diff options
Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 25 |
1 files changed, 9 insertions, 16 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index f9a4c0cc290..ab9e82c147f 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -9852,8 +9852,8 @@ CreatureBaseStats const* ObjectMgr::GetCreatureBaseStats(uint8 level, uint8 unit void ObjectMgr::LoadCreatureClassLevelStats() { uint32 oldMSTime = getMSTime(); - // 0 1 2 3 4 5 6 7 8 9 10 12 13 14 - QueryResult result = WorldDatabase.Query("SELECT level, class, basehp0, basehp1, basehp2, basehp3, basemana, basearmor, attackpower, rangedattackpower, damage_base, damage_exp1, damage_exp2, damage_exp3 FROM creature_classlevelstats"); + // 0 1 2 3 4 5 + QueryResult result = WorldDatabase.Query("SELECT level, class, basemana, basearmor, attackpower, rangedattackpower FROM creature_classlevelstats"); if (!result) { @@ -9874,17 +9874,10 @@ void ObjectMgr::LoadCreatureClassLevelStats() CreatureBaseStats stats; - for (uint8 i = 0; i <= CURRENT_EXPANSION; ++i) + for (uint8 i = 0; i < MAX_CLASSIC_EXPANSIONS; ++i) { - stats.BaseHealth[i] = fields[2 + i].GetUInt32(); - - if (stats.BaseHealth[i] == 0) - { - TC_LOG_ERROR("sql.sql", "Creature base stats for class {}, level {} has invalid zero base HP[{}] - set to 1", Class, Level, i); - stats.BaseHealth[i] = 1; - } - - stats.BaseDamage[i] = fields[10 + i].GetFloat(); + stats.BaseHealth[i] = GetGameTableColumnForClass(sNpcTotalHpGameTable[i].GetRow(Level), Class); + stats.BaseDamage[i] = GetGameTableColumnForClass(sNpcDamageByClassGameTable[i].GetRow(Level), Class); if (stats.BaseDamage[i] < 0.0f) { TC_LOG_ERROR("sql.sql", "Creature base stats for class {}, level {} has invalid negative base damage[{}] - set to 0.0", Class, Level, i); @@ -9892,11 +9885,11 @@ void ObjectMgr::LoadCreatureClassLevelStats() } } - stats.BaseMana = fields[6].GetUInt32(); - stats.BaseArmor = fields[7].GetUInt32(); + stats.BaseMana = fields[2].GetUInt32(); + stats.BaseArmor = fields[3].GetUInt32(); - stats.AttackPower = fields[8].GetUInt16(); - stats.RangedAttackPower = fields[9].GetUInt16(); + stats.AttackPower = fields[4].GetUInt16(); + stats.RangedAttackPower = fields[5].GetUInt16(); _creatureBaseStatsStore[MAKE_PAIR16(Level, Class)] = stats; |