diff options
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 87 |
1 files changed, 40 insertions, 47 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 05d986e3f92..c4721f3cc09 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -390,15 +390,15 @@ void ObjectMgr::LoadCreatureTemplates() "modelid4, name, subname, IconName, gossip_menu_id, minlevel, maxlevel, exp, exp_unk, faction_A, faction_H, npcflag, speed_walk, " // 22 23 24 25 26 27 28 29 30 31 32 33 34 "speed_run, scale, rank, mindmg, maxdmg, dmgschool, attackpower, dmg_multiplier, baseattacktime, rangeattacktime, unit_class, unit_flags, unit_flags2, " - // 35 36 37 38 39 40 41 42 43 44 - "dynamicflags, family, trainer_type, trainer_spell, trainer_class, trainer_race, minrangedmg, maxrangedmg, rangedattackpower, type, " - // 45 46 47 48 49 50 51 52 53 54 55 + // 35 36 37 38 39 40 41 42 43 + "dynamicflags, family, trainer_type, trainer_class, trainer_race, minrangedmg, maxrangedmg, rangedattackpower, type, " + // 44 45 46 47 48 49 50 51 52 53 54 "type_flags, type_flags2, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, " - // 56 57 58 59 60 61 62 63 64 65 66 67 68 69 + // 55 56 59 60 61 62 63 64 65 66 67 68 69 70 "spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, " - // 70 71 72 73 74 75 76 77 78 79 80 81 + // 71 72 73 74 75 76 77 78 79 80 81 82 "InhabitType, HoverHeight, Health_mod, Mana_mod, Mana_mod_extra, Armor_mod, RacialLeader, questItem1, questItem2, questItem3, questItem4, questItem5, " - // 82 83 84 85 86 87 88 + // 83 84 85 86 87 88 89 " questItem6, movementId, RegenHealth, equipment_id, mechanic_immune_mask, flags_extra, ScriptName " "FROM creature_template;"); @@ -459,48 +459,47 @@ void ObjectMgr::LoadCreatureTemplates() creatureTemplate.dynamicflags = fields[35].GetUInt32(); creatureTemplate.family = uint32(fields[36].GetUInt8()); creatureTemplate.trainer_type = uint32(fields[37].GetUInt8()); - creatureTemplate.trainer_spell = fields[38].GetUInt32(); - creatureTemplate.trainer_class = uint32(fields[39].GetUInt8()); - creatureTemplate.trainer_race = uint32(fields[40].GetUInt8()); - creatureTemplate.minrangedmg = fields[41].GetFloat(); - creatureTemplate.maxrangedmg = fields[42].GetFloat(); - creatureTemplate.rangedattackpower = uint32(fields[43].GetUInt16()); - creatureTemplate.type = uint32(fields[44].GetUInt8()); - creatureTemplate.type_flags = fields[45].GetUInt32(); - creatureTemplate.type_flags2 = fields[46].GetUInt32(); - creatureTemplate.lootid = fields[47].GetUInt32(); - creatureTemplate.pickpocketLootId = fields[48].GetUInt32(); - creatureTemplate.SkinLootId = fields[49].GetUInt32(); + creatureTemplate.trainer_class = uint32(fields[38].GetUInt8()); + creatureTemplate.trainer_race = uint32(fields[39].GetUInt8()); + creatureTemplate.minrangedmg = fields[40].GetFloat(); + creatureTemplate.maxrangedmg = fields[41].GetFloat(); + creatureTemplate.rangedattackpower = uint32(fields[42].GetUInt16()); + creatureTemplate.type = uint32(fields[43].GetUInt8()); + creatureTemplate.type_flags = fields[44].GetUInt32(); + creatureTemplate.type_flags2 = fields[45].GetUInt32(); + creatureTemplate.lootid = fields[46].GetUInt32(); + creatureTemplate.pickpocketLootId = fields[47].GetUInt32(); + creatureTemplate.SkinLootId = fields[48].GetUInt32(); for (uint8 i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i) - creatureTemplate.resistance[i] = fields[50 + i - 1].GetInt16(); + creatureTemplate.resistance[i] = fields[49 + i - 1].GetInt16(); for (uint8 i = 0; i < CREATURE_MAX_SPELLS; ++i) - creatureTemplate.spells[i] = fields[56 + i].GetUInt32(); - - creatureTemplate.PetSpellDataId = fields[64].GetUInt32(); - creatureTemplate.VehicleId = fields[65].GetUInt32(); - creatureTemplate.mingold = fields[66].GetUInt32(); - creatureTemplate.maxgold = fields[67].GetUInt32(); - creatureTemplate.AIName = fields[68].GetString(); - creatureTemplate.MovementType = uint32(fields[69].GetUInt8()); - creatureTemplate.InhabitType = uint32(fields[70].GetUInt8()); - creatureTemplate.HoverHeight = fields[71].GetFloat(); - creatureTemplate.ModHealth = fields[72].GetFloat(); - creatureTemplate.ModMana = fields[73].GetFloat(); - creatureTemplate.ModManaExtra = fields[74].GetFloat(); - creatureTemplate.ModArmor = fields[75].GetFloat(); - creatureTemplate.RacialLeader = fields[76].GetBool(); + creatureTemplate.spells[i] = fields[55 + i].GetUInt32(); + + creatureTemplate.PetSpellDataId = fields[63].GetUInt32(); + creatureTemplate.VehicleId = fields[64].GetUInt32(); + creatureTemplate.mingold = fields[65].GetUInt32(); + creatureTemplate.maxgold = fields[66].GetUInt32(); + creatureTemplate.AIName = fields[67].GetString(); + creatureTemplate.MovementType = uint32(fields[68].GetUInt8()); + creatureTemplate.InhabitType = uint32(fields[69].GetUInt8()); + creatureTemplate.HoverHeight = fields[70].GetFloat(); + creatureTemplate.ModHealth = fields[71].GetFloat(); + creatureTemplate.ModMana = fields[72].GetFloat(); + creatureTemplate.ModManaExtra = fields[73].GetFloat(); + creatureTemplate.ModArmor = fields[74].GetFloat(); + creatureTemplate.RacialLeader = fields[75].GetBool(); for (uint8 i = 0; i < MAX_CREATURE_QUEST_ITEMS; ++i) - creatureTemplate.questItems[i] = fields[77 + i].GetUInt32(); + creatureTemplate.questItems[i] = fields[76 + i].GetUInt32(); - creatureTemplate.movementId = fields[83].GetUInt32(); - creatureTemplate.RegenHealth = fields[84].GetBool(); - creatureTemplate.equipmentId = fields[85].GetUInt32(); - creatureTemplate.MechanicImmuneMask = fields[86].GetUInt32(); - creatureTemplate.flags_extra = fields[87].GetUInt32(); - creatureTemplate.ScriptID = GetScriptId(fields[88].GetCString()); + creatureTemplate.movementId = fields[82].GetUInt32(); + creatureTemplate.RegenHealth = fields[83].GetBool(); + creatureTemplate.equipmentId = fields[84].GetUInt32(); + creatureTemplate.MechanicImmuneMask = fields[85].GetUInt32(); + creatureTemplate.flags_extra = fields[86].GetUInt32(); + creatureTemplate.ScriptID = GetScriptId(fields[87].GetCString()); ++count; } @@ -662,12 +661,6 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) continue; } - if (cInfo->trainer_spell != difficultyInfo->trainer_spell) - { - sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has different `trainer_spell` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]); - continue; - } - if (!difficultyInfo->AIName.empty()) { sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) lists difficulty %u mode entry %u with `AIName` filled in. `AIName` of difficulty 0 mode creature is always used instead.", |