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path: root/src/server/game/Globals/ObjectMgr.cpp
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Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp44
1 files changed, 17 insertions, 27 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index acadc036fb3..d042fd31e27 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -1650,8 +1650,8 @@ void ObjectMgr::LoadCreatures()
// 0 1 2 3 4 5 6 7 8 9 10
QueryResult result = WorldDatabase.Query("SELECT creature.guid, id, map, modelid, equipment_id, position_x, position_y, position_z, orientation, spawntimesecs, spawndist, "
- // 11 12 13 14 15 16 17 18 19 20 21 22 23
- "currentwaypoint, curhealth, curmana, MovementType, spawnMask, phaseMask, eventEntry, pool_entry, creature.npcflag, creature.unit_flags, creature.dynamicflags, creature.phaseid, creature.phasegroup "
+ // 11 12 13 14 15 16 17 18 19 20 21 22
+ "currentwaypoint, curhealth, curmana, MovementType, spawnMask, eventEntry, pool_entry, creature.npcflag, creature.unit_flags, creature.dynamicflags, creature.phaseid, creature.phasegroup "
"FROM creature "
"LEFT OUTER JOIN game_event_creature ON creature.guid = game_event_creature.guid "
"LEFT OUTER JOIN pool_creature ON creature.guid = pool_creature.guid");
@@ -1701,14 +1701,13 @@ void ObjectMgr::LoadCreatures()
data.curmana = fields[13].GetUInt32();
data.movementType = fields[14].GetUInt8();
data.spawnMask = fields[15].GetUInt32();
- data.phaseMask = fields[16].GetUInt32();
- int16 gameEvent = fields[17].GetInt8();
- uint32 PoolId = fields[18].GetUInt32();
- data.npcflag = fields[19].GetUInt32();
- data.unit_flags = fields[20].GetUInt32();
- data.dynamicflags = fields[21].GetUInt32();
- data.phaseid = fields[22].GetUInt32();
- data.phaseGroup = fields[23].GetUInt32();
+ int16 gameEvent = fields[16].GetInt8();
+ uint32 PoolId = fields[17].GetUInt32();
+ data.npcflag = fields[18].GetUInt32();
+ data.unit_flags = fields[19].GetUInt32();
+ data.dynamicflags = fields[20].GetUInt32();
+ data.phaseid = fields[21].GetUInt32();
+ data.phaseGroup = fields[22].GetUInt32();
MapEntry const* mapEntry = sMapStore.LookupEntry(data.mapid);
if (!mapEntry)
@@ -1778,11 +1777,7 @@ void ObjectMgr::LoadCreatures()
data.orientation = Position::NormalizeOrientation(data.orientation);
}
- if (data.phaseMask == 0)
- {
- TC_LOG_ERROR("sql.sql", "Table `creature` has creature (GUID: " UI64FMTD " Entry: %u) with `phaseMask`=0 (not visible for anyone), set to 1.", guid, data.id);
- data.phaseMask = 1;
- }
+ data.phaseMask = 1;
if (data.phaseGroup && data.phaseid)
{
@@ -1984,8 +1979,8 @@ void ObjectMgr::LoadGameobjects()
// 0 1 2 3 4 5 6
QueryResult result = WorldDatabase.Query("SELECT gameobject.guid, id, map, position_x, position_y, position_z, orientation, "
- // 7 8 9 10 11 12 13 14 15 16 17 18 19
- "rotation0, rotation1, rotation2, rotation3, spawntimesecs, animprogress, state, spawnMask, phaseMask, eventEntry, pool_entry, phaseid, phasegroup "
+ // 7 8 9 10 11 12 13 14 15 16 17 18
+ "rotation0, rotation1, rotation2, rotation3, spawntimesecs, animprogress, state, spawnMask, eventEntry, pool_entry, phaseid, phasegroup "
"FROM gameobject LEFT OUTER JOIN game_event_gameobject ON gameobject.guid = game_event_gameobject.guid "
"LEFT OUTER JOIN pool_gameobject ON gameobject.guid = pool_gameobject.guid");
@@ -2081,11 +2076,10 @@ void ObjectMgr::LoadGameobjects()
if (!IsTransportMap(data.mapid) && data.spawnMask & ~spawnMasks[data.mapid])
TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: " UI64FMTD " Entry: %u) that has wrong spawn mask %u including unsupported difficulty modes for map (Id: %u), skip", guid, data.id, data.spawnMask, data.mapid);
- data.phaseMask = fields[15].GetUInt32();
- int16 gameEvent = fields[16].GetInt8();
- uint32 PoolId = fields[17].GetUInt32();
- data.phaseid = fields[18].GetUInt32();
- data.phaseGroup = fields[19].GetUInt32();
+ int16 gameEvent = fields[15].GetInt8();
+ uint32 PoolId = fields[16].GetUInt32();
+ data.phaseid = fields[17].GetUInt32();
+ data.phaseGroup = fields[18].GetUInt32();
if (data.phaseGroup && data.phaseid)
{
@@ -2117,11 +2111,7 @@ void ObjectMgr::LoadGameobjects()
continue;
}
- if (data.phaseMask == 0)
- {
- TC_LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: " UI64FMTD " Entry: %u) with `phaseMask`=0 (not visible for anyone), set to 1.", guid, data.id);
- data.phaseMask = 1;
- }
+ data.phaseMask = 1;
if (sWorld->getBoolConfig(CONFIG_CALCULATE_GAMEOBJECT_ZONE_AREA_DATA))
{