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Diffstat (limited to 'src/server/game/Globals/ObjectMgr.cpp')
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index f5d5df6d2d9..1169ab991a3 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -715,7 +715,7 @@ void ObjectMgr::LoadCreatureTemplateAddons()
{
uint32 oldMSTime = getMSTime();
- // 0 1 2 3 4 5 6 7 8 9 10 11 12
+ // 0 1 2 3 4 5 6 7 8 9 10 11 12 13
QueryResult result = WorldDatabase.Query("SELECT entry, path_id, mount, StandState, AnimTier, VisFlags, SheathState, PvPFlags, emote, aiAnimKit, movementAnimKit, meleeAnimKit, visibilityDistanceType, auras FROM creature_template_addon");
if (!result)
@@ -752,7 +752,7 @@ void ObjectMgr::LoadCreatureTemplateAddons()
creatureAddon.meleeAnimKit = fields[11].GetUInt16();
creatureAddon.visibilityDistanceType = VisibilityDistanceType(fields[12].GetUInt8());
- for (std::string_view aura : Trinity::Tokenize(fields[10].GetStringView(), ' ', false))
+ for (std::string_view aura : Trinity::Tokenize(fields[13].GetStringView(), ' ', false))
{
SpellInfo const* spellInfo = nullptr;
if (Optional<uint32> spellId = Trinity::StringTo<uint32>(aura))
@@ -1300,7 +1300,7 @@ void ObjectMgr::LoadCreatureAddons()
{
uint32 oldMSTime = getMSTime();
- // 0 1 2 3 4 5 6 7 8 9 10 11 12
+ // 0 1 2 3 4 5 6 7 8 9 10 11 12 13
QueryResult result = WorldDatabase.Query("SELECT guid, path_id, mount, StandState, AnimTier, VisFlags, SheathState, PvPFlags, emote, aiAnimKit, movementAnimKit, meleeAnimKit, visibilityDistanceType, auras FROM creature_addon");
if (!result)
@@ -1344,7 +1344,7 @@ void ObjectMgr::LoadCreatureAddons()
creatureAddon.meleeAnimKit = fields[11].GetUInt16();
creatureAddon.visibilityDistanceType = VisibilityDistanceType(fields[12].GetUInt8());
- for (std::string_view aura : Trinity::Tokenize(fields[10].GetStringView(), ' ', false))
+ for (std::string_view aura : Trinity::Tokenize(fields[13].GetStringView(), ' ', false))
{
SpellInfo const* spellInfo = nullptr;
if (Optional<uint32> spellId = Trinity::StringTo<uint32>(aura))