aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Globals/ObjectMgr.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp193
1 files changed, 119 insertions, 74 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 209f08a92ab..f75365fe390 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -352,21 +352,21 @@ void ObjectMgr::LoadCreatureTemplates()
// 0 1 2 3 4 5 6 7 8
// "SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, name, femaleName, subname, "
- // 9 10 11 12 13 14
- // "TitleAlt, IconName, gossip_menu_id, HealthScalingExpansion, RequiredExpansion, VignetteID, "
- // 15 16 17 18 19 20 21 22 23 24 25
+ // 9 10 11 12 13
+ // "TitleAlt, IconName, HealthScalingExpansion, RequiredExpansion, VignetteID, "
+ // 14 15 16 17 18 19 20 21 22 23 24
// "faction, npcflag, speed_walk, speed_run, scale, `rank`, dmgschool, BaseAttackTime, RangeAttackTime, BaseVariance, RangeVariance, "
- // 26 27 28 29 30 31 32 33
+ // 25 26 27 28 29 30 31 32
// "unit_class, unit_flags, unit_flags2, unit_flags3, dynamicflags, family, trainer_class, type, "
- // 34 35 36 37 38 39 40 41 42 43
+ // 33 34 35 36 37 38 39 40 41 42
// "type_flags, type_flags2, lootid, pickpocketloot, skinloot, VehicleId, mingold, maxgold, AIName, MovementType, "
- // 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58
+ // 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57
// "ctm.Ground, ctm.Swim, ctm.Flight, ctm.Rooted, ctm.Chase, ctm.Random, ctm.InteractionPauseTimer, HoverHeight, HealthModifier, HealthModifierExtra, ManaModifier, ManaModifierExtra, ArmorModifier, DamageModifier, ExperienceModifier, "
- // 59 60 61 62 63 64
+ // 58 59 60 61 62 63
// "RacialLeader, movementId, CreatureDifficultyID, WidgetSetID, WidgetSetUnitConditionID, RegenHealth, "
- // 65 66 67
+ // 64 65 66
// "mechanic_immune_mask, spell_school_immune_mask, flags_extra, "
- // 68 69
+ // 67 68
// "ScriptName, StringId FROM creature_template WHERE entry = ? OR 1 = ?");
WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_CREATURE_TEMPLATE);
@@ -420,34 +420,33 @@ void ObjectMgr::LoadCreatureTemplate(Field* fields)
creatureTemplate.SubName = fields[8].GetString();
creatureTemplate.TitleAlt = fields[9].GetString();
creatureTemplate.IconName = fields[10].GetString();
- creatureTemplate.GossipMenuId = fields[11].GetUInt32();
- creatureTemplate.HealthScalingExpansion = fields[12].GetInt32();
- creatureTemplate.RequiredExpansion = fields[13].GetUInt32();
- creatureTemplate.VignetteID = fields[14].GetUInt32();
- creatureTemplate.faction = fields[15].GetUInt16();
- creatureTemplate.npcflag = fields[16].GetUInt64();
- creatureTemplate.speed_walk = fields[17].GetFloat();
- creatureTemplate.speed_run = fields[18].GetFloat();
- creatureTemplate.scale = fields[19].GetFloat();
- creatureTemplate.rank = uint32(fields[20].GetUInt8());
- creatureTemplate.dmgschool = uint32(fields[21].GetInt8());
- creatureTemplate.BaseAttackTime = fields[22].GetUInt32();
- creatureTemplate.RangeAttackTime = fields[23].GetUInt32();
- creatureTemplate.BaseVariance = fields[24].GetFloat();
- creatureTemplate.RangeVariance = fields[25].GetFloat();
- creatureTemplate.unit_class = uint32(fields[26].GetUInt8());
- creatureTemplate.unit_flags = fields[27].GetUInt32();
- creatureTemplate.unit_flags2 = fields[28].GetUInt32();
- creatureTemplate.unit_flags3 = fields[29].GetUInt32();
- creatureTemplate.dynamicflags = fields[30].GetUInt32();
- creatureTemplate.family = CreatureFamily(fields[31].GetInt32());
- creatureTemplate.trainer_class = uint32(fields[32].GetUInt8());
- creatureTemplate.type = uint32(fields[33].GetUInt8());
- creatureTemplate.type_flags = fields[34].GetUInt32();
- creatureTemplate.type_flags2 = fields[35].GetUInt32();
- creatureTemplate.lootid = fields[36].GetUInt32();
- creatureTemplate.pickpocketLootId = fields[37].GetUInt32();
- creatureTemplate.SkinLootId = fields[38].GetUInt32();
+ creatureTemplate.HealthScalingExpansion = fields[11].GetInt32();
+ creatureTemplate.RequiredExpansion = fields[12].GetUInt32();
+ creatureTemplate.VignetteID = fields[13].GetUInt32();
+ creatureTemplate.faction = fields[14].GetUInt16();
+ creatureTemplate.npcflag = fields[15].GetUInt64();
+ creatureTemplate.speed_walk = fields[16].GetFloat();
+ creatureTemplate.speed_run = fields[17].GetFloat();
+ creatureTemplate.scale = fields[18].GetFloat();
+ creatureTemplate.rank = uint32(fields[19].GetUInt8());
+ creatureTemplate.dmgschool = uint32(fields[20].GetInt8());
+ creatureTemplate.BaseAttackTime = fields[21].GetUInt32();
+ creatureTemplate.RangeAttackTime = fields[22].GetUInt32();
+ creatureTemplate.BaseVariance = fields[23].GetFloat();
+ creatureTemplate.RangeVariance = fields[24].GetFloat();
+ creatureTemplate.unit_class = uint32(fields[25].GetUInt8());
+ creatureTemplate.unit_flags = fields[26].GetUInt32();
+ creatureTemplate.unit_flags2 = fields[27].GetUInt32();
+ creatureTemplate.unit_flags3 = fields[28].GetUInt32();
+ creatureTemplate.dynamicflags = fields[29].GetUInt32();
+ creatureTemplate.family = CreatureFamily(fields[30].GetInt32());
+ creatureTemplate.trainer_class = uint32(fields[31].GetUInt8());
+ creatureTemplate.type = uint32(fields[32].GetUInt8());
+ creatureTemplate.type_flags = fields[33].GetUInt32();
+ creatureTemplate.type_flags2 = fields[34].GetUInt32();
+ creatureTemplate.lootid = fields[35].GetUInt32();
+ creatureTemplate.pickpocketLootId = fields[36].GetUInt32();
+ creatureTemplate.SkinLootId = fields[37].GetUInt32();
for (uint8 i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i)
creatureTemplate.resistance[i] = 0;
@@ -455,51 +454,97 @@ void ObjectMgr::LoadCreatureTemplate(Field* fields)
for (uint8 i = 0; i < MAX_CREATURE_SPELLS; ++i)
creatureTemplate.spells[i] = 0;
- creatureTemplate.VehicleId = fields[39].GetUInt32();
- creatureTemplate.mingold = fields[40].GetUInt32();
- creatureTemplate.maxgold = fields[41].GetUInt32();
- creatureTemplate.AIName = fields[42].GetString();
- creatureTemplate.MovementType = uint32(fields[43].GetUInt8());
+ creatureTemplate.VehicleId = fields[38].GetUInt32();
+ creatureTemplate.mingold = fields[39].GetUInt32();
+ creatureTemplate.maxgold = fields[40].GetUInt32();
+ creatureTemplate.AIName = fields[41].GetString();
+ creatureTemplate.MovementType = uint32(fields[42].GetUInt8());
+ if (!fields[43].IsNull())
+ creatureTemplate.Movement.Ground = static_cast<CreatureGroundMovementType>(fields[43].GetUInt8());
+
if (!fields[44].IsNull())
- creatureTemplate.Movement.Ground = static_cast<CreatureGroundMovementType>(fields[44].GetUInt8());
+ creatureTemplate.Movement.Swim = fields[44].GetBool();
if (!fields[45].IsNull())
- creatureTemplate.Movement.Swim = fields[45].GetBool();
+ creatureTemplate.Movement.Flight = static_cast<CreatureFlightMovementType>(fields[45].GetUInt8());
if (!fields[46].IsNull())
- creatureTemplate.Movement.Flight = static_cast<CreatureFlightMovementType>(fields[46].GetUInt8());
+ creatureTemplate.Movement.Rooted = fields[46].GetBool();
if (!fields[47].IsNull())
- creatureTemplate.Movement.Rooted = fields[47].GetBool();
+ creatureTemplate.Movement.Chase = static_cast<CreatureChaseMovementType>(fields[47].GetUInt8());
if (!fields[48].IsNull())
- creatureTemplate.Movement.Chase = static_cast<CreatureChaseMovementType>(fields[48].GetUInt8());
+ creatureTemplate.Movement.Random = static_cast<CreatureRandomMovementType>(fields[48].GetUInt8());
if (!fields[49].IsNull())
- creatureTemplate.Movement.Random = static_cast<CreatureRandomMovementType>(fields[49].GetUInt8());
-
- if (!fields[50].IsNull())
- creatureTemplate.Movement.InteractionPauseTimer = fields[50].GetUInt32();
-
- creatureTemplate.HoverHeight = fields[51].GetFloat();
- creatureTemplate.ModHealth = fields[52].GetFloat();
- creatureTemplate.ModHealthExtra = fields[53].GetFloat();
- creatureTemplate.ModMana = fields[54].GetFloat();
- creatureTemplate.ModManaExtra = fields[55].GetFloat();
- creatureTemplate.ModArmor = fields[56].GetFloat();
- creatureTemplate.ModDamage = fields[57].GetFloat();
- creatureTemplate.ModExperience = fields[58].GetFloat();
- creatureTemplate.RacialLeader = fields[59].GetBool();
- creatureTemplate.movementId = fields[60].GetUInt32();
- creatureTemplate.CreatureDifficultyID = fields[61].GetInt32();
- creatureTemplate.WidgetSetID = fields[62].GetInt32();
- creatureTemplate.WidgetSetUnitConditionID = fields[63].GetInt32();
- creatureTemplate.RegenHealth = fields[64].GetBool();
- creatureTemplate.MechanicImmuneMask = fields[65].GetUInt64();
- creatureTemplate.SpellSchoolImmuneMask = fields[66].GetUInt32();
- creatureTemplate.flags_extra = fields[67].GetUInt32();
- creatureTemplate.ScriptID = GetScriptId(fields[68].GetString());
- creatureTemplate.StringId = fields[69].GetString();
+ creatureTemplate.Movement.InteractionPauseTimer = fields[49].GetUInt32();
+
+ creatureTemplate.HoverHeight = fields[50].GetFloat();
+ creatureTemplate.ModHealth = fields[51].GetFloat();
+ creatureTemplate.ModHealthExtra = fields[52].GetFloat();
+ creatureTemplate.ModMana = fields[53].GetFloat();
+ creatureTemplate.ModManaExtra = fields[54].GetFloat();
+ creatureTemplate.ModArmor = fields[55].GetFloat();
+ creatureTemplate.ModDamage = fields[56].GetFloat();
+ creatureTemplate.ModExperience = fields[57].GetFloat();
+ creatureTemplate.RacialLeader = fields[58].GetBool();
+ creatureTemplate.movementId = fields[59].GetUInt32();
+ creatureTemplate.CreatureDifficultyID = fields[60].GetInt32();
+ creatureTemplate.WidgetSetID = fields[61].GetInt32();
+ creatureTemplate.WidgetSetUnitConditionID = fields[62].GetInt32();
+ creatureTemplate.RegenHealth = fields[63].GetBool();
+ creatureTemplate.MechanicImmuneMask = fields[64].GetUInt64();
+ creatureTemplate.SpellSchoolImmuneMask = fields[65].GetUInt32();
+ creatureTemplate.flags_extra = fields[66].GetUInt32();
+ creatureTemplate.ScriptID = GetScriptId(fields[67].GetString());
+ creatureTemplate.StringId = fields[68].GetString();
+}
+
+void ObjectMgr::LoadCreatureTemplateGossip()
+{
+ uint32 oldMSTime = getMSTime();
+
+ // 0 1
+ QueryResult result = WorldDatabase.Query("SELECT CreatureID, MenuID FROM creature_template_gossip");
+
+ if (!result)
+ {
+ TC_LOG_INFO("server.loading", ">> Loaded 0 creature template gossip definitions. DB table `creature_template_gossip` is empty.");
+ return;
+ }
+
+ uint32 count = 0;
+
+ do
+ {
+ Field* fields = result->Fetch();
+
+ uint32 creatureID = fields[0].GetUInt32();
+ uint32 menuID = fields[1].GetUInt32();
+
+ CreatureTemplateContainer::iterator itr = _creatureTemplateStore.find(creatureID);
+ if (itr == _creatureTemplateStore.end())
+ {
+ TC_LOG_ERROR("sql.sql", "creature_template_gossip has gossip definitions for creature %u but this creature doesn't exist", creatureID);
+ continue;
+ }
+
+ GossipMenusMapBounds menuBounds = sObjectMgr->GetGossipMenusMapBounds(menuID);
+ if (menuBounds.first == menuBounds.second)
+ {
+ TC_LOG_ERROR("sql.sql", "creature_template_gossip has gossip definitions for menu id %u but this menu doesn't exist", menuID);
+ continue;
+ }
+
+ CreatureTemplate& creatureTemplate = itr->second;
+ creatureTemplate.GossipMenuIds.push_back(menuID);
+
+ ++count;
+
+ } while (result->NextRow());
+
+ TC_LOG_INFO("server.loading", ">> Loaded %u creature template gossip menus in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void ObjectMgr::LoadCreatureTemplateResistances()
@@ -1243,9 +1288,9 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
const_cast<CreatureTemplate*>(cInfo)->ModDamage *= Creature::_GetDamageMod(cInfo->rank);
- if (cInfo->GossipMenuId && !(cInfo->npcflag & UNIT_NPC_FLAG_GOSSIP))
- TC_LOG_INFO("sql.sql", "Creature (Entry: {}) has assigned gossip menu {}, but npcflag does not include UNIT_NPC_FLAG_GOSSIP.", cInfo->Entry, cInfo->GossipMenuId);
- else if (!cInfo->GossipMenuId && cInfo->npcflag & UNIT_NPC_FLAG_GOSSIP)
+ if (!cInfo->GossipMenuIds.empty() && !(cInfo->npcflag & UNIT_NPC_FLAG_GOSSIP))
+ TC_LOG_INFO("sql.sql", "Creature (Entry: {}) has assigned gossip menu, but npcflag does not include UNIT_NPC_FLAG_GOSSIP.", cInfo->Entry);
+ else if (cInfo->GossipMenuIds.empty() && cInfo->npcflag & UNIT_NPC_FLAG_GOSSIP)
TC_LOG_INFO("sql.sql", "Creature (Entry: {}) has npcflag UNIT_NPC_FLAG_GOSSIP, but gossip menu is unassigned.", cInfo->Entry);
}