb("Quest %u has `RepObjectiveFaction2` = %u but faction template %u does not exist, quest can't be done.",
- qinfo->GetQuestId(),qinfo->RepObjectiveFaction2,qinfo->RepObjectiveFaction2);
+ qinfo->GetQuestId(), qinfo->RepObjectiveFaction2, qinfo->RepObjectiveFaction2);
// no changes, quest can't be done for this requirement
}
if (qinfo->RepObjectiveFaction && !sFactionStore.LookupEntry(qinfo->RepObjectiveFaction))
{
sLog->outErrorDb("Quest %u has `RepObjectiveFaction` = %u but faction template %u does not exist, quest can't be done.",
- qinfo->GetQuestId(),qinfo->RepObjectiveFaction,qinfo->RepObjectiveFaction);
+ qinfo->GetQuestId(), qinfo->RepObjectiveFaction, qinfo->RepObjectiveFaction);
// no changes, quest can't be done for this requirement
}
if (qinfo->RequiredMinRepFaction && !sFactionStore.LookupEntry(qinfo->RequiredMinRepFaction))
{
sLog->outErrorDb("Quest %u has `RequiredMinRepFaction` = %u but faction template %u does not exist, quest can't be done.",
- qinfo->GetQuestId(),qinfo->RequiredMinRepFaction,qinfo->RequiredMinRepFaction);
+ qinfo->GetQuestId(), qinfo->RequiredMinRepFaction, qinfo->RequiredMinRepFaction);
// no changes, quest can't be done for this requirement
}
if (qinfo->RequiredMaxRepFaction && !sFactionStore.LookupEntry(qinfo->RequiredMaxRepFaction))
{
sLog->outErrorDb("Quest %u has `RequiredMaxRepFaction` = %u but faction template %u does not exist, quest can't be done.",
- qinfo->GetQuestId(),qinfo->RequiredMaxRepFaction,qinfo->RequiredMaxRepFaction);
+ qinfo->GetQuestId(), qinfo->RequiredMaxRepFaction, qinfo->RequiredMaxRepFaction);
// no changes, quest can't be done for this requirement
}
if (qinfo->RequiredMinRepValue && qinfo->RequiredMinRepValue > ReputationMgr::Reputation_Cap)
{
sLog->outErrorDb("Quest %u has `RequiredMinRepValue` = %d but max reputation is %u, quest can't be done.",
- qinfo->GetQuestId(),qinfo->RequiredMinRepValue,ReputationMgr::Reputation_Cap);
+ qinfo->GetQuestId(), qinfo->RequiredMinRepValue, ReputationMgr::Reputation_Cap);
// no changes, quest can't be done for this requirement
}
if (qinfo->RequiredMinRepValue && qinfo->RequiredMaxRepValue && qinfo->RequiredMaxRepValue <= qinfo->RequiredMinRepValue)
{
sLog->outErrorDb("Quest %u has `RequiredMaxRepValue` = %d and `RequiredMinRepValue` = %d, quest can't be done.",
- qinfo->GetQuestId(),qinfo->RequiredMaxRepValue,qinfo->RequiredMinRepValue);
+ qinfo->GetQuestId(), qinfo->RequiredMaxRepValue, qinfo->RequiredMinRepValue);
// no changes, quest can't be done for this requirement
}
if (!qinfo->RepObjectiveFaction && qinfo->RepObjectiveValue > 0)
{
sLog->outErrorDb("Quest %u has `RepObjectiveValue` = %d but `RepObjectiveFaction` is 0, value has no effect",
- qinfo->GetQuestId(),qinfo->RepObjectiveValue);
+ qinfo->GetQuestId(), qinfo->RepObjectiveValue);
// warning
}
if (!qinfo->RepObjectiveFaction2 && qinfo->RepObjectiveValue2 > 0)
{
sLog->outErrorDb("Quest %u has `RepObjectiveValue2` = %d but `RepObjectiveFaction2` is 0, value has no effect",
- qinfo->GetQuestId(),qinfo->RepObjectiveValue2);
+ qinfo->GetQuestId(), qinfo->RepObjectiveValue2);
// warning
}
if (!qinfo->RequiredMinRepFaction && qinfo->RequiredMinRepValue > 0)
{
sLog->outErrorDb("Quest %u has `RequiredMinRepValue` = %d but `RequiredMinRepFaction` is 0, value has no effect",
- qinfo->GetQuestId(),qinfo->RequiredMinRepValue);
+ qinfo->GetQuestId(), qinfo->RequiredMinRepValue);
// warning
}
if (!qinfo->RequiredMaxRepFaction && qinfo->RequiredMaxRepValue > 0)
{
sLog->outErrorDb("Quest %u has `RequiredMaxRepValue` = %d but `RequiredMaxRepFaction` is 0, value has no effect",
- qinfo->GetQuestId(),qinfo->RequiredMaxRepValue);
+ qinfo->GetQuestId(), qinfo->RequiredMaxRepValue);
// warning
}
if (qinfo->CharTitleId && !sCharTitlesStore.LookupEntry(qinfo->CharTitleId))
{
sLog->outErrorDb("Quest %u has `CharTitleId` = %u but CharTitle Id %u does not exist, quest can't be rewarded with title.",
- qinfo->GetQuestId(),qinfo->GetCharTitleId(),qinfo->GetCharTitleId());
+ qinfo->GetQuestId(), qinfo->GetCharTitleId(), qinfo->GetCharTitleId());
qinfo->CharTitleId = 0;
// quest can't reward this title
}
@@ -4685,20 +4685,20 @@ void ObjectMgr::LoadQuests()
if (!sObjectMgr->GetItemTemplate(qinfo->SrcItemId))
{
sLog->outErrorDb("Quest %u has `SrcItemId` = %u but item with entry %u does not exist, quest can't be done.",
- qinfo->GetQuestId(),qinfo->SrcItemId,qinfo->SrcItemId);
+ qinfo->GetQuestId(), qinfo->SrcItemId, qinfo->SrcItemId);
qinfo->SrcItemId = 0; // quest can't be done for this requirement
}
else if (qinfo->SrcItemCount == 0)
{
sLog->outErrorDb("Quest %u has `SrcItemId` = %u but `SrcItemCount` = 0, set to 1 but need fix in DB.",
- qinfo->GetQuestId(),qinfo->SrcItemId);
+ qinfo->GetQuestId(), qinfo->SrcItemId);
qinfo->SrcItemCount = 1; // update to 1 for allow quest work for backward compatibility with DB
}
}
else if (qinfo->SrcItemCount>0)
{
sLog->outErrorDb("Quest %u has `SrcItemId` = 0 but `SrcItemCount` = %u, useless value.",
- qinfo->GetQuestId(),qinfo->SrcItemCount);
+ qinfo->GetQuestId(), qinfo->SrcItemCount);
qinfo->SrcItemCount=0; // no quest work changes in fact
}
@@ -4708,13 +4708,13 @@ void ObjectMgr::LoadQuests()
if (!spellInfo)
{
sLog->outErrorDb("Quest %u has `SrcSpell` = %u but spell %u doesn't exist, quest can't be done.",
- qinfo->GetQuestId(),qinfo->SrcSpell,qinfo->SrcSpell);
+ qinfo->GetQuestId(), qinfo->SrcSpell, qinfo->SrcSpell);
qinfo->SrcSpell = 0; // quest can't be done for this requirement
}
else if (!SpellMgr::IsSpellValid(spellInfo))
{
sLog->outErrorDb("Quest %u has `SrcSpell` = %u but spell %u is broken, quest can't be done.",
- qinfo->GetQuestId(),qinfo->SrcSpell,qinfo->SrcSpell);
+ qinfo->GetQuestId(), qinfo->SrcSpell, qinfo->SrcSpell);
qinfo->SrcSpell = 0; // quest can't be done for this requirement
}
}
@@ -4727,7 +4727,7 @@ void ObjectMgr::LoadQuests()
if (qinfo->ReqItemCount[j] == 0)
{
sLog->outErrorDb("Quest %u has `ReqItemId%d` = %u but `ReqItemCount%d` = 0, quest can't be done.",
- qinfo->GetQuestId(),j+1,id,j+1);
+ qinfo->GetQuestId(), j+1, id, j+1);
// no changes, quest can't be done for this requirement
}
@@ -4736,14 +4736,14 @@ void ObjectMgr::LoadQuests()
if (!sObjectMgr->GetItemTemplate(id))
{
sLog->outErrorDb("Quest %u has `ReqItemId%d` = %u but item with entry %u does not exist, quest can't be done.",
- qinfo->GetQuestId(),j+1,id,id);
+ qinfo->GetQuestId(), j+1, id, id);
qinfo->ReqItemCount[j] = 0; // prevent incorrect work of quest
}
}
else if (qinfo->ReqItemCount[j]>0)
{
sLog->outErrorDb("Quest %u has `ReqItemId%d` = 0 but `ReqItemCount%d` = %u, quest can't be done.",
- qinfo->GetQuestId(),j+1,j+1,qinfo->ReqItemCount[j]);
+ qinfo->GetQuestId(), j+1, j+1, qinfo->ReqItemCount[j]);
qinfo->ReqItemCount[j] = 0; // prevent incorrect work of quest
}
}
@@ -4756,7 +4756,7 @@ void ObjectMgr::LoadQuests()
if (!sObjectMgr->GetItemTemplate(id))
{
sLog->outErrorDb("Quest %u has `ReqSourceId%d` = %u but item with entry %u does not exist, quest can't be done.",
- qinfo->GetQuestId(),j+1,id,id);
+ qinfo->GetQuestId(), j+1, id, id);
// no changes, quest can't be done for this requirement
}
}
@@ -4765,7 +4765,7 @@ void ObjectMgr::LoadQuests()
if (qinfo->ReqSourceCount[j]>0)
{
sLog->outErrorDb("Quest %u has `ReqSourceId%d` = 0 but `ReqSourceCount%d` = %u.",
- qinfo->GetQuestId(),j+1,j+1,qinfo->ReqSourceCount[j]);
+ qinfo->GetQuestId(), j+1, j+1, qinfo->ReqSourceCount[j]);
// no changes, quest ignore this data
}
}
@@ -4780,7 +4780,7 @@ void ObjectMgr::LoadQuests()
if (!spellInfo)
{
sLog->outErrorDb("Quest %u has `ReqSpellCast%d` = %u but spell %u does not exist, quest can't be done.",
- qinfo->GetQuestId(),j+1,id,id);
+ qinfo->GetQuestId(), j+1, id, id);
continue;
}
@@ -4801,7 +4801,7 @@ void ObjectMgr::LoadQuests()
{
if (!qinfo->HasFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT))
{
- sLog->outErrorDb("Spell (id: %u) have SPELL_EFFECT_QUEST_COMPLETE or SPELL_EFFECT_SEND_EVENT for quest %u and ReqCreatureOrGOId%d = 0, but quest not have flag QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT. Quest flags or ReqCreatureOrGOId%d must be fixed, quest modified to enable objective.",spellInfo->Id,qinfo->QuestId,j+1,j+1);
+ sLog->outErrorDb("Spell (id: %u) have SPELL_EFFECT_QUEST_COMPLETE or SPELL_EFFECT_SEND_EVENT for quest %u and ReqCreatureOrGOId%d = 0, but quest not have flag QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT. Quest flags or ReqCreatureOrGOId%d must be fixed, quest modified to enable objective.", spellInfo->Id, qinfo->QuestId, j+1, j+1);
// this will prevent quest completing without objective
const_cast<Quest*>(qinfo)->SetFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT);
@@ -4810,7 +4810,7 @@ void ObjectMgr::LoadQuests()
else
{
sLog->outErrorDb("Quest %u has `ReqSpellCast%d` = %u and ReqCreatureOrGOId%d = 0 but spell %u does not have SPELL_EFFECT_QUEST_COMPLETE or SPELL_EFFECT_SEND_EVENT effect for this quest, quest can't be done.",
- qinfo->GetQuestId(),j+1,id,j+1,id);
+ qinfo->GetQuestId(), j+1, id, j+1, id);
// no changes, quest can't be done for this requirement
}
}
@@ -4823,14 +4823,14 @@ void ObjectMgr::LoadQuests()
if (id < 0 && !sObjectMgr->GetGameObjectTemplate(-id))
{
sLog->outErrorDb("Quest %u has `ReqCreatureOrGOId%d` = %i but gameobject %u does not exist, quest can't be done.",
- qinfo->GetQuestId(),j+1,id,uint32(-id));
+ qinfo->GetQuestId(), j+1, id, uint32(-id));
qinfo->ReqCreatureOrGOId[j] = 0; // quest can't be done for this requirement
}
if (id > 0 && !sObjectMgr->GetCreatureTemplate(id))
{
sLog->outErrorDb("Quest %u has `ReqCreatureOrGOId%d` = %i but creature with entry %u does not exist, quest can't be done.",
- qinfo->GetQuestId(),j+1,id,uint32(id));
+ qinfo->GetQuestId(), j+1, id, uint32(id));
qinfo->ReqCreatureOrGOId[j] = 0; // quest can't be done for this requirement
}
@@ -4843,14 +4843,14 @@ void ObjectMgr::LoadQuests()
if (!qinfo->ReqCreatureOrGOCount[j])
{
sLog->outErrorDb("Quest %u has `ReqCreatureOrGOId%d` = %u but `ReqCreatureOrGOCount%d` = 0, quest can't be done.",
- qinfo->GetQuestId(),j+1,id,j+1);
+ qinfo->GetQuestId(), j+1, id, j+1);
// no changes, quest can be incorrectly done, but we already report this
}
}
else if (qinfo->ReqCreatureOrGOCount[j]>0)
{
sLog->outErrorDb("Quest %u has `ReqCreatureOrGOId%d` = 0 but `ReqCreatureOrGOCount%d` = %u.",
- qinfo->GetQuestId(),j+1,j+1,qinfo->ReqCreatureOrGOCount[j]);
+ qinfo->GetQuestId(), j+1, j+1, qinfo->ReqCreatureOrGOCount[j]);
// no changes, quest ignore this data
}
}
@@ -4863,21 +4863,21 @@ void ObjectMgr::LoadQuests()
if (!sObjectMgr->GetItemTemplate(id))
{
sLog->outErrorDb("Quest %u has `RewChoiceItemId%d` = %u but item with entry %u does not exist, quest will not reward this item.",
- qinfo->GetQuestId(),j+1,id,id);
+ qinfo->GetQuestId(), j+1, id, id);
qinfo->RewChoiceItemId[j] = 0; // no changes, quest will not reward this
}
if (!qinfo->RewChoiceItemCount[j])
{
sLog->outErrorDb("Quest %u has `RewChoiceItemId%d` = %u but `RewChoiceItemCount%d` = 0, quest can't be done.",
- qinfo->GetQuestId(),j+1,id,j+1);
+ qinfo->GetQuestId(), j+1, id, j+1);
// no changes, quest can't be done
}
}
else if (qinfo->RewChoiceItemCount[j]>0)
{
sLog->outErrorDb("Quest %u has `RewChoiceItemId%d` = 0 but `RewChoiceItemCount%d` = %u.",
- qinfo->GetQuestId(),j+1,j+1,qinfo->RewChoiceItemCount[j]);
+ qinfo->GetQuestId(), j+1, j+1, qinfo->RewChoiceItemCount[j]);
// no changes, quest ignore this data
}
}
@@ -4890,21 +4890,21 @@ void ObjectMgr::LoadQuests()
if (!sObjectMgr->GetItemTemplate(id))
{
sLog->outErrorDb("Quest %u has `RewItemId%d` = %u but item with entry %u does not exist, quest will not reward this item.",
- qinfo->GetQuestId(),j+1,id,id);
+ qinfo->GetQuestId(), j+1, id, id);
qinfo->RewItemId[j] = 0; // no changes, quest will not reward this item
}
if (!qinfo->RewItemCount[j])
{
sLog->outErrorDb("Quest %u has `RewItemId%d` = %u but `RewItemCount%d` = 0, quest will not reward this item.",
- qinfo->GetQuestId(),j+1,id,j+1);
+ qinfo->GetQuestId(), j+1, id, j+1);
// no changes
}
}
else if (qinfo->RewItemCount[j]>0)
{
sLog->outErrorDb("Quest %u has `RewItemId%d` = 0 but `RewItemCount%d` = %u.",
- qinfo->GetQuestId(),j+1,j+1,qinfo->RewItemCount[j]);
+ qinfo->GetQuestId(), j+1, j+1, qinfo->RewItemCount[j]);
// no changes, quest ignore this data
}
}
@@ -4919,7 +4919,7 @@ void ObjectMgr::LoadQuests()
}
if (!sFactionStore.LookupEntry(qinfo->RewRepFaction[j]))
{
- sLog->outErrorDb("Quest %u has `RewRepFaction%d` = %u but raw faction (faction.dbc) %u does not exist, quest will not reward reputation for this faction.", qinfo->GetQuestId(),j+1,qinfo->RewRepFaction[j] ,qinfo->RewRepFaction[j]);
+ sLog->outErrorDb("Quest %u has `RewRepFaction%d` = %u but raw faction (faction.dbc) %u does not exist, quest will not reward reputation for this faction.", qinfo->GetQuestId(), j+1, qinfo->RewRepFaction[j] , qinfo->RewRepFaction[j]);
qinfo->RewRepFaction[j] = 0; // quest will not reward this
}
}
@@ -4927,7 +4927,7 @@ void ObjectMgr::LoadQuests()
else if (qinfo->RewRepValue[j] != 0)
{
sLog->outErrorDb("Quest %u has `RewRepFaction%d` = 0 but `RewRepValue%d` = %i.",
- qinfo->GetQuestId(),j+1,j+1,qinfo->RewRepValue[j]);
+ qinfo->GetQuestId(), j+1, j+1, qinfo->RewRepValue[j]);
// no changes, quest ignore this data
}
}
@@ -4939,21 +4939,21 @@ void ObjectMgr::LoadQuests()
if (!spellInfo)
{
sLog->outErrorDb("Quest %u has `RewSpell` = %u but spell %u does not exist, spell removed as display reward.",
- qinfo->GetQuestId(),qinfo->RewSpell,qinfo->RewSpell);
+ qinfo->GetQuestId(), qinfo->RewSpell, qinfo->RewSpell);
qinfo->RewSpell = 0; // no spell reward will display for this quest
}
else if (!SpellMgr::IsSpellValid(spellInfo))
{
sLog->outErrorDb("Quest %u has `RewSpell` = %u but spell %u is broken, quest will not have a spell reward.",
- qinfo->GetQuestId(),qinfo->RewSpell,qinfo->RewSpell);
+ qinfo->GetQuestId(), qinfo->RewSpell, qinfo->RewSpell);
qinfo->RewSpell = 0; // no spell reward will display for this quest
}
else if (GetTalentSpellCost(qinfo->RewSpell))
{
sLog->outErrorDb("Quest %u has `RewSpell` = %u but spell %u is talent, quest will not have a spell reward.",
- qinfo->GetQuestId(),qinfo->RewSpell,qinfo->RewSpell);
+ qinfo->GetQuestId(), qinfo->RewSpell, qinfo->RewSpell);
qinfo->RewSpell = 0; // no spell reward will display for this quest
}
}
@@ -4965,21 +4965,21 @@ void ObjectMgr::LoadQuests()
if (!spellInfo)
{
sLog->outErrorDb("Quest %u has `RewSpellCast` = %u but spell %u does not exist, quest will not have a spell reward.",
- qinfo->GetQuestId(),qinfo->RewSpellCast,qinfo->RewSpellCast);
+ qinfo->GetQuestId(), qinfo->RewSpellCast, qinfo->RewSpellCast);
qinfo->RewSpellCast = 0; // no spell will be casted on player
}
else if (!SpellMgr::IsSpellValid(spellInfo))
{
sLog->outErrorDb("Quest %u has `RewSpellCast` = %u but spell %u is broken, quest will not have a spell reward.",
- qinfo->GetQuestId(),qinfo->RewSpellCast,qinfo->RewSpellCast);
+ qinfo->GetQuestId(), qinfo->RewSpellCast, qinfo->RewSpellCast);
qinfo->RewSpellCast = 0; // no spell will be casted on player
}
else if (GetTalentSpellCost(qinfo->RewSpellCast))
{
sLog->outErrorDb("Quest %u has `RewSpell` = %u but spell %u is talent, quest will not have a spell reward.",
- qinfo->GetQuestId(),qinfo->RewSpellCast,qinfo->RewSpellCast);
+ qinfo->GetQuestId(), qinfo->RewSpellCast, qinfo->RewSpellCast);
qinfo->RewSpellCast = 0; // no spell will be casted on player
}
}
@@ -4989,15 +4989,15 @@ void ObjectMgr::LoadQuests()
if (!sMailTemplateStore.LookupEntry(qinfo->RewMailTemplateId))
{
sLog->outErrorDb("Quest %u has `RewMailTemplateId` = %u but mail template %u does not exist, quest will not have a mail reward.",
- qinfo->GetQuestId(),qinfo->RewMailTemplateId,qinfo->RewMailTemplateId);
+ qinfo->GetQuestId(), qinfo->RewMailTemplateId, qinfo->RewMailTemplateId);
qinfo->RewMailTemplateId = 0; // no mail will send to player
qinfo->RewMailDelaySecs = 0; // no mail will send to player
}
else if (usedMailTemplates.find(qinfo->RewMailTemplateId) != usedMailTemplates.end())
{
- std::map<uint32,uint32>::const_iterator used_mt_itr = usedMailTemplates.find(qinfo->RewMailTemplateId);
+ std::map<uint32, uint32>::const_iterator used_mt_itr = usedMailTemplates.find(qinfo->RewMailTemplateId);
sLog->outErrorDb("Quest %u has `RewMailTemplateId` = %u but mail template %u already used for quest %u, quest will not have a mail reward.",
- qinfo->GetQuestId(),qinfo->RewMailTemplateId,qinfo->RewMailTemplateId,used_mt_itr->second);
+ qinfo->GetQuestId(), qinfo->RewMailTemplateId, qinfo->RewMailTemplateId, used_mt_itr->second);
qinfo->RewMailTemplateId = 0; // no mail will send to player
qinfo->RewMailDelaySecs = 0; // no mail will send to player
}
@@ -5011,7 +5011,7 @@ void ObjectMgr::LoadQuests()
if (qNextItr == mQuestTemplates.end())
{
sLog->outErrorDb("Quest %u has `NextQuestInChain` = %u but quest %u does not exist, quest chain will not work.",
- qinfo->GetQuestId(),qinfo->NextQuestInChain ,qinfo->NextQuestInChain);
+ qinfo->GetQuestId(), qinfo->NextQuestInChain , qinfo->NextQuestInChain);
qinfo->NextQuestInChain = 0;
}
else
@@ -5073,7 +5073,7 @@ void ObjectMgr::LoadQuests()
if (!quest->HasFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT))
{
- sLog->outErrorDb("Spell (id: %u) have SPELL_EFFECT_QUEST_COMPLETE for quest %u , but quest not have flag QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT. Quest flags must be fixed, quest modified to enable objective.",spellInfo->Id,quest_id);
+ sLog->outErrorDb("Spell (id: %u) have SPELL_EFFECT_QUEST_COMPLETE for quest %u , but quest not have flag QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT. Quest flags must be fixed, quest modified to enable objective.", spellInfo->Id, quest_id);
// this will prevent quest completing without objective
const_cast<Quest*>(quest)->SetFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT);
@@ -5091,15 +5091,15 @@ void ObjectMgr::LoadQuestLocales()
mQuestLocaleMap.clear(); // need for reload case
- QueryResult result = WorldDatabase.Query("SELECT entry,"
- "Title_loc1,Details_loc1,Objectives_loc1,OfferRewardText_loc1,RequestItemsText_loc1,EndText_loc1,CompletedText_loc1,ObjectiveText1_loc1,ObjectiveText2_loc1,ObjectiveText3_loc1,ObjectiveText4_loc1,"
- "Title_loc2,Details_loc2,Objectives_loc2,OfferRewardText_loc2,RequestItemsText_loc2,EndText_loc2,CompletedText_loc2,ObjectiveText1_loc2,ObjectiveText2_loc2,ObjectiveText3_loc2,ObjectiveText4_loc2,"
- "Title_loc3,Details_loc3,Objectives_loc3,OfferRewardText_loc3,RequestItemsText_loc3,EndText_loc3,CompletedText_loc3,ObjectiveText1_loc3,ObjectiveText2_loc3,ObjectiveText3_loc3,ObjectiveText4_loc3,"
- "Title_loc4,Details_loc4,Objectives_loc4,OfferRewardText_loc4,RequestItemsText_loc4,EndText_loc4,CompletedText_loc4,ObjectiveText1_loc4,ObjectiveText2_loc4,ObjectiveText3_loc4,ObjectiveText4_loc4,"
- "Title_loc5,Details_loc5,Objectives_loc5,OfferRewardText_loc5,RequestItemsText_loc5,EndText_loc5,CompletedText_loc5,ObjectiveText1_loc5,ObjectiveText2_loc5,ObjectiveText3_loc5,ObjectiveText4_loc5,"
- "Title_loc6,Details_loc6,Objectives_loc6,OfferRewardText_loc6,RequestItemsText_loc6,EndText_loc6,CompletedText_loc6,ObjectiveText1_loc6,ObjectiveText2_loc6,ObjectiveText3_loc6,ObjectiveText4_loc6,"
- "Title_loc7,Details_loc7,Objectives_loc7,OfferRewardText_loc7,RequestItemsText_loc7,EndText_loc7,CompletedText_loc7,ObjectiveText1_loc7,ObjectiveText2_loc7,ObjectiveText3_loc7,ObjectiveText4_loc7,"
- "Title_loc8,Details_loc8,Objectives_loc8,OfferRewardText_loc8,RequestItemsText_loc8,EndText_loc8,CompletedText_loc8,ObjectiveText1_loc8,ObjectiveText2_loc8,ObjectiveText3_loc8,ObjectiveText4_loc8"
+ QueryResult result = WorldDatabase.Query("SELECT entry, "
+ "Title_loc1, Details_loc1, Objectives_loc1, OfferRewardText_loc1, RequestItemsText_loc1, EndText_loc1, CompletedText_loc1, ObjectiveText1_loc1, ObjectiveText2_loc1, ObjectiveText3_loc1, ObjectiveText4_loc1, "
+ "Title_loc2, Details_loc2, Objectives_loc2, OfferRewardText_loc2, RequestItemsText_loc2, EndText_loc2, CompletedText_loc2, ObjectiveText1_loc2, ObjectiveText2_loc2, ObjectiveText3_loc2, ObjectiveText4_loc2, "
+ "Title_loc3, Details_loc3, Objectives_loc3, OfferRewardText_loc3, RequestItemsText_loc3, EndText_loc3, CompletedText_loc3, ObjectiveText1_loc3, ObjectiveText2_loc3, ObjectiveText3_loc3, ObjectiveText4_loc3, "
+ "Title_loc4, Details_loc4, Objectives_loc4, OfferRewardText_loc4, RequestItemsText_loc4, EndText_loc4, CompletedText_loc4, ObjectiveText1_loc4, ObjectiveText2_loc4, ObjectiveText3_loc4, ObjectiveText4_loc4, "
+ "Title_loc5, Details_loc5, Objectives_loc5, OfferRewardText_loc5, RequestItemsText_loc5, EndText_loc5, CompletedText_loc5, ObjectiveText1_loc5, ObjectiveText2_loc5, ObjectiveText3_loc5, ObjectiveText4_loc5, "
+ "Title_loc6, Details_loc6, Objectives_loc6, OfferRewardText_loc6, RequestItemsText_loc6, EndText_loc6, CompletedText_loc6, ObjectiveText1_loc6, ObjectiveText2_loc6, ObjectiveText3_loc6, ObjectiveText4_loc6, "
+ "Title_loc7, Details_loc7, Objectives_loc7, OfferRewardText_loc7, RequestItemsText_loc7, EndText_loc7, CompletedText_loc7, ObjectiveText1_loc7, ObjectiveText2_loc7, ObjectiveText3_loc7, ObjectiveText4_loc7, "
+ "Title_loc8, Details_loc8, Objectives_loc8, OfferRewardText_loc8, RequestItemsText_loc8, EndText_loc8, CompletedText_loc8, ObjectiveText1_loc8, ObjectiveText2_loc8, ObjectiveText3_loc8, ObjectiveText4_loc8"
" FROM locales_quest");
if (!result)
@@ -5170,7 +5170,7 @@ void ObjectMgr::LoadScripts(ScriptsType type)
bool isSpellScriptTable = (type == SCRIPTS_SPELL);
char buff[125];
- sprintf(buff, "SELECT id,delay,command,datalong,datalong2,dataint,x,y,z,o%s FROM %s", isSpellScriptTable ? ",effIndex" : "", tableName.c_str());
+ sprintf(buff, "SELECT id, delay, command, datalong, datalong2, dataint, x, y, z, o%s FROM %s", isSpellScriptTable ? ", effIndex" : "", tableName.c_str());
QueryResult result = WorldDatabase.Query(buff);
if (!result)
@@ -5399,7 +5399,7 @@ void ObjectMgr::LoadScripts(ScriptsType type)
tableName.c_str(), tmp.RemoveAura.SpellID, tmp.id);
continue;
}
- if (tmp.RemoveAura.Flags & ~0x1) // 1 bits (0,1)
+ if (tmp.RemoveAura.Flags & ~0x1) // 1 bits (0, 1)
{
sLog->outErrorDb("Table `%s` using unknown flags in datalong2 (%u) in SCRIPT_COMMAND_REMOVE_AURA for script id %u",
tableName.c_str(), tmp.RemoveAura.Flags, tmp.id);
@@ -5422,7 +5422,7 @@ void ObjectMgr::LoadScripts(ScriptsType type)
tableName.c_str(), tmp.CastSpell.Flags, tmp.id);
continue;
}
- if (tmp.CastSpell.Flags != 4 && tmp.CastSpell.CreatureEntry & ~0x1) // 1 bit (0,1)
+ if (tmp.CastSpell.Flags != 4 && tmp.CastSpell.CreatureEntry & ~0x1) // 1 bit (0, 1)
{
sLog->outErrorDb("Table `%s` using unknown flags in dataint (%u) in SCRIPT_COMMAND_CAST_SPELL for script id %u",
tableName.c_str(), tmp.CastSpell.CreatureEntry, tmp.id);
@@ -5480,7 +5480,7 @@ void ObjectMgr::LoadGameObjectScripts()
for (ScriptMapMap::const_iterator itr = sGameObjectScripts.begin(); itr != sGameObjectScripts.end(); ++itr)
{
if (!GetGOData(itr->first))
- sLog->outErrorDb("Table `gameobject_scripts` has not existing gameobject (GUID: %u) as script id",itr->first);
+ sLog->outErrorDb("Table `gameobject_scripts` has not existing gameobject (GUID: %u) as script id", itr->first);
}
}
@@ -5492,7 +5492,7 @@ void ObjectMgr::LoadQuestEndScripts()
for (ScriptMapMap::const_iterator itr = sQuestEndScripts.begin(); itr != sQuestEndScripts.end(); ++itr)
{
if (!GetQuestTemplate(itr->first))
- sLog->outErrorDb("Table `quest_end_scripts` has not existing quest (Id: %u) as script id",itr->first);
+ sLog->outErrorDb("Table `quest_end_scripts` has not existing quest (Id: %u) as script id", itr->first);
}
}
@@ -5504,7 +5504,7 @@ void ObjectMgr::LoadQuestStartScripts()
for (ScriptMapMap::const_iterator itr = sQuestStartScripts.begin(); itr != sQuestStartScripts.end(); ++itr)
{
if (!GetQuestTemplate(itr->first))
- sLog->outErrorDb("Table `quest_start_scripts` has not existing quest (Id: %u) as script id",itr->first);
+ sLog->outErrorDb("Table `quest_start_scripts` has not existing quest (Id: %u) as script id", itr->first);
}
}
@@ -5645,7 +5645,7 @@ void ObjectMgr::LoadSpellScriptNames()
SpellEntry const* spellEntry = sSpellStore.LookupEntry(spellId);
if (!spellEntry)
{
- sLog->outErrorDb("Scriptname:`%s` spell (spell_id:%d) does not exist in `Spell.dbc`.",scriptName,fields[0].GetInt32());
+ sLog->outErrorDb("Scriptname:`%s` spell (spell_id:%d) does not exist in `Spell.dbc`.", scriptName, fields[0].GetInt32());
continue;
}
@@ -5653,7 +5653,7 @@ void ObjectMgr::LoadSpellScriptNames()
{
if (sSpellMgr->GetFirstSpellInChain(spellId) != uint32(spellId))
{
- sLog->outErrorDb("Scriptname:`%s` spell (spell_id:%d) is not first rank of spell.",scriptName,fields[0].GetInt32());
+ sLog->outErrorDb("Scriptname:`%s` spell (spell_id:%d) is not first rank of spell.", scriptName, fields[0].GetInt32());
continue;
}
while(spellId)
@@ -5794,7 +5794,7 @@ void ObjectMgr::LoadPageTextLocales()
mPageTextLocaleMap.clear(); // need for reload case
- QueryResult result = WorldDatabase.Query("SELECT entry,text_loc1,text_loc2,text_loc3,text_loc4,text_loc5,text_loc6,text_loc7,text_loc8 FROM locales_page_text");
+ QueryResult result = WorldDatabase.Query("SELECT entry, text_loc1, text_loc2, text_loc3, text_loc4, text_loc5, text_loc6, text_loc7, text_loc8 FROM locales_page_text");
if (!result)
return;
@@ -6017,15 +6017,15 @@ void ObjectMgr::LoadNpcTextLocales()
mNpcTextLocaleMap.clear(); // need for reload case
- QueryResult result = WorldDatabase.Query("SELECT entry,"
- "Text0_0_loc1,Text0_1_loc1,Text1_0_loc1,Text1_1_loc1,Text2_0_loc1,Text2_1_loc1,Text3_0_loc1,Text3_1_loc1,Text4_0_loc1,Text4_1_loc1,Text5_0_loc1,Text5_1_loc1,Text6_0_loc1,Text6_1_loc1,Text7_0_loc1,Text7_1_loc1,"
- "Text0_0_loc2,Text0_1_loc2,Text1_0_loc2,Text1_1_loc2,Text2_0_loc2,Text2_1_loc2,Text3_0_loc2,Text3_1_loc1,Text4_0_loc2,Text4_1_loc2,Text5_0_loc2,Text5_1_loc2,Text6_0_loc2,Text6_1_loc2,Text7_0_loc2,Text7_1_loc2,"
- "Text0_0_loc3,Text0_1_loc3,Text1_0_loc3,Text1_1_loc3,Text2_0_loc3,Text2_1_loc3,Text3_0_loc3,Text3_1_loc1,Text4_0_loc3,Text4_1_loc3,Text5_0_loc3,Text5_1_loc3,Text6_0_loc3,Text6_1_loc3,Text7_0_loc3,Text7_1_loc3,"
- "Text0_0_loc4,Text0_1_loc4,Text1_0_loc4,Text1_1_loc4,Text2_0_loc4,Text2_1_loc4,Text3_0_loc4,Text3_1_loc1,Text4_0_loc4,Text4_1_loc4,Text5_0_loc4,Text5_1_loc4,Text6_0_loc4,Text6_1_loc4,Text7_0_loc4,Text7_1_loc4,"
- "Text0_0_loc5,Text0_1_loc5,Text1_0_loc5,Text1_1_loc5,Text2_0_loc5,Text2_1_loc5,Text3_0_loc5,Text3_1_loc1,Text4_0_loc5,Text4_1_loc5,Text5_0_loc5,Text5_1_loc5,Text6_0_loc5,Text6_1_loc5,Text7_0_loc5,Text7_1_loc5,"
- "Text0_0_loc6,Text0_1_loc6,Text1_0_loc6,Text1_1_loc6,Text2_0_loc6,Text2_1_loc6,Text3_0_loc6,Text3_1_loc1,Text4_0_loc6,Text4_1_loc6,Text5_0_loc6,Text5_1_loc6,Text6_0_loc6,Text6_1_loc6,Text7_0_loc6,Text7_1_loc6,"
- "Text0_0_loc7,Text0_1_loc7,Text1_0_loc7,Text1_1_loc7,Text2_0_loc7,Text2_1_loc7,Text3_0_loc7,Text3_1_loc1,Text4_0_loc7,Text4_1_loc7,Text5_0_loc7,Text5_1_loc7,Text6_0_loc7,Text6_1_loc7,Text7_0_loc7,Text7_1_loc7, "
- "Text0_0_loc8,Text0_1_loc8,Text1_0_loc8,Text1_1_loc8,Text2_0_loc8,Text2_1_loc8,Text3_0_loc8,Text3_1_loc1,Text4_0_loc8,Text4_1_loc8,Text5_0_loc8,Text5_1_loc8,Text6_0_loc8,Text6_1_loc8,Text7_0_loc8,Text7_1_loc8 "
+ QueryResult result = WorldDatabase.Query("SELECT entry, "
+ "Text0_0_loc1, Text0_1_loc1, Text1_0_loc1, Text1_1_loc1, Text2_0_loc1, Text2_1_loc1, Text3_0_loc1, Text3_1_loc1, Text4_0_loc1, Text4_1_loc1, Text5_0_loc1, Text5_1_loc1, Text6_0_loc1, Text6_1_loc1, Text7_0_loc1, Text7_1_loc1, "
+ "Text0_0_loc2, Text0_1_loc2, Text1_0_loc2, Text1_1_loc2, Text2_0_loc2, Text2_1_loc2, Text3_0_loc2, Text3_1_loc1, Text4_0_loc2, Text4_1_loc2, Text5_0_loc2, Text5_1_loc2, Text6_0_loc2, Text6_1_loc2, Text7_0_loc2, Text7_1_loc2, "
+ "Text0_0_loc3, Text0_1_loc3, Text1_0_loc3, Text1_1_loc3, Text2_0_loc3, Text2_1_loc3, Text3_0_loc3, Text3_1_loc1, Text4_0_loc3, Text4_1_loc3, Text5_0_loc3, Text5_1_loc3, Text6_0_loc3, Text6_1_loc3, Text7_0_loc3, Text7_1_loc3, "
+ "Text0_0_loc4, Text0_1_loc4, Text1_0_loc4, Text1_1_loc4, Text2_0_loc4, Text2_1_loc4, Text3_0_loc4, Text3_1_loc1, Text4_0_loc4, Text4_1_loc4, Text5_0_loc4, Text5_1_loc4, Text6_0_loc4, Text6_1_loc4, Text7_0_loc4, Text7_1_loc4, "
+ "Text0_0_loc5, Text0_1_loc5, Text1_0_loc5, Text1_1_loc5, Text2_0_loc5, Text2_1_loc5, Text3_0_loc5, Text3_1_loc1, Text4_0_loc5, Text4_1_loc5, Text5_0_loc5, Text5_1_loc5, Text6_0_loc5, Text6_1_loc5, Text7_0_loc5, Text7_1_loc5, "
+ "Text0_0_loc6, Text0_1_loc6, Text1_0_loc6, Text1_1_loc6, Text2_0_loc6, Text2_1_loc6, Text3_0_loc6, Text3_1_loc1, Text4_0_loc6, Text4_1_loc6, Text5_0_loc6, Text5_1_loc6, Text6_0_loc6, Text6_1_loc6, Text7_0_loc6, Text7_1_loc6, "
+ "Text0_0_loc7, Text0_1_loc7, Text1_0_loc7, Text1_1_loc7, Text2_0_loc7, Text2_1_loc7, Text3_0_loc7, Text3_1_loc1, Text4_0_loc7, Text4_1_loc7, Text5_0_loc7, Text5_1_loc7, Text6_0_loc7, Text6_1_loc7, Text7_0_loc7, Text7_1_loc7, "
+ "Text0_0_loc8, Text0_1_loc8, Text1_0_loc8, Text1_1_loc8, Text2_0_loc8, Text2_1_loc8, Text3_0_loc8, Text3_1_loc1, Text4_0_loc8, Text4_1_loc8, Text5_0_loc8, Text5_1_loc8, Text6_0_loc8, Text6_1_loc8, Text7_0_loc8, Text7_1_loc8 "
" FROM locales_npc_text");
if (!result)
@@ -6188,7 +6188,7 @@ void ObjectMgr::LoadQuestAreaTriggers()
mQuestAreaTriggerMap.clear(); // need for reload case
- QueryResult result = WorldDatabase.Query("SELECT id,quest FROM areatrigger_involvedrelation");
+ QueryResult result = WorldDatabase.Query("SELECT id, quest FROM areatrigger_involvedrelation");
if (!result)
{
@@ -6211,7 +6211,7 @@ void ObjectMgr::LoadQuestAreaTriggers()
AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(trigger_ID);
if (!atEntry)
{
- sLog->outErrorDb("Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.",trigger_ID);
+ sLog->outErrorDb("Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.", trigger_ID);
continue;
}
@@ -6219,13 +6219,13 @@ void ObjectMgr::LoadQuestAreaTriggers()
if (!quest)
{
- sLog->outErrorDb("Table `areatrigger_involvedrelation` has record (id: %u) for not existing quest %u",trigger_ID,quest_ID);
+ sLog->outErrorDb("Table `areatrigger_involvedrelation` has record (id: %u) for not existing quest %u", trigger_ID, quest_ID);
continue;
}
if (!quest->HasFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT))
{
- sLog->outErrorDb("Table `areatrigger_involvedrelation` has record (id: %u) for not quest %u, but quest not have flag QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT. Trigger or quest flags must be fixed, quest modified to require objective.",trigger_ID,quest_ID);
+ sLog->outErrorDb("Table `areatrigger_involvedrelation` has record (id: %u) for not quest %u, but quest not have flag QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT. Trigger or quest flags must be fixed, quest modified to require objective.", trigger_ID, quest_ID);
// this will prevent quest completing without objective
const_cast<Quest*>(quest)->SetFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT);
@@ -6269,7 +6269,7 @@ void ObjectMgr::LoadTavernAreaTriggers()
AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(Trigger_ID);
if (!atEntry)
{
- sLog->outErrorDb("Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.",Trigger_ID);
+ sLog->outErrorDb("Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.", Trigger_ID);
continue;
}
@@ -6308,7 +6308,7 @@ void ObjectMgr::LoadAreaTriggerScripts()
AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(Trigger_ID);
if (!atEntry)
{
- sLog->outErrorDb("Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.",Trigger_ID);
+ sLog->outErrorDb("Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.", Trigger_ID);
continue;
}
mAreaTriggerScripts[Trigger_ID] = GetScriptId(scriptName);
@@ -6428,7 +6428,7 @@ void ObjectMgr::LoadGraveyardZones()
mGraveYardMap.clear(); // need for reload case
- QueryResult result = WorldDatabase.Query("SELECT id,ghost_zone,faction FROM game_graveyard_zone");
+ QueryResult result = WorldDatabase.Query("SELECT id, ghost_zone, faction FROM game_graveyard_zone");
if (!result)
{
@@ -6452,31 +6452,31 @@ void ObjectMgr::LoadGraveyardZones()
WorldSafeLocsEntry const* entry = sWorldSafeLocsStore.LookupEntry(safeLocId);
if (!entry)
{
- sLog->outErrorDb("Table `game_graveyard_zone` has a record for not existing graveyard (WorldSafeLocs.dbc id) %u, skipped.",safeLocId);
+ sLog->outErrorDb("Table `game_graveyard_zone` has a record for not existing graveyard (WorldSafeLocs.dbc id) %u, skipped.", safeLocId);
continue;
}
AreaTableEntry const *areaEntry = GetAreaEntryByAreaID(zoneId);
if (!areaEntry)
{
- sLog->outErrorDb("Table `game_graveyard_zone` has a record for not existing zone id (%u), skipped.",zoneId);
+ sLog->outErrorDb("Table `game_graveyard_zone` has a record for not existing zone id (%u), skipped.", zoneId);
continue;
}
if (areaEntry->zone != 0)
{
- sLog->outErrorDb("Table `game_graveyard_zone` has a record for subzone id (%u) instead of zone, skipped.",zoneId);
+ sLog->outErrorDb("Table `game_graveyard_zone` has a record for subzone id (%u) instead of zone, skipped.", zoneId);
continue;
}
if (team != 0 && team != HORDE && team != ALLIANCE)
{
- sLog->outErrorDb("Table `game_graveyard_zone` has a record for non player faction (%u), skipped.",team);
+ sLog->outErrorDb("Table `game_graveyard_zone` has a record for non player faction (%u), skipped.", team);
continue;
}
- if (!AddGraveYardLink(safeLocId,zoneId,team,false))
- sLog->outErrorDb("Table `game_graveyard_zone` has a duplicate record for Graveyard (ID: %u) and Zone (ID: %u), skipped.",safeLocId,zoneId);
+ if (!AddGraveYardLink(safeLocId, zoneId, team, false))
+ sLog->outErrorDb("Table `game_graveyard_zone` has a duplicate record for Graveyard (ID: %u) and Zone (ID: %u), skipped.", safeLocId, zoneId);
} while (result->NextRow());
sLog->outString(">> Loaded %u graveyard-zone links in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
@@ -6486,7 +6486,7 @@ void ObjectMgr::LoadGraveyardZones()
WorldSafeLocsEntry const *ObjectMgr::GetClosestGraveYard(float x, float y, float z, uint32 MapId, uint32 team)
{
// search for zone associated closest graveyard
- uint32 zoneId = sMapMgr->GetZoneId(MapId,x,y,z);
+ uint32 zoneId = sMapMgr->GetZoneId(MapId, x, y, z);
if (!zoneId)
{
@@ -6496,7 +6496,7 @@ WorldSafeLocsEntry const *ObjectMgr::GetClosestGraveYard(float x, float y, float
}
// Simulate std. algorithm:
- // found some graveyard associated to (ghost_zone,ghost_map)
+ // found some graveyard associated to (ghost_zone, ghost_map)
//
// if mapId == graveyard.mapId (ghost in plain zone or city or battleground) and search graveyard at same map
// then check faction
@@ -6509,7 +6509,7 @@ WorldSafeLocsEntry const *ObjectMgr::GetClosestGraveYard(float x, float y, float
if (graveLow == graveUp && !map->IsBattleArena())
{
- sLog->outErrorDb("Table `game_graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.",zoneId,team);
+ sLog->outErrorDb("Table `game_graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.", zoneId, team);
return NULL;
}
@@ -6535,7 +6535,7 @@ WorldSafeLocsEntry const *ObjectMgr::GetClosestGraveYard(float x, float y, float
WorldSafeLocsEntry const* entry = sWorldSafeLocsStore.LookupEntry(data.safeLocId);
if (!entry)
{
- sLog->outErrorDb("Table `game_graveyard_zone` has record for not existing graveyard (WorldSafeLocs.dbc id) %u, skipped.",data.safeLocId);
+ sLog->outErrorDb("Table `game_graveyard_zone` has record for not existing graveyard (WorldSafeLocs.dbc id) %u, skipped.", data.safeLocId);
continue;
}
@@ -6622,7 +6622,7 @@ GraveYardData const* ObjectMgr::FindGraveYardData(uint32 id, uint32 zoneId)
bool ObjectMgr::AddGraveYardLink(uint32 id, uint32 zoneId, uint32 team, bool inDB)
{
- if (FindGraveYardData(id,zoneId))
+ if (FindGraveYardData(id, zoneId))
return false;
// add link to loaded data
@@ -6630,13 +6630,13 @@ bool ObjectMgr::AddGraveYardLink(uint32 id, uint32 zoneId, uint32 team, bool inD
data.safeLocId = id;
data.team = team;
- mGraveYardMap.insert(GraveYardMap::value_type(zoneId,data));
+ mGraveYardMap.insert(GraveYardMap::value_type(zoneId, data));
// add link to DB
if (inDB)
{
- WorldDatabase.PExecute("INSERT INTO game_graveyard_zone (id,ghost_zone,faction) "
- "VALUES ('%u', '%u','%u')",id,zoneId,team);
+ WorldDatabase.PExecute("INSERT INTO game_graveyard_zone (id, ghost_zone, faction) "
+ "VALUES ('%u', '%u', '%u')", id, zoneId, team);
}
return true;
@@ -6648,7 +6648,7 @@ void ObjectMgr::RemoveGraveYardLink(uint32 id, uint32 zoneId, uint32 team, bool
GraveYardMap::iterator graveUp = mGraveYardMap.upper_bound(zoneId);
if (graveLow == graveUp)
{
- //sLog->outErrorDb("Table `game_graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.",zoneId,team);
+ //sLog->outErrorDb("Table `game_graveyard_zone` incomplete: Zone %u Team %u does not have a linked graveyard.", zoneId, team);
return;
}
@@ -6683,7 +6683,7 @@ void ObjectMgr::RemoveGraveYardLink(uint32 id, uint32 zoneId, uint32 team, bool
// remove link from DB
if (inDB)
{
- WorldDatabase.PExecute("DELETE FROM game_graveyard_zone WHERE id = '%u' AND ghost_zone = '%u' AND faction = '%u'",id,zoneId,team);
+ WorldDatabase.PExecute("DELETE FROM game_graveyard_zone WHERE id = '%u' AND ghost_zone = '%u' AND faction = '%u'", id, zoneId, team);
}
return;
@@ -6725,20 +6725,20 @@ void ObjectMgr::LoadAreaTriggerTeleports()
AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(Trigger_ID);
if (!atEntry)
{
- sLog->outErrorDb("Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.",Trigger_ID);
+ sLog->outErrorDb("Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.", Trigger_ID);
continue;
}
MapEntry const* mapEntry = sMapStore.LookupEntry(at.target_mapId);
if (!mapEntry)
{
- sLog->outErrorDb("Area trigger (ID:%u) target map (ID: %u) does not exist in `Map.dbc`.",Trigger_ID,at.target_mapId);
+ sLog->outErrorDb("Area trigger (ID:%u) target map (ID: %u) does not exist in `Map.dbc`.", Trigger_ID, at.target_mapId);
continue;
}
if (at.target_X == 0 && at.target_Y == 0 && at.target_Z == 0)
{
- sLog->outErrorDb("Area trigger (ID:%u) target coordinates not provided.",Trigger_ID);
+ sLog->outErrorDb("Area trigger (ID:%u) target coordinates not provided.", Trigger_ID);
continue;
}
@@ -6775,7 +6775,7 @@ void ObjectMgr::LoadAccessRequirements()
uint32 mapid = fields[0].GetUInt32();
uint8 difficulty = fields[1].GetUInt8();
- uint32 requirement_ID = MAKE_PAIR32(mapid,difficulty);
+ uint32 requirement_ID = MAKE_PAIR32(mapid, difficulty);
AccessRequirement ar;
@@ -7087,10 +7087,10 @@ void ObjectMgr::LoadGameObjectLocales()
mGameObjectLocaleMap.clear(); // need for reload case
- QueryResult result = WorldDatabase.Query("SELECT entry,"
- "name_loc1,name_loc2,name_loc3,name_loc4,name_loc5,name_loc6,name_loc7,name_loc8,"
- "castbarcaption_loc1,castbarcaption_loc2,castbarcaption_loc3,castbarcaption_loc4,"
- "castbarcaption_loc5,castbarcaption_loc6,castbarcaption_loc7,castbarcaption_loc8 FROM locales_gameobject");
+ QueryResult result = WorldDatabase.Query("SELECT entry, "
+ "name_loc1, name_loc2, name_loc3, name_loc4, name_loc5, name_loc6, name_loc7, name_loc8, "
+ "castbarcaption_loc1, castbarcaption_loc2, castbarcaption_loc3, castbarcaption_loc4, "
+ "castbarcaption_loc5, castbarcaption_loc6, castbarcaption_loc7, castbarcaption_loc8 FROM locales_gameobject");
if (!result)
return;
@@ -7121,41 +7121,41 @@ void ObjectMgr::LoadGameObjectLocales()
sLog->outString();
}
-inline void CheckGOLockId(GameObjectTemplate* goInfo,uint32 dataN,uint32 N)
+inline void CheckGOLockId(GameObjectTemplate* goInfo, uint32 dataN, uint32 N)
{
if (sLockStore.LookupEntry(dataN))
return;
sLog->outErrorDb("Gameobject (Entry: %u GoType: %u) have data%d=%u but lock (Id: %u) not found.",
- goInfo->entry,goInfo->type,N,goInfo->door.lockId,goInfo->door.lockId);
+ goInfo->entry, goInfo->type, N, goInfo->door.lockId, goInfo->door.lockId);
}
-inline void CheckGOLinkedTrapId(GameObjectTemplate const* goInfo,uint32 dataN,uint32 N)
+inline void CheckGOLinkedTrapId(GameObjectTemplate const* goInfo, uint32 dataN, uint32 N)
{
if (GameObjectTemplate const* trapInfo = sObjectMgr->GetGameObjectTemplate(dataN))
{
if (trapInfo->type != GAMEOBJECT_TYPE_TRAP)
sLog->outErrorDb("Gameobject (Entry: %u GoType: %u) have data%d=%u but GO (Entry %u) have not GAMEOBJECT_TYPE_TRAP (%u) type.",
- goInfo->entry,goInfo->type,N,dataN,dataN,GAMEOBJECT_TYPE_TRAP);
+ goInfo->entry, goInfo->type, N, dataN, dataN, GAMEOBJECT_TYPE_TRAP);
}
}
-inline void CheckGOSpellId(GameObjectTemplate const* goInfo,uint32 dataN,uint32 N)
+inline void CheckGOSpellId(GameObjectTemplate const* goInfo, uint32 dataN, uint32 N)
{
if (sSpellStore.LookupEntry(dataN))
return;
sLog->outErrorDb("Gameobject (Entry: %u GoType: %u) have data%d=%u but Spell (Entry %u) not exist.",
- goInfo->entry,goInfo->type,N,dataN,dataN);
+ goInfo->entry, goInfo->type, N, dataN, dataN);
}
-inline void CheckAndFixGOChairHeightId(GameObjectTemplate const* goInfo,uint32 const& dataN,uint32 N)
+inline void CheckAndFixGOChairHeightId(GameObjectTemplate const* goInfo, uint32 const& dataN, uint32 N)
{
if (dataN <= (UNIT_STAND_STATE_SIT_HIGH_CHAIR-UNIT_STAND_STATE_SIT_LOW_CHAIR))
return;
sLog->outErrorDb("Gameobject (Entry: %u GoType: %u) have data%d=%u but correct chair height in range 0..%i.",
- goInfo->entry,goInfo->type,N,dataN,UNIT_STAND_STATE_SIT_HIGH_CHAIR-UNIT_STAND_STATE_SIT_LOW_CHAIR);
+ goInfo->entry, goInfo->type, N, dataN, UNIT_STAND_STATE_SIT_HIGH_CHAIR-UNIT_STAND_STATE_SIT_LOW_CHAIR);
// prevent client and server unexpected work
const_cast<uint32&>(dataN) = 0;
@@ -7170,14 +7170,14 @@ inline void CheckGONoDamageImmuneId(GameObjectTemplate* goTemplate, uint32 dataN
sLog->outErrorDb("Gameobject (Entry: %u GoType: %u) have data%d=%u but expected boolean (0/1) noDamageImmune field value.", goTemplate->entry, goTemplate->type, N, dataN);
}
-inline void CheckGOConsumable(GameObjectTemplate const* goInfo,uint32 dataN,uint32 N)
+inline void CheckGOConsumable(GameObjectTemplate const* goInfo, uint32 dataN, uint32 N)
{
// 0/1 correct values
if (dataN <= 1)
return;
sLog->outErrorDb("Gameobject (Entry: %u GoType: %u) have data%d=%u but expected boolean (0/1) consumable field value.",
- goInfo->entry,goInfo->type,N,dataN);
+ goInfo->entry, goInfo->type, N, dataN);
}
void ObjectMgr::LoadGameObjectTemplate()
@@ -7417,7 +7417,7 @@ void ObjectMgr::LoadPetNames()
{
uint32 oldMSTime = getMSTime();
- QueryResult result = WorldDatabase.Query("SELECT word,entry,half FROM pet_name_generation");
+ QueryResult result = WorldDatabase.Query("SELECT word, entry, half FROM pet_name_generation");
if (!result)
{
@@ -7593,7 +7593,7 @@ void ObjectMgr::LoadReputationOnKill()
uint32 count = 0;
// 0 1 2
- QueryResult result = WorldDatabase.Query("SELECT creature_id, RewOnKillRepFaction1, RewOnKillRepFaction2,"
+ QueryResult result = WorldDatabase.Query("SELECT creature_id, RewOnKillRepFaction1, RewOnKillRepFaction2, "
// 3 4 5 6 7 8 9
"IsTeamAward1, MaxStanding1, RewOnKillRepValue1, IsTeamAward2, MaxStanding2, RewOnKillRepValue2, TeamDependent "
"FROM creature_onkill_reputation");
@@ -7802,9 +7802,9 @@ void ObjectMgr::LoadPointsOfInterest()
POI.data = fields[5].GetUInt32();
POI.icon_name = fields[6].GetString();
- if (!Trinity::IsValidMapCoord(POI.x,POI.y))
+ if (!Trinity::IsValidMapCoord(POI.x, POI.y))
{
- sLog->outErrorDb("Table `points_of_interest` (Entry: %u) have invalid coordinates (X: %f Y: %f), ignored.",point_id,POI.x,POI.y);
+ sLog->outErrorDb("Table `points_of_interest` (Entry: %u) have invalid coordinates (X: %f Y: %f), ignored.", point_id, POI.x, POI.y);
continue;
}
@@ -8146,14 +8146,14 @@ void ObjectMgr::DeleteGOData(uint32 guid)
void ObjectMgr::AddCorpseCellData(uint32 mapid, uint32 cellid, uint32 player_guid, uint32 instance)
{
// corpses are always added to spawn mode 0 and they are spawned by their instance id
- CellObjectGuids& cell_guids = mMapObjectGuids[MAKE_PAIR32(mapid,0)][cellid];
+ CellObjectGuids& cell_guids = mMapObjectGuids[MAKE_PAIR32(mapid, 0)][cellid];
cell_guids.corpses[player_guid] = instance;
}
void ObjectMgr::DeleteCorpseCellData(uint32 mapid, uint32 cellid, uint32 player_guid)
{
// corpses are always added to spawn mode 0 and they are spawned by their instance id
- CellObjectGuids& cell_guids = mMapObjectGuids[MAKE_PAIR32(mapid,0)][cellid];
+ CellObjectGuids& cell_guids = mMapObjectGuids[MAKE_PAIR32(mapid, 0)][cellid];
cell_guids.corpses.erase(player_guid);
}
@@ -8211,9 +8211,9 @@ void ObjectMgr::LoadGameobjectQuestRelations()
{
GameObjectTemplate const* goInfo = GetGameObjectTemplate(itr->first);
if (!goInfo)
- sLog->outErrorDb("Table `gameobject_questrelation` have data for not existed gameobject entry (%u) and existed quest %u",itr->first,itr->second);
+ sLog->outErrorDb("Table `gameobject_questrelation` have data for not existed gameobject entry (%u) and existed quest %u", itr->first, itr->second);
else if (goInfo->type != GAMEOBJECT_TYPE_QUESTGIVER)
- sLog->outErrorDb("Table `gameobject_questrelation` have data gameobject entry (%u) for quest %u, but GO is not GAMEOBJECT_TYPE_QUESTGIVER",itr->first,itr->second);
+ sLog->outErrorDb("Table `gameobject_questrelation` have data gameobject entry (%u) for quest %u, but GO is not GAMEOBJECT_TYPE_QUESTGIVER", itr->first, itr->second);
}
}
@@ -8225,9 +8225,9 @@ void ObjectMgr::LoadGameobjectInvolvedRelations()
{
GameObjectTemplate const* goInfo = GetGameObjectTemplate(itr->first);
if (!goInfo)
- sLog->outErrorDb("Table `gameobject_involvedrelation` have data for not existed gameobject entry (%u) and existed quest %u",itr->first,itr->second);
+ sLog->outErrorDb("Table `gameobject_involvedrelation` have data for not existed gameobject entry (%u) and existed quest %u", itr->first, itr->second);
else if (goInfo->type != GAMEOBJECT_TYPE_QUESTGIVER)
- sLog->outErrorDb("Table `gameobject_involvedrelation` have data gameobject entry (%u) for quest %u, but GO is not GAMEOBJECT_TYPE_QUESTGIVER",itr->first,itr->second);
+ sLog->outErrorDb("Table `gameobject_involvedrelation` have data gameobject entry (%u) for quest %u, but GO is not GAMEOBJECT_TYPE_QUESTGIVER", itr->first, itr->second);
}
}
@@ -8239,9 +8239,9 @@ void ObjectMgr::LoadCreatureQuestRelations()
{
CreatureTemplate const* cInfo = GetCreatureTemplate(itr->first);
if (!cInfo)
- sLog->outErrorDb("Table `creature_questrelation` have data for not existed creature entry (%u) and existed quest %u",itr->first,itr->second);
+ sLog->outErrorDb("Table `creature_questrelation` have data for not existed creature entry (%u) and existed quest %u", itr->first, itr->second);
else if (!(cInfo->npcflag & UNIT_NPC_FLAG_QUESTGIVER))
- sLog->outErrorDb("Table `creature_questrelation` has creature entry (%u) for quest %u, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER",itr->first,itr->second);
+ sLog->outErrorDb("Table `creature_questrelation` has creature entry (%u) for quest %u, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER", itr->first, itr->second);
}
}
@@ -8253,9 +8253,9 @@ void ObjectMgr::LoadCreatureInvolvedRelations()
{
CreatureTemplate const* cInfo = GetCreatureTemplate(itr->first);
if (!cInfo)
- sLog->outErrorDb("Table `creature_involvedrelation` have data for not existed creature entry (%u) and existed quest %u",itr->first,itr->second);
+ sLog->outErrorDb("Table `creature_involvedrelation` have data for not existed creature entry (%u) and existed quest %u", itr->first, itr->second);
else if (!(cInfo->npcflag & UNIT_NPC_FLAG_QUESTGIVER))
- sLog->outErrorDb("Table `creature_involvedrelation` has creature entry (%u) for quest %u, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER",itr->first,itr->second);
+ sLog->outErrorDb("Table `creature_involvedrelation` has creature entry (%u) for quest %u, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER", itr->first, itr->second);
}
}
@@ -8283,7 +8283,7 @@ void ObjectMgr::LoadReservedPlayersNames()
std::string name= fields[0].GetString();
std::wstring wstr;
- if (!Utf8toWStr (name,wstr))
+ if (!Utf8toWStr (name, wstr))
{
sLog->outError("Table `reserved_name` have invalid name: %s", name.c_str());
continue;
@@ -8303,7 +8303,7 @@ void ObjectMgr::LoadReservedPlayersNames()
bool ObjectMgr::IsReservedName(const std::string& name) const
{
std::wstring wstr;
- if (!Utf8toWStr (name,wstr))
+ if (!Utf8toWStr (name, wstr))
return false;
wstrToLower(wstr);
@@ -8352,11 +8352,11 @@ bool isValidString(std::wstring wstr, uint32 strictMask, bool numericOrSpace, bo
{
if (strictMask == 0) // any language, ignore realm
{
- if (isExtendedLatinString(wstr,numericOrSpace))
+ if (isExtendedLatinString(wstr, numericOrSpace))
return true;
- if (isCyrillicString(wstr,numericOrSpace))
+ if (isCyrillicString(wstr, numericOrSpace))
return true;
- if (isEastAsianString(wstr,numericOrSpace))
+ if (isEastAsianString(wstr, numericOrSpace))
return true;
return false;
}
@@ -8365,19 +8365,19 @@ bool isValidString(std::wstring wstr, uint32 strictMask, bool numericOrSpace, bo
{
LanguageType lt = GetRealmLanguageType(create);
if (lt & LT_EXTENDEN_LATIN)
- if (isExtendedLatinString(wstr,numericOrSpace))
+ if (isExtendedLatinString(wstr, numericOrSpace))
return true;
if (lt & LT_CYRILLIC)
- if (isCyrillicString(wstr,numericOrSpace))
+ if (isCyrillicString(wstr, numericOrSpace))
return true;
if (lt & LT_EAST_ASIA)
- if (isEastAsianString(wstr,numericOrSpace))
+ if (isEastAsianString(wstr, numericOrSpace))
return true;
}
if (strictMask & 0x1) // basic Latin
{
- if (isBasicLatinString(wstr,numericOrSpace))
+ if (isBasicLatinString(wstr, numericOrSpace))
return true;
}
@@ -8387,7 +8387,7 @@ bool isValidString(std::wstring wstr, uint32 strictMask, bool numericOrSpace, bo
uint8 ObjectMgr::CheckPlayerName(const std::string& name, bool create)
{
std::wstring wname;
- if (!Utf8toWStr(name,wname))
+ if (!Utf8toWStr(name, wname))
return CHAR_NAME_INVALID_CHARACTER;
if (wname.size() > MAX_PLAYER_NAME)
@@ -8398,7 +8398,7 @@ uint8 ObjectMgr::CheckPlayerName(const std::string& name, bool create)
return CHAR_NAME_TOO_SHORT;
uint32 strictMask = sWorld->getIntConfig(CONFIG_STRICT_PLAYER_NAMES);
- if (!isValidString(wname,strictMask,false,create))
+ if (!isValidString(wname, strictMask, false, create))
return CHAR_NAME_MIXED_LANGUAGES;
return CHAR_NAME_SUCCESS;
@@ -8407,7 +8407,7 @@ uint8 ObjectMgr::CheckPlayerName(const std::string& name, bool create)
bool ObjectMgr::IsValidCharterName(const std::string& name)
{
std::wstring wname;
- if (!Utf8toWStr(name,wname))
+ if (!Utf8toWStr(name, wname))
return false;
if (wname.size() > MAX_CHARTER_NAME)
@@ -8419,13 +8419,13 @@ bool ObjectMgr::IsValidCharterName(const std::string& name)
uint32 strictMask = sWorld->getIntConfig(CONFIG_STRICT_CHARTER_NAMES);
- return isValidString(wname,strictMask,true);
+ return isValidString(wname, strictMask, true);
}
PetNameInvalidReason ObjectMgr::CheckPetName(const std::string& name)
{
std::wstring wname;
- if (!Utf8toWStr(name,wname))
+ if (!Utf8toWStr(name, wname))
return PET_NAME_INVALID;
if (wname.size() > MAX_PET_NAME)
@@ -8436,7 +8436,7 @@ PetNameInvalidReason ObjectMgr::CheckPetName(const std::string& name)
return PET_NAME_TOO_SHORT;
uint32 strictMask = sWorld->getIntConfig(CONFIG_STRICT_PET_NAMES);
- if (!isValidString(wname,strictMask,false))
+ if (!isValidString(wname, strictMask, false))
return PET_NAME_MIXED_LANGUAGES;
return PET_NAME_SUCCESS;
@@ -8514,12 +8514,12 @@ bool ObjectMgr::LoadTrinityStrings(char const* table, int32 min_value, int32 max
{
if (end_value >= start_value)
{
- sLog->outErrorDb("Table '%s' attempt loaded with invalid range (%d - %d), strings not loaded.",table,min_value,max_value);
+ sLog->outErrorDb("Table '%s' attempt loaded with invalid range (%d - %d), strings not loaded.", table, min_value, max_value);
return false;
}
- // real range (max+1,min+1) exaple: (-10,-1000) -> -999...-10+1
- std::swap(start_value,end_value);
+ // real range (max+1, min+1) exaple: (-10, -1000) -> -999...-10+1
+ std::swap(start_value, end_value);
++start_value;
++end_value;
}
@@ -8527,7 +8527,7 @@ bool ObjectMgr::LoadTrinityStrings(char const* table, int32 min_value, int32 max
{
if (start_value >= end_value)
{
- sLog->outErrorDb("Table '%s' attempt loaded with invalid range (%d - %d), strings not loaded.",table,min_value,max_value);
+ sLog->outErrorDb("Table '%s' attempt loaded with invalid range (%d - %d), strings not loaded.", table, min_value, max_value);
return false;
}
}
@@ -8541,15 +8541,15 @@ bool ObjectMgr::LoadTrinityStrings(char const* table, int32 min_value, int32 max
++itr;
}
- QueryResult result = WorldDatabase.PQuery("SELECT entry,content_default,content_loc1,content_loc2,content_loc3,content_loc4,content_loc5,content_loc6,content_loc7,content_loc8 FROM %s",table);
+ QueryResult result = WorldDatabase.PQuery("SELECT entry, content_default, content_loc1, content_loc2, content_loc3, content_loc4, content_loc5, content_loc6, content_loc7, content_loc8 FROM %s", table);
if (!result)
{
if (min_value == MIN_TRINITY_STRING_ID) // error only in case internal strings
- sLog->outErrorDb(">> Loaded 0 trinity strings. DB table `%s` is empty. Cannot continue.",table);
+ sLog->outErrorDb(">> Loaded 0 trinity strings. DB table `%s` is empty. Cannot continue.", table);
else
- sLog->outString(">> Loaded 0 string templates. DB table `%s` is empty.",table);
+ sLog->outString(">> Loaded 0 string templates. DB table `%s` is empty.", table);
sLog->outString();
return false;
}
@@ -8564,12 +8564,12 @@ bool ObjectMgr::LoadTrinityStrings(char const* table, int32 min_value, int32 max
if (entry == 0)
{
- sLog->outErrorDb("Table `%s` contain reserved entry 0, ignored.",table);
+ sLog->outErrorDb("Table `%s` contain reserved entry 0, ignored.", table);
continue;
}
else if (entry < start_value || entry >= end_value)
{
- sLog->outErrorDb("Table `%s` contain entry %i out of allowed range (%d - %d), ignored.",table,entry,min_value,max_value);
+ sLog->outErrorDb("Table `%s` contain entry %i out of allowed range (%d - %d), ignored.", table, entry, min_value, max_value);
continue;
}
@@ -8577,7 +8577,7 @@ bool ObjectMgr::LoadTrinityStrings(char const* table, int32 min_value, int32 max
if (data.Content.size() > 0)
{
- sLog->outErrorDb("Table `%s` contain data for already loaded entry %i (from another table?), ignored.",table,entry);
+ sLog->outErrorDb("Table `%s` contain data for already loaded entry %i (from another table?), ignored.", table, entry);
continue;
}
@@ -8611,9 +8611,9 @@ const char *ObjectMgr::GetTrinityString(int32 entry, LocaleConstant locale_idx)
}
if (entry > 0)
- sLog->outErrorDb("Entry %i not found in `trinity_string` table.",entry);
+ sLog->outErrorDb("Entry %i not found in `trinity_string` table.", entry);
else
- sLog->outErrorDb("Trinity string entry %i not found in DB.",entry);
+ sLog->outErrorDb("Trinity string entry %i not found in DB.", entry);
return "<error>";
}
@@ -8623,7 +8623,7 @@ void ObjectMgr::LoadFishingBaseSkillLevel()
mFishingBaseForArea.clear(); // for reload case
- QueryResult result = WorldDatabase.Query("SELECT entry,skill FROM skill_fishing_base_level");
+ QueryResult result = WorldDatabase.Query("SELECT entry, skill FROM skill_fishing_base_level");
if (!result)
{
@@ -8644,7 +8644,7 @@ void ObjectMgr::LoadFishingBaseSkillLevel()
AreaTableEntry const* fArea = GetAreaEntryByAreaID(entry);
if (!fArea)
{
- sLog->outErrorDb("AreaId %u defined in `skill_fishing_base_level` does not exist",entry);
+ sLog->outErrorDb("AreaId %u defined in `skill_fishing_base_level` does not exist", entry);
continue;
}
@@ -8662,10 +8662,10 @@ bool ObjectMgr::CheckDeclinedNames(std::wstring mainpart, DeclinedName const& na
for (uint8 i =0; i < MAX_DECLINED_NAME_CASES; ++i)
{
std::wstring wname;
- if (!Utf8toWStr(names.name[i],wname))
+ if (!Utf8toWStr(names.name[i], wname))
return false;
- if (mainpart != GetMainPartOfName(wname,i+1))
+ if (mainpart != GetMainPartOfName(wname, i+1))
return false;
}
return true;
@@ -8681,7 +8681,7 @@ uint32 ObjectMgr::GetAreaTriggerScriptId(uint32 trigger_id)
SpellScriptsBounds ObjectMgr::GetSpellScriptsBounds(uint32 spell_id)
{
- return SpellScriptsBounds(mSpellScripts.lower_bound(spell_id),mSpellScripts.upper_bound(spell_id));
+ return SpellScriptsBounds(mSpellScripts.lower_bound(spell_id), mSpellScripts.upper_bound(spell_id));
}
SkillRangeType GetSkillRangeType(SkillLineEntry const *pSkill, bool racial)
@@ -8749,15 +8749,15 @@ void ObjectMgr::LoadGameTele()
gt.mapId = fields[5].GetUInt32();
gt.name = fields[6].GetString();
- if (!MapManager::IsValidMapCoord(gt.mapId,gt.position_x,gt.position_y,gt.position_z,gt.orientation))
+ if (!MapManager::IsValidMapCoord(gt.mapId, gt.position_x, gt.position_y, gt.position_z, gt.orientation))
{
- sLog->outErrorDb("Wrong position for id %u (name: %s) in `game_tele` table, ignoring.",id,gt.name.c_str());
+ sLog->outErrorDb("Wrong position for id %u (name: %s) in `game_tele` table, ignoring.", id, gt.name.c_str());
continue;
}
- if (!Utf8toWStr(gt.name,gt.wnameLow))
+ if (!Utf8toWStr(gt.name, gt.wnameLow))
{
- sLog->outErrorDb("Wrong UTF8 name for id %u in `game_tele` table, ignoring.",id);
+ sLog->outErrorDb("Wrong UTF8 name for id %u in `game_tele` table, ignoring.", id);
continue;
}
@@ -8777,7 +8777,7 @@ GameTele const* ObjectMgr::GetGameTele(const std::string& name) const
{
// explicit name case
std::wstring wname;
- if (!Utf8toWStr(name,wname))
+ if (!Utf8toWStr(name, wname))
return false;
// converting string that we try to find to lower case
@@ -8807,15 +8807,15 @@ bool ObjectMgr::AddGameTele(GameTele& tele)
// use next
++new_id;
- if (!Utf8toWStr(tele.name,tele.wnameLow))
+ if (!Utf8toWStr(tele.name, tele.wnameLow))
return false;
wstrToLower(tele.wnameLow);
m_GameTeleMap[new_id] = tele;
- WorldDatabase.PExecute("INSERT INTO game_tele (id,position_x,position_y,position_z,orientation,map,name) VALUES (%u,%f,%f,%f,%f,%d,'%s')",
- new_id,tele.position_x,tele.position_y,tele.position_z,tele.orientation,tele.mapId,tele.name.c_str());
+ WorldDatabase.PExecute("INSERT INTO game_tele (id, position_x, position_y, position_z, orientation, map, name) VALUES (%u, %f, %f, %f, %f, %d, '%s')",
+ new_id, tele.position_x, tele.position_y, tele.position_z, tele.orientation, tele.mapId, tele.name.c_str());
return true;
}
@@ -8823,7 +8823,7 @@ bool ObjectMgr::DeleteGameTele(const std::string& name)
{
// explicit name case
std::wstring wname;
- if (!Utf8toWStr(name,wname))
+ if (!Utf8toWStr(name, wname))
return false;
// converting string that we try to find to lower case
@@ -8833,7 +8833,7 @@ bool ObjectMgr::DeleteGameTele(const std::string& name)
{
if (itr->second.wnameLow == wname)
{
- WorldDatabase.PExecute("DELETE FROM game_tele WHERE name = '%s'",itr->second.name.c_str());
+ WorldDatabase.PExecute("DELETE FROM game_tele WHERE name = '%s'", itr->second.name.c_str());
m_GameTeleMap.erase(itr);
return true;
}
@@ -8871,29 +8871,29 @@ void ObjectMgr::LoadMailLevelRewards()
if (level > MAX_LEVEL)
{
- sLog->outErrorDb("Table `mail_level_reward` have data for level %u that more supported by client (%u), ignoring.",level,MAX_LEVEL);
+ sLog->outErrorDb("Table `mail_level_reward` have data for level %u that more supported by client (%u), ignoring.", level, MAX_LEVEL);
continue;
}
if (!(raceMask & RACEMASK_ALL_PLAYABLE))
{
- sLog->outErrorDb("Table `mail_level_reward` have raceMask (%u) for level %u that not include any player races, ignoring.",raceMask,level);
+ sLog->outErrorDb("Table `mail_level_reward` have raceMask (%u) for level %u that not include any player races, ignoring.", raceMask, level);
continue;
}
if (!sMailTemplateStore.LookupEntry(mailTemplateId))
{
- sLog->outErrorDb("Table `mail_level_reward` have invalid mailTemplateId (%u) for level %u that invalid not include any player races, ignoring.",mailTemplateId,level);
+ sLog->outErrorDb("Table `mail_level_reward` have invalid mailTemplateId (%u) for level %u that invalid not include any player races, ignoring.", mailTemplateId, level);
continue;
}
if (!GetCreatureTemplate(senderEntry))
{
- sLog->outErrorDb("Table `mail_level_reward` have not existed sender creature entry (%u) for level %u that invalid not include any player races, ignoring.",senderEntry,level);
+ sLog->outErrorDb("Table `mail_level_reward` have not existed sender creature entry (%u) for level %u that invalid not include any player races, ignoring.", senderEntry, level);
continue;
}
- m_mailLevelRewardMap[level].push_back(MailLevelReward(raceMask,mailTemplateId,senderEntry));
+ m_mailLevelRewardMap[level].push_back(MailLevelReward(raceMask, mailTemplateId, senderEntry));
++count;
}
@@ -9249,16 +9249,16 @@ void ObjectMgr::LoadGossipMenuItems()
sLog->outString();
}
-void ObjectMgr::AddVendorItem(uint32 entry,uint32 item, int32 maxcount, uint32 incrtime, uint32 extendedcost, bool savetodb)
+void ObjectMgr::AddVendorItem(uint32 entry, uint32 item, int32 maxcount, uint32 incrtime, uint32 extendedcost, bool savetodb)
{
VendorItemData& vList = m_mCacheVendorItemMap[entry];
vList.AddItem(item, maxcount, incrtime, extendedcost);
if (savetodb)
- WorldDatabase.PExecute("INSERT INTO npc_vendor (entry,item,maxcount,incrtime,extendedcost) VALUES('%u','%u','%u','%u','%u')", entry, item, maxcount, incrtime, extendedcost);
+ WorldDatabase.PExecute("INSERT INTO npc_vendor (entry, item, maxcount, incrtime, extendedcost) VALUES('%u', '%u', '%u', '%u', '%u')", entry, item, maxcount, incrtime, extendedcost);
}
-bool ObjectMgr::RemoveVendorItem(uint32 entry,uint32 item, bool savetodb)
+bool ObjectMgr::RemoveVendorItem(uint32 entry, uint32 item, bool savetodb)
{
CacheVendorItemMap::iterator iter = m_mCacheVendorItemMap.find(entry);
if (iter == m_mCacheVendorItemMap.end())
@@ -9267,7 +9267,7 @@ bool ObjectMgr::RemoveVendorItem(uint32 entry,uint32 item, bool savetodb)
if(!iter->second.RemoveItem(item))
return false;
- if (savetodb) WorldDatabase.PExecute("DELETE FROM npc_vendor WHERE entry='%u' AND item='%u'",entry, item);
+ if (savetodb) WorldDatabase.PExecute("DELETE FROM npc_vendor WHERE entry='%u' AND item='%u'", entry, item);
return true;
}
@@ -9469,7 +9469,7 @@ bool LoadTrinityStrings(char const* table, int32 start_value, int32 end_value)
// start/end reversed for negative values
if (start_value > MAX_DB_SCRIPT_STRING_ID || end_value >= start_value)
{
- sLog->outErrorDb("Table '%s' load attempted with range (%d - %d) reserved by Trinity, strings not loaded.",table,start_value,end_value+1);
+ sLog->outErrorDb("Table '%s' load attempted with range (%d - %d) reserved by Trinity, strings not loaded.", table, start_value, end_value+1);
return false;
}
@@ -9483,7 +9483,7 @@ uint32 GetScriptId(const char *name)
CreatureBaseStats const* ObjectMgr::GetCreatureBaseStats(uint8 level, uint8 unitClass)
{
- CreatureBaseStatsMap::const_iterator it = m_creatureBaseStatsMap.find(MAKE_PAIR16(level,unitClass));
+ CreatureBaseStatsMap::const_iterator it = m_creatureBaseStatsMap.find(MAKE_PAIR16(level, unitClass));
if (it != m_creatureBaseStatsMap.end())
return &(it->second);