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Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index eafcf16383c..390962b1a0e 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -6583,7 +6583,7 @@ void ObjectMgr::LoadGameObjectTemplate()
{
if (got.moTransport.taxiPathID >= sTaxiPathNodesByPath.size() || sTaxiPathNodesByPath[got.moTransport.taxiPathID].empty())
TC_LOG_ERROR("sql.sql", "GameObject (Entry: %u GoType: %u) have data0=%u but TaxiPath (Id: %u) not exist.",
- entry, got.type, got.moTransport.taxiPathID, got.moTransport.taxiPathID);
+ entry, got.type, got.moTransport.taxiPathID, got.moTransport.taxiPathID);
}
if (uint32 transportMap = got.moTransport.mapID)
_transportMaps.insert(transportMap);
@@ -9175,7 +9175,7 @@ void ObjectMgr::LoadCharacterTemplates()
uint8 factionGroup = fields[0].GetUInt8();
uint8 classID = fields[1].GetUInt8();
- if (!((factionGroup & (FACTION_MASK_PLAYER | FACTION_MASK_ALLIANCE)) == (FACTION_MASK_PLAYER | FACTION_MASK_ALLIANCE)) &&
+ if (!((factionGroup & (FACTION_MASK_PLAYER | FACTION_MASK_ALLIANCE)) == (FACTION_MASK_PLAYER | FACTION_MASK_ALLIANCE)) &&
!((factionGroup & (FACTION_MASK_PLAYER | FACTION_MASK_HORDE)) == (FACTION_MASK_PLAYER | FACTION_MASK_HORDE)))
{
TC_LOG_ERROR("sql.sql", "Faction group %u defined for character template %u in `character_template_class` is invalid. Skipped.", factionGroup, templateSetId);